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# Statistics
Favourites: 97; Deviations: 42; Watchers: 6
Watching: 13; Pageviews: 2912; Comments Made: 148; Friends: 13
# Comments
Comments: 10
xDonnervogelx [2020-02-24 19:28:43 +0000 UTC]
Hi there, thank you for the fave on my piece. I appreciate that
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DumbledoresOldSocks In reply to xDonnervogelx [2020-03-03 22:14:48 +0000 UTC]
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xDonnervogelx In reply to DumbledoresOldSocks [2020-03-07 12:04:25 +0000 UTC]
Aww <3 Still, I like to have some nice chatter with people that like my stuff. It also helps me find out why people like it and what I can improve further
I know the struggle myself. It could help to think in larger shapes, also knowing things like the fibonacci numbers (just the idea of that) or the other artistic tools that help you with composition. I learnt a lot about that in my studies, too.
Colors are difficult to choose from. Best is look at a lot of pieces and think about what makes them appealing for your eye. Pick those information and try it on smaller scopes for your own ones. The color circle is also a nice tool. I work a lot with red, orange, yellow and purple tones because they compliment each other.
Well, I did a collage of my own 3D horse model combined with my techniques of hair, water and skyskapes.
The first thing I did was basically thinking of a stuitable pose. Thanks to my invested time for the model, I had a normal map, a fur structure texture and an almost fitting base color applied to it and I could also move it with an armature system until I found a pose I liked.
Then I panned around and searched for the perfect angle. I tried to find something elegant but also free, wild, unchainable. I had these attributes in my mind and kept searching for them until I could see it in the pose and position of the camera.
I wanted to have a clear silhouette that wasn't overlapping limbs, that is really important for a good pose. I just learnt that recently myself so this was basically my first try if it works out for me too. As you can see, the foreleg and the hinds have a gap in between where you can recognize each of them respectively.
Then I rendered that out and took the image to my 2D program where I started to think of everything I wanted to be there, I imagined where wind streams would flow, I thought about where his characteristic tears would find their way down and where they would kiss the air and fly away. I also had his reference sheet to look at any time so I wouldn't forget any detail and also to check the color intensity of his fur and hair. That one was really tricky for me because I had to slightly re-color the fur since the colors were just dark ones but not the exact color scheme.
I drew the hair alpha and adjusted it until I was satisfied with the look then I started drawing over the render to refine the fur structure. Added a bit more shading here and there, changed the hoof color, added more structure and shine to them, added the tears, made them shine, adjusted the hair more, changed the hair color until it was fitting, added hair shading, added hair shine, re-adjusted the hair hue, added more tear shine, adjusted the hair again, adjusted the fur more, added the little patch at his lifted foreleg, then I tried some backgrounds that I didn't like at all, deleted them, started again, deleted, went into my inspiration folder looked for some cool colors, found a piece that inspired me, took some colors that were close to the landscape gradient and started painting the background colors, made gradients, used some cloud airbrush tools, continued with blurring and trying out further. My friend then joined me and asked whether I'd think of a water scape he would be trotting through. I liked that and started mirroring the sky, applying the colors to the ground, blurring here and there. Added stars with my technique, added some darker and lighter patches, applied color gradients again, adjusted the water, then started to draw shiny lines on the water, blurred and smeared them out. Went back into my 3D program and created a plane with ocean modifier, added screen space reflections (basically made the plane behave like a bit of water) rendered that out, dropped it into my piece, took the reflections and added them to my horse, edited them in, asked for some critique, changed the edge to something rougher and less smooth, went back to drawing more details on the water, started to draw the splashes with a light color, blurred out, shine, blurred, draw, shine, blur, delete a bit of opacity, draw over on a new layer, delete old parts of the splashes, redone, new shine, add more effect layers, adjust the tear shine, adjust the hair reflections, adjust the water reflections, test the contrast by temporarily taking away the saturation, checking the background, checking for errors, adjusting a few hair strains, adjusting lighting again, adjusting shadows, testing, think that's it :'D Then I added my signature and exported ^-^
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jori-chan [2005-05-22 06:42:22 +0000 UTC]
Hi
welcome to DeviantArt! hope you'll like it here!
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DumbledoresOldSocks In reply to jori-chan [2005-06-18 05:54:15 +0000 UTC]
Heh. Thanks there! Just hanging about... it will be time until I actually post something productive in here. Meanwhile it's just hanging and spamming other people's comments boxes *waves*
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jori-chan In reply to DumbledoresOldSocks [2005-06-19 13:53:31 +0000 UTC]
aah well as long as you stay
myaw you can submit other things besides drawings, how about some poetry..
ah well I watched you
stick around there
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