Comments: 26
oOWatashiOo [2016-06-04 06:02:29 +0000 UTC]
^ ^
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firefox877 [2013-11-29 03:50:17 +0000 UTC]
Downloaded!
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MadNimrod [2013-09-07 22:16:24 +0000 UTC]
Meant to grab this earlier. SLipped my mind. Thanks for making these edits. ^^
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EL-JEMVI [2013-06-01 06:18:24 +0000 UTC]
thanks owo
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LordObelisk [2013-03-01 01:16:47 +0000 UTC]
She looks so beast!
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AddestorionVayanis In reply to LordObelisk [2013-03-01 13:44:05 +0000 UTC]
but she's very difficult to animate properly. I've tried, but its so far, nothing worth publishing yet
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wakuwalt7 [2013-02-13 14:24:40 +0000 UTC]
really cool
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AddestorionVayanis In reply to wakuwalt7 [2013-02-15 08:33:19 +0000 UTC]
uploads just meant to please myself. lol.
Because they existed as accessories, but not as models. lol
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Digitrevx [2013-02-12 15:27:44 +0000 UTC]
Sure I'm just saying if its re-created its no longer his texture and there is no longer a issue. I don't know what the apam.png looks like but based on all the rest of the textures is looks pretty strait forward not even AO baked. XD
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AddestorionVayanis In reply to Digitrevx [2013-02-12 15:39:27 +0000 UTC]
yeah. i know.
still, i rather be on the extra safe side. He releases good stuff, so i dont want him to end up like other modelmakers who pulled their models off the line.
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Trackdancer [2013-02-12 12:12:38 +0000 UTC]
For the record I d/l'd the first copy ^^ ... will check it out and use it in at least an image if not a skit for sure. She looks really nice
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AddestorionVayanis In reply to Trackdancer [2013-02-12 12:57:49 +0000 UTC]
go ahead. these are a lot easier to do than the other stuff.
Sadly i follow all the terms though. I would like to separate and clear off some parts of Rin append, but without the apam.png, she looks weird.
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AddestorionVayanis In reply to Trackdancer [2013-02-13 04:26:38 +0000 UTC]
personally though, i prefer the armor on rin append. Suits her better. But to play safe with Ula, i just made an armor attachment for rin append.
The high-tech stuff on her compliments the armor more than the schoolgirl look of normal rin.
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AddestorionVayanis In reply to Trackdancer [2013-02-13 09:10:05 +0000 UTC]
yeah. but dont get too high on them.
there are a sizable number of models, but limiting the search to deviantart would be unwise.
for gundams you may want to refer to thelongestmarch - [link] for decent gundam models in mmd
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Trackdancer In reply to AddestorionVayanis [2013-02-13 09:25:33 +0000 UTC]
Some nice models there at the end of that link. Thanks.
I have to re-focus on building stages though as there is another one "in-process"; but it was nice to get away from that for awhile to "mess" with your lovely edits.
Keep up the great work.
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AddestorionVayanis In reply to Trackdancer [2013-02-13 09:33:34 +0000 UTC]
more like rigging. and its the last of it for now.
The other models i want to do, they require permission.
Its another add-on, but the model i want to pair it with, i'll need to ask the author.
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Trackdancer In reply to AddestorionVayanis [2013-02-13 09:54:20 +0000 UTC]
The "add-on" approach is a nice way to add these elements. It's only marginally more fiddly than working with a single model. The big bonus, I found, was it made it a lot easier to shade the combined model. It's a long list of mats to have to shuffle thru to find the ones you need to do things with which can be a big negative.
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AddestorionVayanis In reply to Trackdancer [2013-02-13 10:19:26 +0000 UTC]
its nicer for people who make poses and pictures. Less so for people who make videos.
My experience with it was hell when i was making this old project - [link]
its only worth watching at the 20 second mark though
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Trackdancer In reply to AddestorionVayanis [2013-02-13 10:34:33 +0000 UTC]
Hehe - I figured that ... which is why I used the complete model Rin in that video I did yesterday afternoon.
Your animation was very smooth in that link you sent me too. Nice work.
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AddestorionVayanis In reply to Trackdancer [2013-02-15 08:32:41 +0000 UTC]
3 months work for 40 seconds video.
payoff dont seem that great either lol
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Trackdancer In reply to AddestorionVayanis [2013-02-15 12:20:32 +0000 UTC]
Tis one of the reasons why I've never really gotten into making motions (honestly, I just don't have the patience to do it).
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Digitrevx In reply to AddestorionVayanis [2013-02-12 14:40:05 +0000 UTC]
Umm I can probably remake just the ribbon part of this apam.png and you can assign it to just the ribbon geometry. These super anal artist crack me up specially when their work can be rebuilt without much effort rofl.
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AddestorionVayanis In reply to Digitrevx [2013-02-12 15:13:10 +0000 UTC]
nahh. Ula is a pretty decent person when it comes to redistribution and stuff, but i am not sure what part of apam.png does he not want redistributed.
So, rather than push luck, i went with a workaround. This way, everyone is happy. We get sandrock rin, while his only non-standard rule remains unbroken.
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