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Published: 2017-06-13 08:19:19 +0000 UTC; Views: 664; Favourites: 16; Downloads: 5
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Description This anime is a guilty pleasure for me, so I decided to draw fanart of the husbandosΒ 
I think I'm improving a little, the line art is definitely not the best but it is a little bit cleaner looking
I experimented a lot with shading techniques and all that in here. I tried to do cell shading with a twist, softening the edges a little bit with water colour so that it blends in a little. I tried to do different types of hair shading and I like the hair shading that I used in this one. Also had to work with more anatomy, clothing folds, clothing patterns, etc. I think I did well for a beginner but I still need to improve my skills! Now that this is done, I can do smaller pieces that will (hopefully) take me less time than this one.Β 
People who wanted to see this:

DaeofthePast

TTAlwins
Anime: Room Mate: One Room Side M( I don't own this)
6/13/2017

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Comments: 7

coolhoops [2017-06-15 02:31:14 +0000 UTC]

No words, amazing.

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ImperialKit In reply to coolhoops [2017-06-15 02:31:54 +0000 UTC]

Haha thank you!

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TTAlwins [2017-06-13 21:28:40 +0000 UTC]

All righty as requested here's some advice
(Reminder That I'm not trying to be rude or anything, this is just the ways I can see it being improved)
(I actually think this is probably the best piece in your gallery so far)
Over all I think the background is very nice, It's there, but it's not over powering smart choice with the lines.
I think your highlights in the hair are good too, but overall it sets an ambience light which isn't quite as dynamic as it could be. Maybe focus on specific lights source next time
I also think your shadows in general can be deeper.
Any design on clothing bends with folds, so make sure you use your patterns to your advantage to show creases.


The guy on the left in green
You've drawn his jacket very well. The creases in the clothing are believable. However there's little to no shading making it VERY flat.
The anatomy is about average. The line in his neck is way too far to the left and too prominent That vein typically doesn't cast much of a shadow specifically in ambient light. His collar bone is also too low and the should a bit too broad. You've hit a realistic should length, but I'm assuming you were going for the original style which would be more narrow. Generally I think he's missing Trapes The muscles on the left and right of the neck. The way it connects looks unnatural. Additionally his head is a bit big, but that can also be a stylistic choice. Again it needs more of a shadow underneath it. The eyes are too close together. His mouth is a smidge too low. The hair coming out from under the head band looks flat. The Head band also has no shading. The hair's shading can be darker. It looks like you filled in the shades with a midtone don't be afraid to go bold!
His neck lines are too wide spread too

The middle guy
The thing that strikes me immediately is his right hand it's Hella flat. Needs shading. and it should not be a strait line to signify the end of the hand. I'd just work on hand anatomy. use your own hand as practice. His arm muscles are also looking strange. His forearm is all sorts of lumpy. It's true that if you work out you have muscles there, but they don't all flex at the same time and in general nothing on a person should ever look too lumpy. His arms combined are wider than his chest. Physically it's hard to become like that. His chest needs to be broader unless this guy only participates in arm day? Again his neck looks a bit strange. The shoulder towards the right looks good though. his collar bones are in the right place, but need to be angled differently. His Ears and Eyes need to be lower Remember they go in the middle of the head. His mouth is in the right place. The creases on his shoulder towards the left are strange. Maybe take some time to look at how clothes fold. Theres no better example than reality for these types of things. The shadow on his chest is good make more stuff like that. Bolder shadows.

The guy on the right
Anatomically I think this guy is suffering the most. You have drawn his right shoulder dislocated. It needs to be connected to the main body. In relationship to the body the elbow is in the perfect place, but his forearm could be longer. His head is also too big. Again his neck's looking weird. Like his face is being pulled off. His mouth is in the right place vertically, but it needs to turn with his face. The part of his lip towards the left of the picture shouldn't reach the end of his face like that. His eyes are too high too. Good job with the glasses though, those are always difficult. Lines on the neck are too far spread. I'm assuming that's a book he's holding, but it looks like a piece of paper. turn it slightly to give more depth and add shadow. The hand is much better than I expected though! It just needs some shading and his thumb can be moved down the hand a little bit. He has lump in that arm too. If there were more creases I would buy it to be clothing bunched up, but there's not enough shading or crease lines so it just reads like a tumor. Also look up a tutorial on how to tie a tie to get a better grasp of how it works. It looks a bit weird, but I'm not really eloquent enough to explain why well. His vest is a stiff fabric it will have creases near his stomach inwards. The top pocket on towards the right side of the picture should be higher as well. The end of his shirt looks strange, I'm unfamiliar with the character so I don't know if it's a design choice, but if it's a cuff it needs to be larger.
Again your shadows look like midtones choose a darker color to shade. It took me a while to even notice the beige shirt had shading.
Also make sure you draw in a hair line instead of just his hair. Right now He's missing a forehead and his hair looks like pudding slathered on top of his head.

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ImperialKit In reply to TTAlwins [2017-06-13 22:51:47 +0000 UTC]

How dare you talk to me like that! JK
Thanks for the critique, some of these problems I could see myself but I guess I didn't fix em properly or didn't fix them at all. I did use official reference sheets to draw them so that might have affected the colour that I used for shading. I am working on school project, which I am gonna post on here so I'll take some of these tips in mind! Again thanks so much!

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TTAlwins In reply to ImperialKit [2017-06-13 22:52:38 +0000 UTC]

Yeah man no problem : ^)

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DaeofthePast [2017-06-13 14:22:35 +0000 UTC]

nice!! love how the colors came out and the little details like the stripes on the hoodie :333

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ImperialKit In reply to DaeofthePast [2017-06-13 14:45:34 +0000 UTC]

Aww, thank you!

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