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ChanceTheHedgie15260 — So Sonic's to slow in Lost World?

Published: 2013-10-21 01:45:12 +0000 UTC; Views: 960; Favourites: 19; Downloads: 0
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Description The spin dash is the boost because it's unlimited.
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Comments: 137

ChanceTheHedgie15260 In reply to ??? [2014-01-24 19:17:37 +0000 UTC]

I know how he runs but the spin dash is like an infinite boost if you hold down both trigger buttons at the same time.

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TheWolfBunny64 In reply to ChanceTheHedgie15260 [2014-01-24 19:18:06 +0000 UTC]

WHOA! Haven't known that since I first played the game.

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ChanceTheHedgie15260 In reply to TheWolfBunny64 [2014-01-24 19:20:02 +0000 UTC]

Um.... Ok?

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MasterPerryMartin [2013-11-29 00:26:03 +0000 UTC]

Alright; the Spin Dash doesn't really work in the 3DS version and it doesn't seem to be necessary to get an S Rank as long as you know what your doing.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-11-29 15:26:11 +0000 UTC]

Well, I never played the 3ds version.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-11-29 16:08:39 +0000 UTC]

I have. It works. Works well, in fact. And the bosses seem better. But it has those stupid motion controls that only seem to work when you're standing up.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-11-30 00:55:21 +0000 UTC]

God,imagine doing that in public.X)

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-11-30 01:11:21 +0000 UTC]

Well, with the Quake Wisp, you'd be spinning in circles.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-11-30 01:15:39 +0000 UTC]

Wtf was SEGA smoking on when they implemented Wisps?

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-11-30 01:18:26 +0000 UTC]

It's innovation. Not a bad thing, just...odd.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-11-30 01:27:33 +0000 UTC]

Sony, why be original when we can innovate.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-11-30 01:30:17 +0000 UTC]

Aren't they the same thing?

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-02 19:00:40 +0000 UTC]

No. Nintendo hates Sony.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-02 19:02:55 +0000 UTC]

Well it seems Nintendo hates everyone who doesn't give it a banks worth of money. As does SEGA. And every other games company.

I'm aware of the rivalry, though. After all, I know what's hidden in the code of Pokemon Red and Blue.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-02 19:06:32 +0000 UTC]

Code? Hidden? What do you mean?

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-02 19:14:34 +0000 UTC]

Well, the "default" names for the player character (Red) and the Rival (Blue) are NINTEN and SONY, respectively.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-02 19:19:37 +0000 UTC]

Are you sure it's not Nintendo and SEGA?

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-02 19:21:57 +0000 UTC]

Nope. I don't think the rivalry was at it's high at this point. And let's face it; that "war" was fucking pointless.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-02 19:33:20 +0000 UTC]

Especially when SEGA and Nintendo ended up becoming "friends" in the end.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-02 19:42:29 +0000 UTC]

Well, that, AND the fact it turned it's veterans into utter twats who boast about their pointless achievements without irony or even a seconds pause.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-03 19:00:25 +0000 UTC]

I just seen a 3DS screenshot for Smash Bros. It looked like a boss fight.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-03 19:16:12 +0000 UTC]

With who?

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-03 19:19:53 +0000 UTC]

The Dark Lord, a boss from Find Mii.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-03 19:25:25 +0000 UTC]

Never heard of it.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-03 19:28:36 +0000 UTC]

It's a game on the 3DS, in fact it comes with it.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-03 19:53:07 +0000 UTC]

I've never seen it. Are you referring to the Adventure Quest thing?

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-04 18:59:50 +0000 UTC]

Yeah.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-04 19:03:52 +0000 UTC]

Ahh, that. Man, that was a disappointing final battle. Just sort of like chipping away at a wall.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-04 19:05:14 +0000 UTC]

Well, look at Sonic Lost World's final boss, and Mario 3D World's final boss.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-04 19:13:07 +0000 UTC]

I dunno. The battle in Lost World didn't feel like a random number generator. And I don't have a Wii U nor have I looked up Super Mario 3D World's final battle. But it's probably Bowser, so it'll be the exact same as the last few times for the sake of nostalgia.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-04 19:14:00 +0000 UTC]

No Bowser's boss battle is original in 3D World.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-04 20:07:58 +0000 UTC]

Hmmm...got a link to it?

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-05 19:00:24 +0000 UTC]

No. But Bowser uses that new cat suit power up and climbs on the walls as your trying to get to the top of the building.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-05 21:59:55 +0000 UTC]

HUh...cool.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-09 19:00:06 +0000 UTC]

But the boss is pretty easy.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-09 20:46:55 +0000 UTC]

Easy? Yes. Fun nonetheless? Hmm...

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-10 19:21:28 +0000 UTC]

Well... I heard in the 3DS versions they were more difficult.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-10 19:24:32 +0000 UTC]

A bit more...involved too.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-10 19:28:38 +0000 UTC]

Yeah. And plus that the shields, speed shoes, and invicibilty power ups were in monitors. Unlike the Wii U version.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-10 20:24:28 +0000 UTC]

Hmmm. Yeah. Only real problem is the last chaos emerald; I can't find it.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-11 18:57:55 +0000 UTC]

Actually there is a patch coming soon to fix all the stuff wrong with the Wii U version.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-11 19:43:55 +0000 UTC]

No, I mean on the 3DS. No clue whatsoever. Perhaps its in the Versus mode like in Colours for the DS?

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-12 18:58:53 +0000 UTC]

Lost World's multiplayer suports up to 4 players.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-12 19:05:53 +0000 UTC]

But no solo mode. So that's out of the question for the elusive 7th emerald...

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-13 18:59:00 +0000 UTC]

Wait. You have to get it through a special stage.

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-13 22:18:14 +0000 UTC]

I mean, I don't know how to access it.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-16 19:01:37 +0000 UTC]

Did you collect 50 rings?

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-16 19:03:41 +0000 UTC]

You can get MORE than 50 rings, easily. The hard part is hanging on to them. And since the 7th zone is ALL boss battles in the 3DS version, it doesn't register.

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ChanceTheHedgie15260 In reply to MasterPerryMartin [2013-12-16 19:31:59 +0000 UTC]

Is the boss rush in Lava Mountain?

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MasterPerryMartin In reply to ChanceTheHedgie15260 [2013-12-16 20:55:15 +0000 UTC]

Yes.

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