jusdog [2010-09-26 06:39:48 +0000 UTC]
Jordan, what's up fella:} I was doing some computer stuff, that's taking a while, so I thought I'd drop by and see what's up on the ol' DA. I happened by your Magdalena piece here, and thought I'd drop a line or two about it, if that's ok? I won't wait for answer, sorry if that's something you didn't want;}
Honestly, it's not a bad piece. The proportions are correct, you know how to draw humans. You have a sense of lighting, and I generally know what's going on here. I believe that you are a good artist, and more importantly, you got mad potential. I wish I could work with you every day!
Here's where I see that this image could be better, and it has to do with what I feel your comics work, and your art in general, is missing: Composition! In simple terms, this piece is boring. I mean, look at them. Take a step back and look at this piece. What's really going on? "hey, I fell, and got stuck in these chains, can you give me a hand?" "sure, let me help you out." That's probably not what's going on, but it almost seems like that dialog can fit this piece. That shouldn't be the case. Your covers should tell a story. It's more than just throwing the 2 main characters from the story on the front... Set up the shot. Who really has the upper hand here? Your camera is right in the middle of the action, both vertically, and horizontally! That makes the piece kinda boring. I did a few quick sketch's with some more interesting angles that might be used for this subject matter. I didn't put any details, just used a fat brush, and went to town. You can tell, with these blobs of paint, what's going on. The composition is telling a story. Study composition in art, don't spend time on anything else, other than figure drawing, which we all need more of. Eric Canete is good dude to look at as well. Composition is the most important thing in art for him. He's really not concerned with how his art looks, but his composition will always be perfect. Some of you younger guys put too much importance into how the lines look, but spend little to no time on the composition! There are guys in animation who you'd whip up style wise, but they've been in the business for 20+ years because they know how to tell a story.
I'd also work on your lighting too. Like I said, it's not bad, it just needs a little work. What I'd do, is take all the shadows out of your work, and just do lines. Then, slowly, just add more and more, until it looks better. Honestly, less is more...
So, take a look at my layouts, and tell me what you think. You got skills my man, I know I'll see you out here one day;}Keep the good stuff coming dude, And know, I'm always looking at your art. We could always use another talented bastard!
ya boy,
jus
[link]
👍: 0 ⏩: 1
Arciah In reply to jusdog [2010-09-26 22:05:17 +0000 UTC]
Hey Jus,
I agree with you on the fact that I could have worked the composition a bit more to make the piece more dynamic. I still feel that it tells a story better than most covers I am seeing these days with just a hot chick on it in some various pose and random background elements. Basically after finishing the piece and taking a second look at it, if I would have changed the camera angle to more of an up shot or at least closer to the ground and had the demon leaning in more aggressively and ready to strike it would have created a much more menacing tone to the piece and helped it's composition. I haven't had that much experience with covers, so I guess the more I do hopefully the better I get. Thanks for the advice and comments, I appreciate the feedback!
👍: 0 ⏩: 1
jusdog In reply to Arciah [2010-09-27 19:16:41 +0000 UTC]
I hear you, if your trying to compete with the covers that your seeing "these days." Your not trying to make better covers than what you see on the shelf, your trying to be a better artist. If you feel like this is better, than all good.
and no problem;}
👍: 0 ⏩: 0