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ArmachamCorp — SMITE Anhur

Published: 2013-08-31 21:25:42 +0000 UTC; Views: 11661; Favourites: 103; Downloads: 129
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Description Models for XNLara/XPS: Anhur, Obelisk
Game: SMITE
Developed by: Hi-Rez Studios
Published by: Hi-Rez Studios
File name: S_Ahn
Download: www.dropbox.com/s/sf4fie1zta3q…
Mirror 1: www.sendspace.com/file/0yravf
Mirror 2: www.mediafire.com/?o1roas7e32b…
Mirror 3: dfiles.eu/files/ehtf2mbyr
Additional Notes: the obelisk is actually way bigger than this, only scaled it down to fit the preview pic.

The Armacham Technology Corporation does not wish to be credited. By downloading this file you accept to have fun and to in-character use by avoiding porn.
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Comments: 17

Bringess [2017-04-17 18:13:08 +0000 UTC]

new dl link: www.mediafire.com/file/c4035d8…

👍: 0 ⏩: 2

ShuseFanMiku In reply to Bringess [2020-03-07 22:29:27 +0000 UTC]

👍: 0 ⏩: 0

lhbrjgjl In reply to Bringess [2017-05-07 15:41:53 +0000 UTC]

Thanks for new dl link. 

👍: 0 ⏩: 0

andrewong1980 [2013-09-05 20:37:00 +0000 UTC]

What an awesome looking god. I didn't even know there was a lion-based Egyptian god. If you ever get the urge to update this or anything, I'd really appreciate it if you could make his weapon a separate model like you do with some of the other SMITE models. 
 That is one gorgeous-yet-badass spear thingy.   Thanks for the models!

👍: 0 ⏩: 1

ArmachamCorp In reply to andrewong1980 [2013-09-06 14:31:44 +0000 UTC]

Me neither I must say!!

As for the weapon, i actually realised, thanks to who suggested the idea, that you can simply move it in the ground! to do so, select the bone (must be spear here) go in move mode and then click on the number under the Y axis. Then you just have to type "-5000" and it will disappear from the picture! if after moving he arm around you see it again, simply put a higher number like "-10000" or something and you are good ^^

I use that method now because it allows me to keep every textures on the weapon model even for XNALara and yet still having it attached to the wrist bone ^^ In the end that's what I find the most usable when i pose the model for the preview pic for eg (I used that to make Apollo's bows desappear)

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andrewong1980 In reply to ArmachamCorp [2013-09-07 21:07:11 +0000 UTC]

That's an incredibly useful tip for model posing! Thanks, I'll be sure to remember it. But actually the real reason I wanted a separate weapon model was so I could give it to someone else. Otherwise I'd have to spawn Anhur too and try to pry the spear out of his paws.   

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ArmachamCorp In reply to andrewong1980 [2013-09-07 22:21:11 +0000 UTC]

oooh okay! then yeah maybe I should make weapon separate too >< i'll be sure to make that in the future!as for an update, i'll see if i find time to do it ^^

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VoreQ [2013-09-01 17:04:21 +0000 UTC]

woo! Anhur!

you've been busy reuploading all of your great older work i see! ^_^

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ArmachamCorp In reply to VoreQ [2013-09-01 17:24:40 +0000 UTC]

haha yeah, but it had to be done :3

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AlexFly [2013-09-01 08:02:00 +0000 UTC]

Awesome, very intimidating !

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ArmachamCorp In reply to AlexFly [2013-09-01 10:44:07 +0000 UTC]

thanks!!

👍: 0 ⏩: 0

DesmondChan [2013-09-01 05:32:03 +0000 UTC]

i like beast man , they so cool and.... cute(!?)

👍: 0 ⏩: 1

ArmachamCorp In reply to DesmondChan [2013-09-01 10:44:29 +0000 UTC]

haha yupp, cute can work sometimes

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Kaiology [2013-08-31 22:36:58 +0000 UTC]

You don't know how bad I was hoping you'd port him soon.

I recently bought Arachne and he's my next.

👍: 0 ⏩: 1

ArmachamCorp In reply to Kaiology [2013-08-31 23:24:52 +0000 UTC]

haha then you´re lucky cause I just decided to port him without any reason lol

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Evanime [2013-08-31 21:40:53 +0000 UTC]

He reminds me of Leo from Warzards/Red Earth. 

👍: 0 ⏩: 1

ArmachamCorp In reply to Evanime [2013-08-31 22:18:55 +0000 UTC]

haha true!

👍: 0 ⏩: 0