Description
Character Datasheet: Tharion, The Wandering Blade
Name: Tharion Race: Human Class: Fighter Alignment: Neutral Good
Attributes:
- Strength: 17 (carrying capacity, melee damage bonus)
- Dexterity: 14 (armor class bonus, initiative bonus)
- Constitution: 16 (hit points bonus, stamina)
- Intelligence: 12 (languages known, bonus proficiencies)
- Wisdom: 13 (magic defense, perception)
- Charisma: 10 (leadership, NPC reactions)
Hit Points: 10 (1d10 at Level 1)
Armor Class: 15 (without shield, with basic armor depicted)
Thaco: 19 (to hit Armor Class 0 at Level 1)
Weapon Proficiencies:
- Longsword (primary weapon)
- Dagger (secondary weapon)
- Short Bow (ranged weapon)
Non-Weapon Proficiencies:
- Wilderness Survival
- Navigation
- Rope Use
- Tracking
Equipment:
- Longsword with scabbard
- Dagger hidden in boots
- Leather Armor
- Hooded cloak
- Travelerβs pack including rations, waterskin, and bedroll
- Coin pouch with 15 gold pieces
Special Abilities:
- Second Wind: Once per day, can regain 1d10 hit points as a bonus action.
- Combat Prowess: Bonus to disarm or trip opponents during combat.
Background: Tharion was once a member of a royal guard but turned to a life of wandering after a great betrayal. Seeking redemption and a new purpose, he roams the land, offering his sword arm to those in need and upholding the tenets of justice and honor.
Personality Traits:
- Stoic and observant
- Values personal honor and a code of ethics
- Dislikes unnecessary cruelty
Appearance:
- Muscular build
- Long dark hair
- Scars across his left arm, a remembrance of past battles
- Dark eyes that reveal little of his thoughts