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Frayta — The Wyvern: Sculpture

Published: 2012-07-07 22:22:18 +0000 UTC; Views: 6120; Favourites: 135; Downloads: 98
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Description The Riddle is revealed!

These past few days I have been elbow deep in sculpey, and my kitchen appears to have been hit by an art tornado because of it.

Excuse the quality of the photos, My cameras either are film only, and the digital ones are broken, so I used my phone.

Reaching a length of 20 inches and a wingspan of 23 inches, comes my secret project, the Wyvern sculpture. Not only is it big, it's Poseable too.

Every digit can be moved, from wings to claws on the feet, vertebrae, neck, tail and jaw. The only thing that can't be moved is the vertebrae on the rib cage, I'm afraid that wasn't possible to do. I really should have reinforced the wing joints more, because, while I was doing the webbing for them, the wire for them broke, three times! But as always, Frayta must make due, and push forward.

The paint is acrylic, and the membrane used for the wings is cheesecloth, I cut, dyed, painted, and sewn into the digits of the beast (with the help of hot glue.)

Overall time taken...? Too much.

Of all the sculpture I'm least satisfied with the skull, it being so small I wasn't able to get as good as a skeletal look to it as I wanted. And the horns are pretty meh. Tail looks spectacular however, and the feet are loved much.

Before the breaks, the wyvern sculpture was able to support itself on it's wings completely, and could make double the poses without the help of a stand.

Overall I'm happy with this, I basically made myself a toy to play with, and it's fun. Perhaps he functions as an anatomy reference too.

If I make another one of these for myself, I may do a Werewolf next.

... Edit...

Wow guys, this deviation has broken all my previous account records, in the first day! Thank you all so much <3 I appreciate it <33
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Comments: 62

Frayta In reply to ??? [2014-02-11 08:39:53 +0000 UTC]

I've seen what your talking about, yes. But that didn't serve as part of this guys sculpt.


The concept behind it was a merge between Blizzards Sindragosa, and Bethesda Skyrim skeletal dragons.


Honestly I just wanted to make a dragon skele I could play with, essentially my own toy. If I did it again I would make casts and molds- to make it more durable and mass producible. 

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booBadKittyfunk [2013-03-08 01:12:46 +0000 UTC]

Amazing work! Need to lighten the photo up a bit perhaps, can't really see much of the detail, or maybe closer pictures? Anywho, I was curious, how did you make him pose-able? Did you make your own ball/sockets or vertebra?

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Frayta In reply to booBadKittyfunk [2013-03-08 04:44:45 +0000 UTC]

Everything that moves has an internal wire frame.

This one is a prototype, first sort of go at the thing. My next one I've been working on making some ball and socket joints using the wire frame.

The challenge has been as I improve the design, to make it more durable, and have a longer 'poseable' life.

There is a point with these that the wire inevitably wears out, and will break. Using stronger wire doesn't help as it makes it less posable, and it actually breaks more awkwardly.

Everything that you put into these, must have a very high melting point, since it goes into an oven to bake. so your pretty much left with metals, clays, and artificial chemical binding.

The ideal thing would be if one could procure armature wire, and coat it in a heat resistant rubber. This would highly reduce the stress when it moves, but I haven't had much luck in making it.

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booBadKittyfunk In reply to Frayta [2013-03-08 17:50:40 +0000 UTC]

What about using miniature doll ball-and-sockets by forming the sculpty clay in a fashion that you can remove the plastic bits so that it has a place you can easily adhere it after the firing? That, I think, would provide an easier way to give it a longer pose-able lifespan than armature wire. At least from what I've noticed from researching. I'd suggest looking at the pose-able children's toys as well, there are some that aren't completely ball-and-socket, but more like disk shaped for a one way movement.

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Frayta In reply to booBadKittyfunk [2013-03-18 19:03:16 +0000 UTC]

I'll have to look into that seems like a really good way to approach it.

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booBadKittyfunk In reply to Frayta [2013-03-19 02:59:30 +0000 UTC]

n.n Glad I could give some ideas in a possible Wyvern 2.0 -giggles- I look forward to seeing it if it does come to fruition! I would also suggest that in new photos, to compensate for a low quality camera, try putting more light on the object, it should help to balance out the blurriness.

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Frayta In reply to booBadKittyfunk [2013-03-19 04:30:13 +0000 UTC]

Well, they were camera phone pictures XD

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booBadKittyfunk In reply to Frayta [2013-03-20 00:25:19 +0000 UTC]

lol I know that's why I suggested more light because my phone is like that too.

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NicoMBalker [2012-10-24 04:11:56 +0000 UTC]

u know... I would buy it straight away if u made them for sale

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Frayta In reply to NicoMBalker [2012-10-24 04:27:50 +0000 UTC]

This particular one, I keep because he was the prototype model, and had some breaking issue's when it came to joints.

But when commissions do open, these guys may be available... Or I may just make make them and auction them off. Depends how the market looks.

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NicoMBalker In reply to Frayta [2012-10-24 04:37:12 +0000 UTC]

thats a whise desition lol... since that sculpture catched so much attention... i love dragons and all fantasy-mitology creatures... If u ever get them available i will be glad to buy one of ur pieces

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Frayta In reply to NicoMBalker [2012-10-24 04:57:20 +0000 UTC]

keep an eye out for the journal then

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NicoMBalker In reply to Frayta [2012-10-24 05:15:44 +0000 UTC]

ofc I will *_*

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Unpredictabloo [2012-08-24 22:54:58 +0000 UTC]

Ooooh wow. This is fantastic o.o No words.

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Frayta In reply to Unpredictabloo [2012-08-25 04:31:17 +0000 UTC]

your too kind <3

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Unpredictabloo In reply to Frayta [2012-08-25 04:35:18 +0000 UTC]

No problem!

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Fizzybubblespop [2012-07-29 21:48:05 +0000 UTC]

This is beautiful.

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Frayta In reply to Fizzybubblespop [2012-07-30 19:38:59 +0000 UTC]

thanks <3

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DragonForge311088 [2012-07-23 18:54:41 +0000 UTC]

Wow! Epic posable Dragon! Fantastic.

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Frayta In reply to DragonForge311088 [2012-07-23 19:04:42 +0000 UTC]

why thank you <3

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Stormbringer88 [2012-07-21 03:06:44 +0000 UTC]

The wyvern is really cool and scary looking. This looked very fun to do and difficult to make. Great work.

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Frayta In reply to Stormbringer88 [2012-07-21 03:36:29 +0000 UTC]

thank you.

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Talty [2012-07-11 04:37:59 +0000 UTC]

Hello I wanted to let you know that you've been featured here: [link]

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Frayta In reply to Talty [2012-07-11 04:41:02 +0000 UTC]

*legasp*

Thank you so much :_: !!!

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Talty In reply to Frayta [2012-07-11 04:49:54 +0000 UTC]

No problem ^^ great work, really!

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SolarLugia [2012-07-10 18:37:37 +0000 UTC]

Its really great!

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Frayta In reply to SolarLugia [2012-07-10 18:40:27 +0000 UTC]

thank ya

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SolarLugia In reply to Frayta [2012-07-10 18:43:34 +0000 UTC]

np!

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bear-arms [2012-07-08 15:48:29 +0000 UTC]

Amazing!
I absolutely adore those wings.

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Frayta In reply to bear-arms [2012-07-08 17:13:13 +0000 UTC]

They are certainly fun to play with.

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Purewhitedevil [2012-07-08 07:28:55 +0000 UTC]

Amazing work!

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kyriesin [2012-07-08 07:02:53 +0000 UTC]

He looks so cuddly. Ha ha. :3
But, seriously, this is awesome.

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Frayta In reply to kyriesin [2012-07-08 07:05:22 +0000 UTC]

When I weighed it for curiosity sake, it's about .7 pounds. He's pretty heavy in regards to costume potential.

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EternalKeeper [2012-07-08 06:42:07 +0000 UTC]

Wooooow, just wow. Frayta... you made that and it is just impossibly awesome.
-mind blown-

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Frayta In reply to EternalKeeper [2012-07-08 06:50:06 +0000 UTC]

hehe thank you.

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Out-4-Dragons-Blood [2012-07-08 04:17:07 +0000 UTC]

AMAZING!!!!!!!!!!!! At least your phone takes better pictures than mine does. Mine look like crap.

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Frayta In reply to Out-4-Dragons-Blood [2012-07-08 04:23:57 +0000 UTC]

Apple makes a good product.

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Out-4-Dragons-Blood In reply to Frayta [2012-07-08 04:27:18 +0000 UTC]

Then that's where my problem lies.

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artico [2012-07-08 04:04:19 +0000 UTC]

Oh wow! This is awesome! Does it have a wire structure that you use to pose it? Oh, I think you mean Poseable "able to be posed"... Opposable means "That can be placed opposite something else" (like opposable thumbs)

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Frayta In reply to artico [2012-07-08 04:19:16 +0000 UTC]

Yes, it has an internal wire frame allowing for it's variety of movements. Though in hindsight I should have reinforced it more on the connecting limbs, I probably will next time.

The English with Poseable vs Opposable, is some what of a tricky decision, because it's both. Though your probably right, and Poseable seems to be more proper in this case, it just sounds weird to me. I'll amend the Deviation later.

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artico In reply to Frayta [2012-07-08 14:18:42 +0000 UTC]

Ah, I see. Did you bake it on the wire or thread it on after? (just curious)

And yeah, English is weird. And I'm not even sure poseable is an actual word (as in it's not in the dictionary) but it's all you ever see used when referring to figurines.

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Frayta In reply to artico [2012-07-08 17:12:01 +0000 UTC]

The dragon was originally crafted in three separate sections. Limbs, Skull, and Spinal Column. Each started from wire. For the ribcage, I formed the ribs around an aluminum mass, with wire fed through it. Once it was baked, I dug out the aluminum from inside, and smoothed the inside of the ribcage. For the Skull, the jaw mechanism works from one wire feeding through a small ball of aluminum, forming a hinge. The limbs were given complete wire frames, for every digit, then were given clay. Once the basics were all finished on each section, I attached them all to the sculpt, then added the pelvis, shoulder blades, and the back of the skull along with its horns.

They had to be directly baked onto the clay, otherwise they would be too loose and would move around more. Some of this, has caused a few breaks in the clay due to stress, but I'm looking into better ways to prevent this from wire forming.

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artico In reply to Frayta [2012-07-10 02:49:24 +0000 UTC]

Oh my! So lots of different kinds of work ^__^

Hmm, yeah, I can see how the stress breaks would be a problem. Hm, I don't know if they mix, but there is a bendy sculpey that if you could make that be the part that connects with the wire and have the harder sculpey on top... I wonder if that would cut down on the stress. It probably wouldn't stick as well to the wire though... unless you maybe made a kink in the wire for it to grip to.

But yeah, looks like you certainly put a lot of work in it! And it looks well worth the effort ^__^

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Frayta In reply to artico [2012-07-10 03:39:52 +0000 UTC]

Thank you, I appreciate the advise and your praise.

Whenever I do make another one its assured to be twice as well made.

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tobi-kun-no-baka [2012-07-08 03:44:07 +0000 UTC]

^^ amazing!

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Novia9394 [2012-07-08 02:32:30 +0000 UTC]

This looks absolutely AMAZING Frayta! It must have taken you forever to get this done, its turned out fantastic. This definitely deserves the front spot on a mantle or something. Really love how it turned out, definitely make more *Thumbsup*

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Frayta In reply to Novia9394 [2012-07-08 02:44:36 +0000 UTC]

I'm definitely not making another one right away since they take so much time. Before I got food poisoning, I spent about three full days working on the sculpting alone. But I'll probably make more eventually, maybe even take commissions on them.

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Novia9394 In reply to Frayta [2012-07-08 02:47:25 +0000 UTC]

That would be rather epic. Sorry you got food poisoning though, that's an incredible bummer, just remember to drink lots of fluids for that one.

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Frayta In reply to Novia9394 [2012-07-08 02:56:16 +0000 UTC]

Oh, I'm better now. I just probably wont eat eggs for a very long time. I'm pretty sure I got it from them.

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Novia9394 In reply to Frayta [2012-07-08 02:59:06 +0000 UTC]

Oh yum, eggs are the best thing to get food poisoning off of *sarcasm, shot*

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