Comments: 19
Jim-Zombie [2012-11-25 08:43:22 +0000 UTC]
The quality of the model is fantastic for a real time engine. Did you need to clean it up much in post work. Do you happen to know how many polygons went into character and outfit? If not I'll put the question to the creator. Great render. It's this sort of stuff that makes me want to get back into Second Life. I think it would be a lot of fun to put some models together for it.
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Jim-Zombie In reply to donnaDomenitzo [2012-11-30 11:37:04 +0000 UTC]
Ah, I thought those effects were postworked in. Looks great. No problem on the poly count. Finding model stats on the average custom SL avatar is easy enough.
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Eidolon1 [2012-09-22 21:18:15 +0000 UTC]
She looks good
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SouthTuna [2012-09-13 14:33:05 +0000 UTC]
Wow. I like the suit a lot, and everything in general in this pic.
Nice pic taken.
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deskridge [2012-09-12 13:05:18 +0000 UTC]
Cool!
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trinity0666 [2012-09-10 06:49:00 +0000 UTC]
Oooh, that was the name of my first villain in SL!
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trinity0666 In reply to donnaDomenitzo [2012-09-11 00:23:20 +0000 UTC]
It is! She was the "Anne" in BrittanyAnne Writer- Trinity/Brit's older sister. Deceased now, more or less!
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trinity0666 In reply to donnaDomenitzo [2012-09-11 22:35:42 +0000 UTC]
Oh, mine used that as her "callsign"- she had a minor mutant power- immunity to poisons/ toxins/ etc, so she became an expert at employing them, usually with blades or short synthetic claws set into her gauntlets. She was also a really terrific martial artist.
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