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DarksealStudios — Fire Sprite redone

Published: 2012-05-31 01:09:32 +0000 UTC; Views: 2228; Favourites: 24; Downloads: 26
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Description fire sprite... old work, re-rendered in zbrush... touched up in PS
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Comments: 24

ashley-sugar [2020-02-27 08:56:44 +0000 UTC]

I thought this was a drawing until I read the description. Great job anyway!

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DarksealStudios In reply to ashley-sugar [2020-02-27 21:27:57 +0000 UTC]

thanks!!

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maserjob [2016-08-06 12:42:39 +0000 UTC]

I want to offer you cooperation!
Get your 3d models on the market unity.
Master_job@mail.ru

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Chaosyn [2015-05-30 18:33:02 +0000 UTC]

So I had forgotten all about this little guy until I saw this...Forgot I wanted him too.
Went to get him,saw Impetus...(and a few others but they have to wait a bit)Got him,came back for Impetus.....But then I play Warframe so... yeah...bout time I got to do some fanart... Great work!! Can't wait til I can get the others!

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DarksealStudios In reply to Chaosyn [2015-05-31 01:24:30 +0000 UTC]

Thanks! I had fun making "sudo" frames... might be time to make more!!

ps: Can't wait for Parkor2.0

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Chaosyn In reply to DarksealStudios [2015-05-31 03:03:54 +0000 UTC]

I've been there 2 years. I play once or twice a week usually,so I won't get too bored.
I know I would like more frames to play with in Poser....

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DarksealStudios In reply to Chaosyn [2015-06-03 20:53:58 +0000 UTC]

if you have any suggestions I'm here to hear it!

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Chaosyn In reply to DarksealStudios [2015-06-06 22:27:44 +0000 UTC]

Top 3:
Proto-Excalibur
Valkyr
Loki Prime

Also keep using whatever skeleton you used for Impulse,for the males, (I assume it's M4 or something close to it) since M4/H4/F4 poses work really well.

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DarksealStudios In reply to Chaosyn [2015-06-07 19:12:41 +0000 UTC]

I havn't even tested to see if m4 poses would work... it's the same naming convention though. Good to know! But, I don't make "real warframes", you know, IP and all........

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Chaosyn In reply to DarksealStudios [2015-06-08 03:45:47 +0000 UTC]

Oh I know you don't make real ones...I was just offering them as templates I guess you could call them...?

And I have tested Impulse with M4 poses and F4 poses (so far). The hands and feet are all that need adjusting...and that's minor.  I'll check the female one when I get her next month (I hope it's next month) to see what poses she works with...

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Chaosyn In reply to Chaosyn [2015-06-08 18:35:43 +0000 UTC]

Not sure WHY I keep calling him Impulse...I meant Impetus... I think this heat is melting my brain....lol.

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DarksealStudios In reply to Chaosyn [2015-06-09 09:49:49 +0000 UTC]

heheheee

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Chaosyn In reply to Chaosyn [2015-06-08 18:36:28 +0000 UTC]

Also if you look at my work you can see for yourself... I've only used M4 poses for the pics I've used him in so far....

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Omar-Kamel [2012-10-15 13:13:15 +0000 UTC]

Nice! Really cool render too. I would have never guessed Zbrush, looking at the thumbnail image I thought this was 2d.

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DarksealStudios In reply to Omar-Kamel [2012-10-16 21:07:42 +0000 UTC]

I was playing a bit in PS, it does look a bit 2d. Thanks!!

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Motion-in-Poetry [2012-10-12 19:17:05 +0000 UTC]

really cool and great sculpt

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DarksealStudios In reply to Motion-in-Poetry [2012-10-12 19:51:20 +0000 UTC]

thanks! It's one of my favorite pieces... it's one that i took the most time on.

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Motion-in-Poetry In reply to DarksealStudios [2012-10-13 13:40:16 +0000 UTC]

nice really unique design
I really like your cartoon style work aswell

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DarksealStudios In reply to Motion-in-Poetry [2012-10-13 19:07:49 +0000 UTC]

thanks!

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Lord-Crios [2012-06-01 07:18:16 +0000 UTC]

Really cool

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DarksealStudios In reply to Lord-Crios [2012-06-01 23:25:57 +0000 UTC]

Thanks!

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Lord-Crios In reply to DarksealStudios [2012-06-04 08:27:04 +0000 UTC]

YW

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hattonslayden [2012-05-31 01:16:50 +0000 UTC]

NICE!!! how do you get rid of the edge alias that always seems to occur with zbrush render?

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DarksealStudios In reply to hattonslayden [2012-05-31 02:05:41 +0000 UTC]

You have to double your render doc size and then click the "half size" render window... this way if you set a doc at 2048x1600 you will get a 1024x800 render. This will clean up all the small issues of the Z render. Or if you are going to edit in photoshop anyway just decrease the image size by half... I suggest the Zbrush way.

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