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BubbleCloud β€” Fringe Swimsuit test02

Published: 2019-08-06 23:01:55 +0000 UTC; Views: 1594; Favourites: 34; Downloads: 40
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Description I hope the tests will come to an end for my swimsuit soon!
I have lost count of what version this is

Many thanks to Silvinx Β  and pnn32 for being my beta testers

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DAZ Studio & Iray
Blender for modeling the swimsuit
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Comments: 20

pnn32 [2019-08-10 09:36:58 +0000 UTC]

Did you simulate both dForce hair and swimsuit at the same time ?

πŸ‘: 0 ⏩: 1

BubbleCloud In reply to pnn32 [2019-08-10 11:56:09 +0000 UTC]

no way, I wont even try on this one!
But I did the mistake to hide the swimsuit before simulating the hair,Β 
as your eye of detail already noticed and then I was trying to fix it with the hair morphs available.

πŸ‘: 0 ⏩: 1

pnn32 In reply to BubbleCloud [2019-08-10 14:36:04 +0000 UTC]

Yeah, Daz Studio crashes along with nVidia driver when I run simulation of hair and clothes at the same time

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BubbleCloud In reply to pnn32 [2019-08-10 14:50:58 +0000 UTC]

Mine crashes after 2 siulations in general. I always save before any simulation

πŸ‘: 0 ⏩: 1

pnn32 In reply to BubbleCloud [2019-08-10 21:16:30 +0000 UTC]

Just wondering, did you see any good tutorials (illustrated articles are preferable), where dForce along with animation was considered?

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BubbleCloud In reply to pnn32 [2019-08-11 10:54:56 +0000 UTC]

no, and I haven't searched about it at all

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beachlegs [2019-08-08 15:00:43 +0000 UTC]

Beautiful

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BubbleCloud In reply to beachlegs [2019-08-08 19:42:35 +0000 UTC]

Thank you!

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beachlegs In reply to BubbleCloud [2019-08-11 14:41:24 +0000 UTC]

Your welcome

πŸ‘: 0 ⏩: 0

G-abi-K [2019-08-07 15:19:23 +0000 UTC]

The swimsuit looks fantastic, I like it Β Β 

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BubbleCloud In reply to G-abi-K [2019-08-08 19:42:27 +0000 UTC]

Thank you!

πŸ‘: 0 ⏩: 1

G-abi-K In reply to BubbleCloud [2019-08-09 11:01:23 +0000 UTC]

My pleasureΒ Β 

πŸ‘: 0 ⏩: 0

Silvinx [2019-08-07 12:47:02 +0000 UTC]

Very welcome, dear

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BubbleCloud In reply to Silvinx [2019-08-08 19:42:14 +0000 UTC]

πŸ‘: 0 ⏩: 0

DixieRamone [2019-08-07 09:54:38 +0000 UTC]

In DAZ, how did your Blender model translate to dForce? Could a user expect the various fringe strands to be effected by gravitational poses? Or, would that be limited based on program interaction? (Can you tell that I'm completely in the dark about this? )


It looks nice. Good job.

πŸ‘: 0 ⏩: 1

BubbleCloud In reply to DixieRamone [2019-08-07 15:41:13 +0000 UTC]

Blender is only for the modeling part. Everything else are made inside DAZ.Β 
Rigging, texturing, cloth simulation etc. DAZ has a cloth simulation modifier with its own settings,
so you have to make everything there.Β 

It's different for the cloth modifier in Blender, I did some tests and the results were not the same.Β 
(Blender is behaving as expected, DAZ not )

I'm not sure I've answered your question, if not it is because I din't understand what was the question.

πŸ‘: 0 ⏩: 1

DixieRamone In reply to BubbleCloud [2019-08-08 07:32:28 +0000 UTC]

I apologize. Sometimes, I find it difficult to remember that English is not your primary language when you write it as well as you do!


I think you did a fine job in answering. Thank you.

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BubbleCloud In reply to DixieRamone [2019-08-08 19:38:20 +0000 UTC]

Oh great, I'm happy I replied well

πŸ‘: 0 ⏩: 0

SilentLadyGTA [2019-08-06 23:03:16 +0000 UTC]

super work !

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BubbleCloud In reply to SilentLadyGTA [2019-08-06 23:05:05 +0000 UTC]

thank you veryΒ  much for feedback!

πŸ‘: 0 ⏩: 0