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ChaosKomori — Critter Run Animation

Published: 2009-04-02 10:17:35 +0000 UTC; Views: 10327; Favourites: 85; Downloads: 101
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Description Hur hur, it's been a little while since I've done any animation. I am ashamed. ._. So, this was supposed to be a revamp of a quick dog run that I'd animated for Portfolio class, but I wound up totally changing the run to something sillier, playful, and not exactly canine.

The run's on a loop, and it loops about four times within the 10 seconds. At some point, I plan on adding to this animation, and make him change pace, or jump, or something to break the loop.

So yeah, maybe I'll use this submission as a chance to try out that new Critique feature dA's got put up. :3 Been a while since I've had some serious anim critique, anyway.


Animated completely in Adobe Flash.
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Comments: 57

N30N--F0X [2015-01-04 03:06:54 +0000 UTC]

nice!!!

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MontyTH [2014-06-22 15:32:39 +0000 UTC]

Interesting run..

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Mooui [2011-03-19 21:33:52 +0000 UTC]

Coolio!

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Cali-Rain [2010-07-17 13:06:13 +0000 UTC]

This reminds me of how my corgi runs. xD;

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BlackNastopian [2010-05-01 14:40:45 +0000 UTC]

I realy like your animation style,and also i like how the creature runs

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lichiTree [2010-02-26 22:44:15 +0000 UTC]

sooo~ cutee

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KenSkaii [2010-01-08 08:49:59 +0000 UTC]

interesting. I like the rhythm in the running, and the variation in it as well

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PotatoLynx [2009-10-19 10:02:57 +0000 UTC]

Your sense of movement is amazing 0_0
Have you considered making a movement tutorial? With squeeze and stretch and so on? I would love you forever!

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ChaosKomori In reply to PotatoLynx [2009-10-20 03:53:21 +0000 UTC]

Hm, no, I've never considered that. I think it'd take a whole book, like a whole book on animation to get to a walk/run cycle. D:

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PotatoLynx In reply to ChaosKomori [2009-10-20 06:25:03 +0000 UTC]

Haha! No problem xD I'm glad you're that into it

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rowdyandwolf [2009-05-23 03:12:33 +0000 UTC]

sooooooooooooo cute

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masterwriterblue [2009-05-08 18:39:40 +0000 UTC]

I don't really have critique. But I would like to say that I WISH I COULD MAKE ANIMATIONS!!!! >_<;;;;;;

Anyway, neato, though I don't quite know what the creature is. xD

o_o

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ChaosKomori In reply to masterwriterblue [2009-05-10 06:55:51 +0000 UTC]

Thanks muchly! If you only need an animation program, I recommend Pencil. It's a free and rather decent program for traditional animation techniques. :3

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masterwriterblue In reply to ChaosKomori [2009-05-11 01:54:04 +0000 UTC]

I'll look into that! My sister has figured out how to make moving avvies for DA. xP They're entertaining! A moving sun, a raining cloud. xD Make me laugh!

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MarillTachiquin [2009-05-01 08:56:44 +0000 UTC]

It reminds me of my dog Luma

*hugs little Luma who was asleep* xP

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doomgrip776 [2009-04-17 01:21:43 +0000 UTC]

Ah. No matter how I do my animations(do them with Artoonix 1.6), they always end up choppy.

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ChaosKomori In reply to doomgrip776 [2009-04-18 22:24:54 +0000 UTC]

Are they at 24 frames per second?

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doomgrip776 In reply to ChaosKomori [2009-04-19 16:59:20 +0000 UTC]

Some 100 ms, 50, 62, 150, 1s, 200ms, etc.

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ChaosKomori In reply to doomgrip776 [2009-04-19 17:45:52 +0000 UTC]

Well, then that's why it's choppy. :3 Ideally, you should use the same timing for all of the frames, and then your drawings to make things go slower or faster.

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doomgrip776 In reply to ChaosKomori [2009-04-25 19:15:37 +0000 UTC]

Wait, I don't think you understand. In each animation, the first few frames may have 50 ms, and then a frame has 100 ms, then 50 again, and 250 to slow things down. Artoonix is different than Flash.

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ChaosKomori In reply to doomgrip776 [2009-04-28 08:35:55 +0000 UTC]

Right, I understand. You can change the timing for each frame. But for a smooth animation, all frames should have the exact SAME timing. If you want an action to go slower, then use more drawings for that action.

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doomgrip776 In reply to ChaosKomori [2009-04-30 20:40:44 +0000 UTC]

Oh, I see.

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doomgrip776 In reply to ChaosKomori [2009-04-19 20:22:05 +0000 UTC]

Ah. Thanks!

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doomgrip776 In reply to ChaosKomori [2009-04-19 20:21:54 +0000 UTC]

Ah. Thanks!

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kanzen-hime [2009-04-04 02:31:02 +0000 UTC]

Aww that was adorable.

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hotoffthesketchbook [2009-04-03 03:44:04 +0000 UTC]

So cute and fluid! I always like your animations!

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Meggieport [2009-04-03 02:26:23 +0000 UTC]

I wanna critter like that


Adorable animation Very realistic!

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crystalkaba [2009-04-03 00:43:57 +0000 UTC]

this looks nice. his run seems a little slow and it could def use some in betweens. the actual motion itself looks really good though. and the critter is very cute.

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ChaosKomori In reply to crystalkaba [2009-04-03 07:56:04 +0000 UTC]

Yeah, I think the deviantART playback is dropping some frames, because it's all on 2s at 24 fps. :< It looks a little different in .mov format than it seems to here.

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crystalkaba In reply to ChaosKomori [2009-04-03 12:55:45 +0000 UTC]

yeah it looks more like 3s or 4s on DA, so it's probably all good

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PuppyAkamaru [2009-04-03 00:39:59 +0000 UTC]

aw! so cute! i love it when he/she gets his tongue out

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Lu-1 [2009-04-02 23:11:38 +0000 UTC]

OH BOY!! ^_^ DOGGY!!!

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ShoJoJim [2009-04-02 21:58:35 +0000 UTC]

I love how it blinks and kind of looks like it's swallowing, and that extra bouncy back! So cute!

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JeaTay [2009-04-02 21:19:26 +0000 UTC]

NICE flowing motion overall. I would like to see a bit more solidity to the back of the skull and the back if the jaw. They seem to be jumping around relative to the eyes/face.

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ChaosKomori In reply to JeaTay [2009-04-03 07:52:47 +0000 UTC]

Thank you very much, that's very helpful! I'll be sure to change that.

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GabrieldlTC [2009-04-02 20:54:39 +0000 UTC]

awesome i would like to animate like you someday ^^

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ChaosKomori In reply to GabrieldlTC [2009-04-03 07:49:56 +0000 UTC]

Aw, thanks!

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EddieSketti [2009-04-02 17:37:57 +0000 UTC]

Heheheh this reminds me of the way my Dachshunds run. Very well done. Nice and fluid, and very cute.

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greenpinky [2009-04-02 16:10:26 +0000 UTC]

i was thinking...it has its good points. but maybe extend the leg in front thats closest to us a little farther forward before it hits the ground.

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ChaosKomori In reply to greenpinky [2009-04-02 20:06:50 +0000 UTC]

Ohhh, I see exactly what you're saying. Yeah, I agree, he needs more extension. *jots down*

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greenpinky In reply to ChaosKomori [2009-04-02 21:02:59 +0000 UTC]

also, when a dog runs its sort of like when a person runs. their chest does turn towards us, even in profile. only slightly, so it is seen, but not exaggerated.

i watched my dog run...alot.

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ChaosKomori In reply to greenpinky [2009-04-03 07:35:13 +0000 UTC]

Hmm, good point. I wonder what I'd do to delineate a chest... I guess move his shoulder back more?

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greenpinky In reply to ChaosKomori [2009-04-04 15:31:13 +0000 UTC]

yup, and turn his head a bit. heh, i even saw it in Bolt. We were watching it last night.

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ThirdPotato [2009-04-02 15:15:19 +0000 UTC]

Dude that's freakin' adorable; It's like a dauchshound or however you spell it. Or like a martin. Or something. You should turn it into a Lutari or some Neopet to show them XD just for the heck of it; and so you can throw it in their gallery or something. Super cuute! I like that he closes his eyes in that one frame

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ChaosKomori In reply to ThirdPotato [2009-04-02 20:13:32 +0000 UTC]

Lol, I thought about making it a Neopet, but there's not really a place to submit animation like this anyway. Neovision is more story-based.

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sydneydc [2009-04-02 15:08:22 +0000 UTC]

That's adorable! Prefect!

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katheb [2009-04-02 14:58:35 +0000 UTC]

Very smooth Its cute too! I like this

I like how each "loop" is a bit different

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Lachtaube [2009-04-02 13:30:44 +0000 UTC]

Super cute! Love the tongue. Very well done; it's so fluid!

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NO-Body-The-Dragon [2009-04-02 13:18:59 +0000 UTC]

wow thats some pretty good animation.

im hopeing to see allot more of these from you 8D

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ChaosKomori In reply to NO-Body-The-Dragon [2009-04-03 07:44:37 +0000 UTC]

Thanks, I hope to be doing more of these in the future. :3

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