Description
Bombs away.
Colored version
Of all the widespread smaller races, there are few as exentri, adaptable or unpredictable as the goblinoids. Posessing almost no society or culture of their own, they nonetheless have an almost supernaturnal ability to imitate the higher races and their strange ways. They are naturally curious. Possessing a nature based more or cunning and wits than intelligence. If someone else has someting, they want it, and it they cant have or steal it, they will make it themselves. Regardless of their lack of understanding of the principals behind what they are trying to imitate. Be it magic theory, societal hierarchy, or scientific principles. These crude attempts to imitate scientific principles that other races have taken centuries to develop often results in disaster.
Their lack of foresight and personal safety leads them to attempt things that others would deam insane. But the truly astonishing feats are that these atempts actually work.
Through the scientific principle of ”throwing shit at the cave wall and se what sticks” Goblin societies can be explosively progressive (figuratively and literally), sometimes making things that surpasses the higher races in terms of ingenuity. Though their lack of note taking or documentations means that their extraordinary feats never lives past their creator. Goblin ingenuity tends to flare up and disappear as suddenly as it arose.
Goblin science is explosive, fascinating, and terrifying to behold. And those who survive their own curiosity are individuals who truly becomes a means of fear and awe.
None impersonates this Goblin approach to science like TinkerJinx.
Top Left
TinkerJinx has the ability to Macgyver up anything on the spot, using a bunch of unrelated material to make things that should not be possible.
Granted - most of these inventions are explosives.
TinkerJinx possesses no real knowledge in chemistry, alchemy or engineering. SHe was never trained in these areas. Rather, Her gift on ingenuity seems to almost be more instinctual then inteligent.
For example: If she sees a bag of potassium and a bottle of water, she does not know that mixing the two will result in a violent chemical reaction. She will only be filled with a almost instinctual urge to mix the two "just see what happens."
Top middle:
Comes armed with a giant wrench, that she uses as a clubb to break tall peoples kneecaps.
Top Right.
Her creative urge is never ending, and must usually be reild in by other party members.
Bottom left:
All of TinkerJinx's inventions comes with a 40 percent chance of exploding, even those not meant to be explosives.
Bottom middle.
Looking the part.
The many dials, watches and wires on TinketJinx's outfit does not actually do anything. Its just a random assortment of stuff that she believes a inventor should have.
what does do something however, is her goggles. No Scientist is complete without their brass goggles. And hers seems to be made out of a series of crystal glass lenses that (according to her) grants enhanced perception throuh, magnifying glass and telescope functions, alows her to see in the dark, see invissible objekts and specters, as well as poviding eye protection from the sun or explosions, as well as other things.
This rare item also seems to bolster the succes rate of inventions, though this only works for Tinkerjinx.
Whether or not these goggles actually gives her TrueSight is a mystery, as she never lets anyone else wear them.
”These babies grant me darkvission!”
”Dont goblins already have darkvission?”
”shut up Bobbit!”
Bottom Right:
TinkerJinx is also a massive fangirl. Particular of other famous goblins or Goblin heroes.