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beere — Military Floor

Published: 2009-06-25 07:07:43 +0000 UTC; Views: 7762; Favourites: 61; Downloads: 359
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Description Military Floor.
Time taken: 5 hours.
Programs used: Maya 2008 Ext. 2, Adobe Photoshop CS4.

Hope you like it!
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Comments: 10

antonio5868 [2022-01-04 03:07:24 +0000 UTC]

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galient5 [2011-03-16 07:53:00 +0000 UTC]

that is the coolest tile ever, if it was available to buy I'd tile my entire house with it.

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BlueFalkon [2009-06-25 16:32:26 +0000 UTC]

5 hours hm? That's fantastic. Really love the detail!

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beere In reply to BlueFalkon [2009-06-25 21:12:50 +0000 UTC]

Yeah, around 5 hours.
Thank you so much!

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ExtraNoise [2009-06-25 15:23:31 +0000 UTC]

Absolutely beautiful, as usual.

I think the "issue" with the crate is that it's just not casting ambient shadows (viewport grab?). I imagine with some darkening around the base it would look just fine, assuming the engine added those.

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beere In reply to ExtraNoise [2009-06-25 16:45:01 +0000 UTC]

Thank you!

Yeah, it's just a viewport grab, I guess it'd look better in an engine.

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Cold-Levian [2009-06-25 11:46:56 +0000 UTC]

I LOVE your texturing skills

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Coresk [2009-06-25 10:46:42 +0000 UTC]

That looks awesome, dude

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altermind [2009-06-25 09:07:12 +0000 UTC]

I agree with dm.... that should be a "special section" of a floor.... make a simpler one for the main parts

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Dave-Mastor [2009-06-25 07:56:13 +0000 UTC]

That looks awesome! However, I do have a critique:

While the floor itself looks good, when you add the crate into the picture, suddenly that changes. If that floor with that crate was in a hallway with a similar wall, the crate would be virtually camouflaged.

I suppose what I'm saying is that the floor is -too- interesting with all of it's little details and parts.

I hope I'm getting across my point well; it really isn't bad, but rather too good.

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