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emaciate — cavalry boots

Published: 2011-04-03 15:26:11 +0000 UTC; Views: 2146; Favourites: 26; Downloads: 166
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Description detailed with some chaos !
i gotta say ive just learned how to retopo inside 3dsmax,, cause zbrush fucked it all up ,,, and its fantastic to use!

tutorial: [link]
(the guy's choking his lungs off but hes good!)

to be continued!
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Comments: 10

mariojmc [2014-02-21 00:24:50 +0000 UTC]

Nice one

👍: 0 ⏩: 0

selentic [2011-04-03 20:31:35 +0000 UTC]

A lot of the bumps look very forced, this is supposed to be leather or something of the sort right, not wax.

👍: 0 ⏩: 1

emaciate In reply to selentic [2011-04-04 00:27:19 +0000 UTC]

i soo agree, i saw that some the plain leather parts still have explicit brush traces! like all the time when i try at cloth.. not patient enough!XD

👍: 0 ⏩: 0

quirkypink [2011-04-03 17:10:16 +0000 UTC]

its really well done... i use maya.... n im assuming the retopology features are only there in the newer versions right?
coz ive used max before (3ds max 2008), but i cant rem there being that feature... unless i never found it

👍: 0 ⏩: 1

emaciate In reply to quirkypink [2011-04-04 00:40:16 +0000 UTC]

yeah! but you cant complain tho -- youre still using dee greatest program ever XD .. im pretty sure theres a script/plugin on that. for max before 10.0 it was plugin only (polyboost)

👍: 0 ⏩: 1

quirkypink In reply to emaciate [2011-04-04 08:39:55 +0000 UTC]

oh okiess... i wasnt aware there was a plugin... nice...
ya of course the software is awesome!!

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nnq2603 [2011-04-03 16:22:04 +0000 UTC]

Retopo is a word to me, 'coz it's only on paper, I haven't do it myself~ Good work, mate

👍: 0 ⏩: 1

emaciate In reply to nnq2603 [2011-04-04 00:40:59 +0000 UTC]

thanks alot man! oh i think you should check it out!! XD definitly!

👍: 0 ⏩: 1

nnq2603 In reply to emaciate [2011-04-04 06:19:52 +0000 UTC]

In this image you didn't show before and fater retopo wireframe. Only see your final output. 'd like to see how you improve the mesh topo.

👍: 0 ⏩: 1

emaciate In reply to nnq2603 [2011-04-04 09:24:27 +0000 UTC]

well well its like where could i post that ,,its kinda look the same as that with 6K triangles instead of 13M,,, i absolutely have to retopo look all those torus and piece of shits everywhere, its never gonna get back into max ! i get that character finished on wednesday,,, ill proudly show the optimized one final! i think its gonna come out amazing

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