Comments: 18
rafah247 [2017-05-20 20:47:59 +0000 UTC]
Sup bud. It was pretty fluid actually, I like it. Just didnt like how he jumped far away on the last sequence, and landing switched the momentum drasticaly. Bg didnt fit to the perspective also, take a look at the distance between his hands and feet on the first landing. I htink that throws off a little. Still ebtter than me, I never animate anymore.
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ExternusArmy In reply to rafah247 [2017-05-27 19:28:57 +0000 UTC]
this is an old piece of shit
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civett [2016-10-19 09:17:19 +0000 UTC]
i dont understand whats cringier: the animation quality or your autism.
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PeterGriffinislove [2016-02-25 09:12:55 +0000 UTC]
all shit. just like you eat for meals
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PeterGriffinislove [2016-02-25 09:04:17 +0000 UTC]
you are a dick sucker , aint you. fucking pussy bitch boy
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WillDrago In reply to PeterGriffinislove [2016-03-08 23:20:27 +0000 UTC]
I know right? I keep telling him all his art is shit and he should go ahead and kill himself for making this shit.
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Markeus [2016-02-22 21:42:44 +0000 UTC]
Well, lemme just say, at least you can tell what movement he's doing. I wouldn't even call it fullbody if it's just the silhouette of a figure that looks more like a stick than a human. Nice practice though
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ExternusArmy In reply to Markeus [2016-02-23 00:38:38 +0000 UTC]
yeah not really able to call it fullbody. i'll keep working on this shit tho and try to make it better.
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tocksique [2016-02-21 00:23:53 +0000 UTC]
The land at the end was a bit fast imo. Everything else is on point
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ExternusArmy In reply to tocksique [2016-02-21 01:39:49 +0000 UTC]
the ending is shit already knew that. i was too tired to fix
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tocksique In reply to ExternusArmy [2016-02-21 05:35:44 +0000 UTC]
Well, I bet you didn't know this. The ending was shit!
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Ipman-M [2016-02-20 09:58:24 +0000 UTC]
This was done on tablet or trackpad?
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ExternusArmy In reply to ehmed-anims [2016-02-20 08:47:09 +0000 UTC]
someone else said that, but going through it frame by frame, i dont really see much wrong in the movements, besides some small things (and the ending). i just think there isn't any reference point or starting point which makes it seem really out of place and odd, which is understandable. but if i were to add a part where the viewer could tell exactly how this move started and which direction it was facing, the sequence would look fine.
just the lack of reference makes it seem off.
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ehmed-anims In reply to ExternusArmy [2016-02-20 09:01:15 +0000 UTC]
ah i see, that actually made a lot more sense.
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topburger239 [2016-02-20 07:07:16 +0000 UTC]
I love how you set up a grid to help your perspective but it didnt help at all, also you did do a good job showing which side was front and back.
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ExternusArmy In reply to topburger239 [2016-02-20 07:25:57 +0000 UTC]
yeah its a little sloppy. 2nd time trying fullbody and its still really rough. but im gonna get there sooner or later. thanks for the feed back <3
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