Araknophobia In reply to Spectra-eris [2013-06-16 00:23:24 +0000 UTC]
You're right about the buildings. The ones within the inner circle are destined to noble families and date back to when Oldhaven was founded (aside from the temples of Swarog and Korchun, conflicting deities whose temples were built later). They're huge, with solid walls and an incredible amount of rooms and halls. The ones outside are considered slums, amassed one on the other, often with roofs that become stairs and lead to upper houses, or narrow streets that descend into the ground, where halfling and dwarves reside. Each building is composed of two or three rooms, and terribly dirty.
The four gates were named after the animals that the four Founding Houses hosted on their banners; although the last heirs of those families are unknown and their heritage lost. Heh, talking about Oldhaven makes me think of the never-finished campaign that led my players there. Maybe one day...
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