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JDunk1971 — Kolibri Heavy VTOL
Published: 2014-07-06 17:20:47 +0000 UTC; Views: 647; Favourites: 2; Downloads: 1
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Description          BattleTech Vehicle Technical Readout
                     VALIDATED

Type/Model:    Kolibri Heavy VTOL
Tech:          Inner Sphere / 3025
Config:        V.T.O.L.
Rules:         Level 1, Standard design

Mass:          30 tons
Power Plant:   100 Hermes Fusion
Cruise Speed:  86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type:    Turtleshell Simple Standard
Armament:      
 1 Donal-V PPC
 2 ChisComp 32 Small Lasers
Manufacturer:  Daimler MotorWerks
 Location:    Stampfer
Communications System:  Transtech VCC-537
Targeting & Tracking System:  Transtech VTC-650

== Overview:==
    The Kolibri is the epitome of the heavy attack VTOL.     While most
attack VTOLs use either light autocannon or missile launchers to provide the
knockout punch, Daimler Motorwerks went with a PPC to provide the long-range
attack.     While the Kolibri is more expensive than similar VTOLs, it is
designed to be efficient in operation and deadly in a battle.

== Capabilities:==
    The heart of the Kolibri is the Donal-V PPC, a lightweight version of
the highly dependable Donal PPC that has long been a staple of heavy
BattleMechs.     The Donal-V has the reliability of the regular Donal, but
has a shorter emitter barrel to save on weight.     The magnets in the plasma
chambers have been strengthened to provide similar performance to the
baseline PPC, with no increase in heat.     However, the downside is that
more expensive and heavily shielded Transtech avionics had to be used to
avoid the enhanced EM pulse produced by the redesigned PPC.     To provide
defense within 90 meters, the Kolibri mounts a brace of ChisComp 32 small
lasers.     The ChisComp design is an old and well-proven design, and thus
highly reliable.
    The main rotor of the Kolibri uses 5 blades; while the design is highly
unorthodox, it provides enhanced maneuverability as well as mutes the sound
produced by the VTOL to a level barely louder than its environment.     The
tail rotor is a NOTAR unit, which makes it easier to armor and protect, as
well as making the Kolibri as short as the main rotors.     This helps the
Kolibri in maneuvering in tight spaces as well as a smaller target.     The
use of a fusion powerplant was hotly debated, but the use of an all-energy
weapon loadout necessitated the use.     The Hermes 100 is a somewhat
unreliable unit, but it is well-placed to make repair and replacement easier
with a drop-down powerplant module that can be worked on with ease in field
conditions.
    The previously mentioned Transtech avionics are heavily shielded and
somewhat hard to reach, but are very reliable and highly resistant to the
jarring that might be encountered in combat.     Also, the Transtech avionics
are very easy to use, even by a pilot just out of flight training.     The
life-support systems are also rugged and dependable, but with a short
duration that tends to limit long missions.
    The Turtleshell armor is a new design, but the light-weight armor is a
strong as any other currently in use.     This enables the Kolibri to carry
more armor than many medium tanks and light Mechs.     While the rotors
remain a weak point, the nose and sides can take several hits from PPCs and
heavy autocannons and remain flying.

== Battle History:==
    Many Kolibris are organized as regimental fire-support units and heavy
scouts.     As such, they are often called upon to enter heavy combat.    
Quite often, it is their unique combination of maneuverability, firepower,
and armor protection that can swing a battle.     Just such an occurrence
happened in 3009 on the planet Hampton, near the Liao border.  
    The planet was rocky and sparsely populated, but rich with industrial
minerals.     The defence force was somewhat small, composed primarily of
medium mechs and VTOLs, particularly Kolibris.   When a Liao force invaded
Hampton, the Kolibris maneuverability and firepower were used in several
battles to great effect, keeping the Liao forces pinned with accurate PPC
fire while other units arrived to finish off the survivors.     When the Liao
forces tried to destroy the Kolibris, the nimble VTOLs proved an elusive
target that refused to go down even if hit.
    Eventually, the Liao forces had suffered too many losses and was force
to retreat offplanet.

== Variants:==
    There are no major variants planned, though some commanders have
substituted both heavy LRM racks and light autocannons for the Donal-V, with
mixed results.     The LRMs are inaccurate but have a longer range, while the
light autocannons generally do not have a sufficient punch to do much damage.

--------------------------------------------------------
Type/Model:    Kolibri Heavy VTOL
Mass:          30 tons

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Standard               0      3.00
Engine:        100 Fusion                    0      3.00
Shielding & Transmission Equipment:          0      1.50
   Cruise MP:   8
    Flank MP:  12
Heat Sinks:     12 Single                    0      2.00
Cockpit & Controls:                          0      1.50
Crew: 1 Members                              0       .00
Rotor Equipment:  Main/Tail Rotors           0      3.00
Armor Factor:  128 pts Standard              0      8.00

                         Internal    Armor
                         Structure   Value
  Front:                     3         46
  Left / Right Sides:        3      30/30
  Rear:                      3         20
  Rotor:                     3          2

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 PPC                    Front   10          1      7.00
1 Small Laser            Left     1          1       .50
1 Small Laser            Right    1          1       .50
--------------------------------------------------------
TOTALS:                          12          3     30.00
Items & Tons Left:                           8       .00

Calculated Factors:
Total Cost:        1,343,000 C-Bills
Battle Value:      778
Cost per BV:       1,726.22
Weapon Value:      381 / 381 (Ratio = .49 / .49)
Damage Factors:    SRDmg = 10;  MRDmg = 6;  LRDmg = 2
BattleForce2:      MP: 8V,  Armor/Structure: 0 / 5
                  Damage PB/M/L: 1/1/1,  Overheat: 0
                  Class: VA;  Point Value: 8
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