Comments: 21
iAmCloudSky [2014-08-15 11:02:50 +0000 UTC]
The use of glow here is perfect.
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art-spot In reply to iAmCloudSky [2014-08-15 19:20:49 +0000 UTC]
Glad that you like. I tweaked on the ambient levels for a long time before I was happy enough with this version. Lol
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Seaview123 [2012-09-15 00:10:44 +0000 UTC]
Very nice!
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ExGemini [2012-09-13 20:51:36 +0000 UTC]
Man I love the lights you used in the picture.
Took you long to reach this level of techniques?
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art-spot In reply to ExGemini [2012-09-13 22:14:45 +0000 UTC]
Thanks! I've been tinkering with Poser since version 6, but have really been more aggressive in the last few years. I love the new Indirect Light and Subsurface Scattering that Poser Pro 2012 has so if you don't have it, I strongly recommend. The lights look so good because of the IDL sphere casting the same shading on the whole scene.
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art-spot In reply to ExGemini [2012-09-14 10:33:31 +0000 UTC]
A lot depends on the lights in the scene. I find that using a rim light, a spot fill (low to medium) and a key light work well. I usually keep them clean white so that I can let the IDL sphere texture create the color cast. Maybe add a complimentary color to the rim light for interest... Anyway, I hope you have fun and keep playing!
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ExGemini In reply to art-spot [2012-09-14 11:41:17 +0000 UTC]
Mmh ...
I thought that IDL worked the best with a single light source but, you telling me that I can put on screen as much lights and I need?
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art-spot In reply to ExGemini [2012-09-15 00:47:29 +0000 UTC]
I do. Haven't had much problem. Occasional issue with splotches if you try and use an IBL when doing IDL, or issues with ambient occlusion but no problems otherwise.
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ExGemini In reply to art-spot [2012-09-17 15:36:52 +0000 UTC]
If I don't ask too much, may I bother you with a note to ask some help if I need it?
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art-spot In reply to ExGemini [2012-09-17 16:34:24 +0000 UTC]
Sure. Hit me with a note and I'll do my best. I'm always learning, so I don't guarantee to have the answer, but I'll do my best.
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Eidolon1 [2012-09-13 20:13:51 +0000 UTC]
Ilike the action. Nice mask.
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art-spot In reply to Sasha1378 [2012-09-14 10:28:48 +0000 UTC]
Yeah, the morphs really do help V4 bend a lot more realistically. I'm enjoying the improvement. Hope you do too!
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