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DangerWedgier — Getting there

#danganronpa #kisekae2 #kisekaegirl #junkoenoshima
Published: 2020-01-07 00:09:21 +0000 UTC; Views: 11992; Favourites: 42; Downloads: 9
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Description

You all know I've been working on a Junko model since I published my first Danganronpa kisekae pic, and I think I'm finally getting there. I had to do /a lot/ of code manipulation and the hair had so many layers the program started lagging, but I'm almost done with this gal and I'm really fucking happy about that because holy crap it took forever to get something that looked even slightly like Junko. I didn't even know how to do the Monokuma pins so I had to look through some other models to find a way to do it, and I think I managed to replicate it almost to perfection.


Not only is she the most bat shit insane character from DR, she's also the one that gave me the most trouble.


Sigh.

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Comments: 3

Mak1R011 [2020-01-07 03:14:26 +0000 UTC]

I love her so much
You did a good job on the monokuma pins imo

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MegathekidDVA [2020-01-07 01:23:04 +0000 UTC]

Looks a bit more like Mukuro-Junko than actual Junko, imo.

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Meet-The-Real-Me [2020-01-07 00:36:51 +0000 UTC]

Looking good! I can see how she has a deceptively simple design that nevertheless takes quite some doing to properly replicate in Kisekae. So good job!  

Heh, I remember the "good old days". Code hacking was this arcane, mysterious - and tedious! - art that only a chosen few mastered... Nowadays, when it's just a button-press away? Not so much.  
Which is good! It being so accessible gets us more talented artists making neat stuff than ever before!   And it makes working with my girl Nono so much simpler and user-friendly, too!  

...Which all doesn't have much to do with you.  Just, the mention of code editing got me in a reminiscing mood. Sorry for rambling!   

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