Comments: 16
DarkFrostBeatz [2016-07-16 06:03:38 +0000 UTC]
DEM FEEELLLLLLSSSSS (I LOVE THE AU...LITTTERALLY)Β
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Bluedash24theGamer [2016-05-22 01:53:52 +0000 UTC]
Is there... some sort of... backstory to why Sans transformed...?Β Β
Also, amazing animation!Β Β
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dragonfire1000 In reply to Bluedash24theGamer [2016-05-23 22:32:44 +0000 UTC]
At first it was just a random animation, then I was going to base it from abadtime's fanfiction, but now I'm kinda wondering if I shouldn't play this into my double g blaster sans thing. For now though it's up to interpretation.
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Art-in-heart4va [2016-05-04 03:47:18 +0000 UTC]
WOAH THIS IS AMAZING
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cindersflame [2016-05-02 06:19:50 +0000 UTC]
I really love this, the animation is smooth, the timing and lip syncing workΒ great! Gaster Blaster Sans looks awesome as well!Β I guess in future animations if you want to vary the angles you see the characters from a little it'd make it more dynamic though honestly this one works with the shots you use.Β
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dragonfire1000 In reply to cindersflame [2016-05-03 07:19:39 +0000 UTC]
Thank you and I appreciate that feedback. I know I'm trying some more dynamic things with the other sketch animation with "you can do a little better" like the camera following frisk/chara's knife or a quick side scroll for papyrus to look at where the knife hits, though I think those are gonna need a lot of prep. I have one frame that flashes quickly here that I intend to make it scroll up sans for a little more dramatic effect. I couldn't do it with flipaclip since it has no camera rigging controls like toonboom does, so when I go to finalize this animation on toon boom it will scroll smoothly hopefully.
Good to hear that the POVS are working well for this.
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Aggablaze [2016-04-30 20:19:24 +0000 UTC]
It looks so awesome! I can just voice the talking in my head with the jaw movements and they're just right! Good job! Hope someone does voice this doh! ^^
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dragonfire1000 In reply to Aggablaze [2016-05-01 12:18:58 +0000 UTC]
thank you, so far I got a potential sans and papyrus voice actor, so I'm pretty happy about that and I'm hoping by the time I'm done getting the sketch animation done, they'll be able to voice the lines
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