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| Shikijiyu
# Statistics
Favourites: 74; Deviations: 176; Watchers: 180
Watching: 54; Pageviews: 52605; Comments Made: 760; Friends: 54
# Interests
Favorite visual artist: Jacques-Louis DavidFavorite movies: Requiem for a Dream/Memento
Favorite bands / musical artists: NIN/STP/Tool
Favorite writers: Cormac McCarthy
Favorite games: Mario Galaxy
Favorite gaming platform: Wii/GlitchBox 360, GT: Shikijiyu
Tools of the Trade: Maya, mental ray, Photoshop
Other Interests: 3D Graphics, Animation, Psychology, Sociology
# About me
Current Residence: Albuquerque, New Mexico, USAFavourite genre of music: ?
Operating System: 17in MacBook Pro - 2.4GHz Dual Core, 2GB Ram
# Comments
Comments: 106
Silence-x-Music [2014-01-27 20:28:17 +0000 UTC]
Hi! is it okay if I'm asking you for help? I'm doing an animation project right now about ocean in cartoon style. So I already made the ocean with toon shader in maya, but I dunno how to add some splash there if there's a boat. All i found is to make the splash in realistic style but I can't find the one in toon shader. I hope you're still active in here D:
👍: 0 ⏩: 1
Shikijiyu In reply to Silence-x-Music [2014-01-30 15:26:53 +0000 UTC]
I'm honestly not sure. Whenever I have had to work with fluids I have used RealFlow. If you can create a realistic splash in Maya can't you just assign the toon shader to the geometry used in the realistic splash?
👍: 0 ⏩: 1
Silence-x-Music In reply to Shikijiyu [2014-02-02 09:13:17 +0000 UTC]
ah yes.. because basically the splash it self is created by the shader. but i changed the plan to the ordinary ocean shader instead of toon anyway. thanks! btw.. if i used ocean wake examples from visor, do you know how to add the splash onto it? because all it have is the simulation and wake. is it possible?
👍: 0 ⏩: 0
foto-z [2013-09-14 22:39:50 +0000 UTC]
Hi, I'd like to use your BR Jungle image in the background of a personal project (i.e. non-commercial). Would that be ok with you? Have tried sending you a note last week but perhaps you no longer check those because I haven't heard anything.
👍: 0 ⏩: 1
Shikijiyu In reply to foto-z [2014-01-08 18:20:21 +0000 UTC]
Sorry, I'm hardly on here. Consider this granted permission for your non-commercial work, if you are still interested.
👍: 0 ⏩: 0
authorkatiemac [2013-05-14 22:38:51 +0000 UTC]
Would really like to use your picture The Old Tire Swing as a book cover. Could you please tell me how to contact you, or contact me at authorkatiemac@ymail.com. Thank you!
👍: 0 ⏩: 0
dupac [2012-06-11 21:48:05 +0000 UTC]
We would like to use your image The Old Tire Swing in our materials to promote our production of David Lindsay-Abaire's play Rabbit Hole at Dominican University in the upcoming 12/13 season. How do I contact you?
👍: 0 ⏩: 0
znow-white [2010-03-25 10:01:47 +0000 UTC]
Your Resources have been included in my Gems Article for the Resources & Stock image gallery [link]
Thank you for sharing with the community.
👍: 0 ⏩: 1
Deathspiker [2010-03-18 23:02:17 +0000 UTC]
Hey, I'm wondering if I can use your hi-res wine glass picture for a website building assignment that's due tomorrow. The business I have do make the website about is a winery, and this would make a great background!!
👍: 0 ⏩: 1
Shikijiyu In reply to Deathspiker [2010-03-22 15:58:48 +0000 UTC]
Sorry for the late response - I hope you used the pic anyway.
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Shikijiyu In reply to Ninjerina [2010-01-11 15:19:32 +0000 UTC]
Good. Got a couple As and a B. It was a lot of work, but I pretty much survived intact. I don't like the fact that my professors seemed to mostly grade me on a whim. In my drawing class in particular, my grades seemed downright random most of the time...
What about you? How's life?
👍: 0 ⏩: 1
Ninjerina In reply to Shikijiyu [2010-01-12 06:35:44 +0000 UTC]
I know what you're saying about the teachers, well at least some of them. I think online there is more of a prevalency of that because they have to grade all their on campus students and then when they find time they grade online people. I had two really good online teachers but it took for-ever to hear back from my computer animation production teacher, which really really sucked because that one as you know there is so much that can go wrong. It stinks too that the teachers grade on subjective criteria. One teacher's a is another's b. But as I've been reassured its not what your grades are but how good of a portfolio you have at the end.
I'm taking 2 on campus classes this semester and they're charging me a bunch of b.s. lab fees so i'm hoping the extra 585 dollars to attend on campus ($400 lab fee for maya 1 wtf?! shenanigans!) is worth it! got any projects you're going to do over break? I've been meaning to start on something...
👍: 0 ⏩: 1
Shikijiyu In reply to Ninjerina [2010-02-12 14:39:41 +0000 UTC]
My employer didn't get their act together in time to pay for me to go to school this semester... So I am officially on a semester long leave of absence until I can continue in the Summer. I got to chat with your BF the other day. He seems like a really cool guy.
👍: 0 ⏩: 1
Ninjerina In reply to Shikijiyu [2010-02-14 02:12:18 +0000 UTC]
Yeah when i saw you guys talked I was like "wha?" but then I realized it was on the computer. For some reason I first thought it was at school then I remembere you took online only classes. I showed him the "happy flyer" you cg modeled for me and he agreed it would make a good stuffed animal
👍: 0 ⏩: 0
OVCHITSA [2009-09-25 00:35:00 +0000 UTC]
Hello my friend! I was just dropping by to see how are you doing. I haven't seen anything from you in a while. Hope you are doing well.
👍: 0 ⏩: 1
Shikijiyu In reply to OVCHITSA [2009-10-14 15:37:19 +0000 UTC]
Hi I've been drowning in a never ending sea of homework that stretches from horizon to horizon. Just when I think I see the respite of land in the distance, a typhoon of new assignments invariably throws me back into the deep ocean again.
👍: 0 ⏩: 1
OVCHITSA In reply to Shikijiyu [2009-10-16 04:46:59 +0000 UTC]
I can imagine. I am not too far. Between work and ans school my days last 18-20 hours a day seven days a week. I know exactly how do you feel.
I am glad you dropped me a line. Take care of yourself.
👍: 0 ⏩: 0
kscotthr [2009-09-06 22:56:45 +0000 UTC]
Hello, I was wondering if i could use your Jessica Alba art for an avatar for a personal website. I would display the url your webpage on deviantart here or whichever webpage you would prefer.
Please let me know. Thanks!! Your work is amazing! Below is the image I was hoping to use.
Please email me at
bexdog@yahoo.com
Kris
[link]
👍: 0 ⏩: 1
Shikijiyu In reply to kscotthr [2009-09-10 14:49:29 +0000 UTC]
Absolutely! I'm glad you like it. I would appreciate it if you linked back to my DA page.
👍: 0 ⏩: 1
kscotthr In reply to Shikijiyu [2009-09-16 12:52:50 +0000 UTC]
Oh thank you so much! I have listed your DA url on the avatar! Thanks again and I love your work. You're very talented!!
xx
👍: 0 ⏩: 1
Ninjerina [2009-07-10 08:25:47 +0000 UTC]
hiya! I was just curious if you started on the collab thingy yet. dont mean to pester but I guess I'm anxious to see what something I do in 2d will look 3d. Have a nice day
👍: 0 ⏩: 0
Nawledge [2009-06-26 07:38:38 +0000 UTC]
man i hope you can make a vid tut for the toon shader many ppl are trying to find out how and not use mental ray - i find yours easy but im kinda confused at the clamp node part XD
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Nawledge In reply to Nawledge [2009-06-26 16:02:08 +0000 UTC]
i finnaly got it working
one thing though, how do i apply texture image with the shader?
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Shikijiyu In reply to Nawledge [2009-06-30 16:06:49 +0000 UTC]
Hey - sorry for the delay. I looked back at that tutorial and realized that I am doing some things fairly goofy. The clamp node can be confusing. The surface luminance output is a single number. But the clamp expects a vector input, which is THREE numbers (in this case, representing red, green and blue inputs). So that's why you have to connect the out value to a inputR (although you could just as easily use inputG or inputB). The clamp performs its operation on that input, and then you take the outputR and send it wherever you want it to go (to drive the ramp UVs in this case).
The thing I realized is that the multiplication step is unnecessary. It has the drawback of only allowing dark outline colors (which sucks). I'm actually in the process of rewriting it, because there are some other aspects that I found out that can ALSO make the entire thing much cooler. I'll let you know when it is done.
👍: 0 ⏩: 1
Nawledge In reply to Shikijiyu [2009-06-30 16:14:56 +0000 UTC]
XD i got it working anyways, the thing is i cant figure out how to put texture on the custom toon shade XD im not that very familiar with nodes yet since im used to UV mapping also im new at using maya still learning stuff,and i wanted to try out new things, im very impressed by the way you used your toon shader, i got motivated and started learning more
👍: 0 ⏩: 1
Shikijiyu In reply to Nawledge [2009-06-30 17:47:52 +0000 UTC]
Cool - since your model is UV mapped, that is no problem. Presumably, if you did something similar to the tutorial, then you are using a ramp to control the color, based on the incoming light source. If you select one of the colors in the ramp, you can click the little icon to the right of the color swatch rectangle to bring up the texture chooser window. From there you just select "image file" or whatever it is and plug in your texture location (the same way as if you were assigning a texture to the color channel of a lambert or something).
Does that make sense?
👍: 0 ⏩: 1
Nawledge In reply to Shikijiyu [2009-06-30 21:40:30 +0000 UTC]
i havent tried that yet, surely i will later, this seems easier than adding things in the graph network
👍: 0 ⏩: 0
Possy73 [2009-06-21 09:45:28 +0000 UTC]
Whoeaaa! Thanks for the man!
Hope to be able to create stuff like you aswell some day!
Thanks!
👍: 0 ⏩: 1
Shikijiyu In reply to Possy73 [2009-06-23 23:19:14 +0000 UTC]
Haha - you bet. But your work is already pretty damn cool man.
👍: 0 ⏩: 0
Ninjerina [2009-06-19 10:38:23 +0000 UTC]
Heya!
Just wanted to let you know I am doing the side/front view of "happy flyer", but I recently got a job which has been slowing down progress. My goal is to have it up by Saturday. Sorry for the delay!
👍: 0 ⏩: 1
Shikijiyu In reply to Ninjerina [2009-06-20 19:27:28 +0000 UTC]
No rush - We have all the time in the world
👍: 0 ⏩: 1
Ninjerina In reply to Shikijiyu [2009-06-21 04:57:23 +0000 UTC]
Ah, well I managed to finish a rough version today anyway. Sorry for the bad resolution, but I guess if its just for ref anyway its not a big deal.
👍: 0 ⏩: 1
Shikijiyu In reply to Ninjerina [2009-06-23 23:15:04 +0000 UTC]
Cool - perfect timing (just finished a new piece). I'll start modeling this cute little guy.
👍: 0 ⏩: 1
Ninjerina In reply to Shikijiyu [2009-06-24 03:30:58 +0000 UTC]
sweet! cant wait to see him in 3d. and something to add to my resume!
👍: 0 ⏩: 0
FJFT-Art [2009-06-17 11:15:21 +0000 UTC]
Hi! thank you so much for the wath!
you have a nice gallery
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Shikijiyu In reply to Ammut88 [2009-06-16 16:57:27 +0000 UTC]
My pleasure - really great work man
👍: 0 ⏩: 0
Ninjerina [2009-06-04 21:40:09 +0000 UTC]
One of my ideas for the collab is up on my deviant art when you get a chance to check it out
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Ninjerina [2009-05-30 04:50:56 +0000 UTC]
thanks for the and I'm going to start working on ideas for a collaboration this weekend
👍: 0 ⏩: 1
Shikijiyu In reply to Ninjerina [2009-06-01 21:30:06 +0000 UTC]
Sounds good - feel free to add me to your IM of choice, if you are ever online. The list of all my SNs is on my front page.
👍: 0 ⏩: 1
Ninjerina In reply to Shikijiyu [2009-06-04 05:30:00 +0000 UTC]
okay I added you to my aim list. my name is "Obliviousdumbass" (keep in mind the screen name is QUITE old, we're talking middle school, and I'm 22 now. I felt compelled to explain the mentality under which such a sn could be formed)
👍: 0 ⏩: 1
Shikijiyu In reply to Ninjerina [2009-06-09 18:04:47 +0000 UTC]
Hey - love the Happy Flyer in his myriad colors I think my favs are the two on the bottom right, mostly because of the eye catching contrast in the colors.
I was gonna add "Obliviousdumbass" - but I don't know what IM provider you're using...
👍: 0 ⏩: 1
Ninjerina In reply to Shikijiyu [2009-06-10 02:34:49 +0000 UTC]
Its aol instant messenger. I added you on there, but I gotta tell you I just about never get on messenger since the list is so old and most of my schoolmates I talk to on facebook these days.
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