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JHALLpokemon β€” Pokesav

Published: 2012-04-01 00:07:45 +0000 UTC; Views: 26118; Favourites: 519; Downloads: 111
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Description Commissioned by

The following are HIS words, I don't even know what half of this stuff is

"Hello again, fellow Pokemon Trainers and fans. Once again I've got everyone's attention through JHall's work, and just as in the past, I'd like to make the most of it. Hopefully this is a LITTLE less controversial than the last commission, but I know this will probably still rile up a few hardcore players.

Some of you might not get this, while others will right away. Basically, I'm advocating the use of Pokesav, a save editor program, to edit/create a competitive Pokemon team as opposed to some of the current requirements to train a "battle-worthy" team.

Why? No, it's not because I'm too lazy to put in the work - it's because some of the work just isn't fair.

*EVs. vs. IVs - This is my absolute biggest gripe with the current system at the moment. EVs, or Effort Values, simply put, are extra stat points your Pokemon can gain by defeating certain Pokemon in battle. If you beat a Pokemon that has a high Special Attack stat, your Pokemon will grow stronger in Special Attack, beating a fast Pokemon gives you extra Speed, and so on. It's a bit more complicated than that but that should pass as "close enough" of an explanation. This is a perfectly valid requirement for Pokemon training, as it's something that is 100% within the Trainer's control, and those extra stat points, with the right training, are easily put where needed. (For example, a tank will get extra defense and HP, and a quick sweeper will get extra Special Attack and Speed.)

IVs, or Individual Values, are set values between 0 and 31 that are randomly generated when a Pokemon is caught. While there are ways to tweak these through generation upon generation of breeding, and having certain Pokemon in daycare hold certain items, it still boils down to a glorified dice-roll. And what of Pokemon that one might want for a competitive team, but cannot breed? (For example, there have been official tournaments in the past, and there most likely will be again, where some Legendaries are allowed at 1 or 2 per team maximum.) Do Nintendo and Game Freak expect a player to stand in front of said Legendary right before saving, and catch them over and over AND OVER until they get the right combinations of IVs to randomly drop in? Now I know there are methods of "RNG jacking" that would eventually allow someone to know when those proper values are going to be there for the next Pokemon they catch, but honestly why can't these values just be altered after the catch through a sidequest?

*Natures - same thing. Set in stone once you catch the Pokemon, 20 out of the 25 natures raise one of your stats by 10% and lower another by 10%. Every comeptitive team has one specific nature that will benefit each Pokemon, giving it a boost in a much-needed stat while taking a 10% penalty in one that doesn't really matter too much (for example, a Pokemon with all Special moves getting a +10% to Special Attack and a -10% to physical attack.) Once again, this is something outside of the player's control, so in addition to hoping for the right IVs, getting 31s in the right areas, the player ALSO needs to have the right nature.

*Abilities - in the same vein, some Pokemon can have multiple different abilities; usually only one of those is worth having, and adds another coin flip to the already massive amount of randomness that comes with IVs and Nature.

Training is supposed to be about putting in proper work; I don't see proper work being sitting down and figuring out what the next batch of random numbers are going to be that dictate what your next catch is going to have, or breeding the same Pokemon over and over for another roll of the dice, so to speak. Therefore, until there's an in-game method to change a Pokemon's IVs after the catch, change a Pokemon's nature after the catch, and for a Pokemon that has multiple abilities to have a way to switch abilities after the catch, I fully support anyone using Pokesav or any other editing program with the caveat that it's only used to do things that are within the bounds of what is legally possible in the game.

I hope that someday, the World Champion of one year's official Pokemon tournament, after collecting their prizes, annonces that their team was Pokesav'd and uses it as a platform to force the next generation of games to have more Trainer-friendly changes in going about training up a competitive team.

As always, thank you JHall, for letting me tap into a large portion of the Pokemon fanbase through your work!"
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Comments: 228

RihleeX [2014-07-26 17:49:04 +0000 UTC]

Then X&Y come along and answer this. While it it isn't 100% controllable, it is within the 90% range now. Everyone on my team has five 31 IVs in every stat save the one they don't need. Legendaries now automatically have 3 max IVs at capture. Heck, you can even pass on pokeball designs through breeding. Passing this stuff on to those applicable is now infinitely easier...and yet I still feel miffed about something.

Call me sentimental, but it annoys me that you have to breed and then sorta "discard" the parent or their child. I'd still prefer a method of taking random crappy wild pokes and actually training them specifically. My starter means something to me and when I gotta box him for someone who I'm just pretending to be him, I get a little offset. I obtained him here, in this location, and the only way to replicate that is to go get the eggs and hatch them here.

Still, the system works now at least.

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MorganaTwist [2013-11-05 15:24:58 +0000 UTC]

Well I agree with 90% of what this guy said. Nintendo and Gamefreak do NOT make it easy. And yes it is a matter of a roll of the dice and chance as well as patience. Patience to save before catching a legendary and keep resetting the game and checking the Pokemons IV's with the IV checker hoping for the right combination before saving after the battle.

But in the same vein it is a form of cheating to simply use Pokesave to create these godlike and perfect Pokemon and teams that other players work DAMN HARD to form and breed and train the normal and legit way.

There are tools one can use to help with the breeding and training. It takes hard work, determination, and STUDY. I have spent YEARS learning this stuff and put a lot of effort into training my pokes. I dont think its fair that someone else not that dedicated or patient can just pop in a savefile into a hack program and BAM just edit what they want and be done.

That defeats the entire purpose of working hard, fair, and legit in game by doing it all yourself with the game tools provided. However I dont agree Nintendo or Gamefreak should make it so hard and grueling that people resort to this kinda stuff. A balance needs to be met here to keep everyone happy. Maybe one day they will. *shrugs*

/my long ass rant.

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strong-1 [2013-02-26 00:53:52 +0000 UTC]

My biggest heartbreak is the EV system. By the time you beat the game the Pokemon that have become your best bros are an EV mess and are useless. I can understand Natures and IVs, but for a game that is supposed to enforce your bond with your Pokemon you end up with a lot of Pokemon in the PC that never see the light of day again because the aren't min-maxed to perfection.

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B-Moz [2013-02-06 02:10:38 +0000 UTC]

Yeah, I only do ev training and level training. I change the nature usually and always do max iv's since they can't be controlled. Maybe in a future game they can change somehow.

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Pokemoniac [2012-12-25 12:26:50 +0000 UTC]

that victreebel looks...?

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sightlessxx [2012-12-14 02:55:01 +0000 UTC]

sssoooo epic

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BeastCrafter [2012-11-28 08:37:02 +0000 UTC]

This ~MewtwoStruckBack guy is full of surprises. Last time I read one of his shpeals, the Nuzlocke thing I believe, I kind of wanted to punch his face in. But this time around, I sincerely couldn't agree more. I don't think a post-capture nature change would go over very well, as I can't think of a way it'd ever make any sense. As for everything else, though, I think he did a very nice job of putting everything together.

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RihleeX In reply to BeastCrafter [2012-12-09 22:57:05 +0000 UTC]

In the old dragon warrior monsters game on gambeboy color, you could change your monster's nature by reading them specific nature changing books; They were assumed to inspire the monster to behave differently, like reading a rousing tale and becoming a braver person from it. Also, if you instructed monsters to use certain moves over and over again, their nature would change and they would instinctively begin using those moves more primarily. Breeding was also handled far better than anything the Pokemon series has yet to offer. All it takes is some insight and the want to not feel the need to hide these features of the game or pretend that they don't exist.

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BeastCrafter In reply to RihleeX [2012-12-09 23:33:09 +0000 UTC]

Ah, I remember Dragon Warrior Monsters. Good times. I completely forgot about the monsters' natures changing, though. I have vague memories of the monsters switching up what they did on their own, and only their natures dictating what they did in specific battles. It seemed like more of an annoyance than anything else, but maybe I just sucked at the game? It sounds like the book thing could work, though.

GameFreak really does need to stop hiding all of their game mechanics, or at least make them a bit less convoluted and obnoxious. It's ridiculous.

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RihleeX In reply to BeastCrafter [2012-12-09 23:42:00 +0000 UTC]

True that. They could actually make those poke schools they keep putting in the games by having them teach you about what those EV berries do and how EV's even work to begin with. I noticed that by HGSS I think they started indicating how natures effect stats by coloring them differently in menus. Gamefreak seems to be getting the idea, albeit very very slowly.

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BeastCrafter In reply to RihleeX [2012-12-09 23:55:57 +0000 UTC]

Very slowly indeed. XD

It actually took me until Black and White to notice what Gamefreak was doing with natures. The text color change was so subtle in HG/SS that I didn't even notice it, and wouldn't have if nobody had pointed it out.

That would be a great use for the trainer schools. I can understand teaching newcomers about status ailments and strategy and such, but otherwise, they're sort of a waste of space. I think it'd be neat if you were allowed further into the school after beating the E4, where you could learn about EVs, IVs, and other things.

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RihleeX In reply to BeastCrafter [2012-12-10 00:13:44 +0000 UTC]

Yeah, it'd definitely make good end game material. Like a trainer's college or something similar located on the frontier grounds. If they designed it right, it could be as fun and engaging as the tutorials they had in pokemon stadium 2.

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CourierBell [2012-11-09 14:35:49 +0000 UTC]

May I please go reason with him? He's being ridiculous about changing a Pokemon's nature.

But good job. The comic was well done.

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davidxbox13 [2012-09-24 21:12:50 +0000 UTC]

I remember battling with someone before i found out what ivs and evs were.He curb stomped me into the ground and then kindly told me all about ivs and what not.So i started at once to get a max iv pokemon.All i remember is it took multiple trades countless eggs and several days to get a max iv poke in only one stat with the wrong nature,that being said i have no problem at all with pokesav.

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thechaosblue [2012-05-20 07:30:58 +0000 UTC]

Fav'd because I fully support what you said. It's ridiculously insane to waste months on building a "battle-ready" team for any official Pokemon competition. Trust me: I've done this between Diamond Soulsilver and Platinum....and i just stopped caring. More than that, I'll train Pokemon that aren't so abused in the competitive metagame. (Regice noobs) because I like to train Pokemon that I like. Not just to use them nearly once in a day and stow them away again.

Also, I don't have an R4 to transfer them over to may games personally, so I have one of my friends do it for me.

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AuraShaman [2012-05-17 23:17:25 +0000 UTC]

I feel like I've heard the name Pokesav before. Can someone jog my memory?

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hIcKoRyInSaNiTy In reply to AuraShaman [2012-07-27 01:02:45 +0000 UTC]

Pokesav is a program where you can pretty much cheat to get your poke to it's full potential.

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UMSAuthorLava [2012-05-05 15:24:36 +0000 UTC]

Oh wow. Is this the world we're growing up in?

A world where NOBODY is ever satisfied with what they get? Seriously?

Frankly, I am disappointed. The biggest factor to break apart any fandom is ungratefulness - and that's what PokΓ©sav is an "answer" to. It's what ANY kind of hacking thingy for games is an answer to! Because you people are so ungrateful! Same reason I hate Brawl+ and Project M!

I mean, sure, a lot of folks will get pissed that the PokΓ©mon they find aren't "just so". But hey, is real life any different? No, it's not any different. You never know what's gonna happen next, but you just have to deal with it. I never really cared about what IVs and natures my PokΓ©mon got. I like working with what I get.

See what I'm saying? You can't get through life with nothing but quick fixes, so why should you do the same to a game? Especially a game that focuses on adventure?

Seriously...very disappointed in you ungrateful cheaters.

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hIcKoRyInSaNiTy In reply to UMSAuthorLava [2012-05-18 15:12:57 +0000 UTC]

Too many luck-based mechanics in a strategy game that poorly explains them. When you play competitively you don't want to spend ridiculous amounts of hours making a team to your liking, so people sav. They have other things to do other than literally run around and hatch an egg and hopefully get decent ivs and natures. You can try and rig the process as much as you can, but it always boils down to luck. So...People cheat. As long as the resulting poke is POSSIBLE then let them sav.

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UMSAuthorLava In reply to hIcKoRyInSaNiTy [2012-05-18 20:55:38 +0000 UTC]

Right. Well...

Let's hope that every work day is EXACTLY the way you decide it to be. Nothing unexpected at all. Yup.

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hIcKoRyInSaNiTy In reply to UMSAuthorLava [2012-05-31 23:25:52 +0000 UTC]

Missing the point

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UMSAuthorLava In reply to hIcKoRyInSaNiTy [2012-06-01 13:30:26 +0000 UTC]

As are you, obviously. Not everything in life can go just the way you want it. Same with PokΓ©mon - you'll just have to deal with what you get.

And when PokΓ©mon comes to 3DS, I know you'll give up there - after all, it's hack-proofed.

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hIcKoRyInSaNiTy In reply to UMSAuthorLava [2012-06-02 02:46:02 +0000 UTC]

Pokemon is a game. Life is different. I don't sav. And nothing is "hack proof".

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UMSAuthorLava In reply to hIcKoRyInSaNiTy [2012-06-02 03:56:42 +0000 UTC]

No, but the 3DS has a countermeasure against hacks going on with it.

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roflmao9000 [2012-04-17 15:13:56 +0000 UTC]

Gen V made obtaining perfect IVs and EVs and desired natures and abilities so easy that I don't get why anyone would complain.

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UMSAuthorLava In reply to roflmao9000 [2012-05-05 15:24:53 +0000 UTC]

'Cuz they don't like working. The slobs...

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BeastCrafter In reply to UMSAuthorLava [2012-11-28 08:05:33 +0000 UTC]

Yeah... I sort of just spent an entire week trying to get an Eevee with all the characteristics I wanted manually. I wanted an IV of 31 in two stats, one of a few natures I had picked out (not just one specific nature, I was reduced to making exceptions), and it's dream world ability. It was a much longer, more tedious process than it had to be. :/

Pokegening(pokesav is obsolete now) isn't "lazy". It's efficient. I'm sure through that explanation about my Eevee you were asking yourself why the hell I'd be wasting that much time on a single pokemon. And people who pokegen ask the same thing. It's a waste of time. Why battle with a computer generated die roll that you could possibly never win, when you can just generate what you want? The game doesn't change at all, Since the end result is the same pokemon as if you'd wasted all those hours, or even days, boring yourself to tears. Compare it to buying a simple snack at a convenience store. You're not going to pay the cashier in pennies for your snack when you've got a perfectly usable dollar bill instead. :/

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midnightheist [2012-04-15 07:26:28 +0000 UTC]

Man, getting the right nature/ability is annoying enough, especially with dual abilites.. ugh.
Anything more annoying/complicated than EV training I don't bother with.

I can understand why you'd want to use that IV shortcut, but it's still cheating. Go play online emulators if you want to try out some perfect pokemon.

One thing that does bug me is that your bros/pokemon that you have caught/trained are eventually replaced by the babies. What have those babies ever done for you? Battled 100 goldeen with a slight speed handicap? Big whoop. Your original team were the ones you depended on throughout the game.

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BomKosh [2012-04-13 01:30:17 +0000 UTC]

Training was fun at first, but it got boring after all that. BTW, PokeGen is somewhat better since you can save a custom-made PKM file and send it to PokeGTS.us and PokeStation Database. That's how I got a somewhat legit Victini (at least I think it's legit), since I've missed out on the Liberty Ticket/Pass wi-fi event, though this was before the other Victini was announced.

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Numbuh214 [2012-04-12 09:44:17 +0000 UTC]

Yeah, there should always be a way to completely take the randomness out of generating a competitive PokΓ©mon. Until there is, I will use legitimate hacks and not feel bad in the slightest.

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5uperbruh [2012-04-12 01:45:01 +0000 UTC]

This comic actually made me not hate Graveler, awesome work as usual.

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blanewind13 [2012-04-09 18:50:06 +0000 UTC]

Well I only train my pokemons very hard, i dont care about the nature or anything like that, I tried to give them a good set of moves and make a good strategy, and it have worked fine for me

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Shadyserpent269 [2012-04-09 17:28:12 +0000 UTC]

A bad thing about ev training is the fact that: even if you do give your pokemon 252 ev's in a stat, it won't be max most of the time. WTF nintendo?

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Phantom-Brave [2012-04-08 00:07:20 +0000 UTC]

I hate EV's.
Take the fun out of poke'mon.

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ShadTheCrazed [2012-04-03 21:17:22 +0000 UTC]

Amazing description.

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a-flyleaf [2012-04-03 18:17:32 +0000 UTC]

...what.
Why the heck would Nintendo/Game Freak/whoever-makes-this-stuff-up do something like that? I can definitely agree that it's annoying to breed/reset the game thousands of times over just to get a Pokemon with certain IVs and such, but that's how the game works. Nobody said you had to participate in competitive battling; most people who play Pokemon do not give a crap about natures, and thus an option to change it would be unnecessary as a whole.
Besides, if they did implement a feature like this, might as well make a setting that enables all Pokemon to be shiny 100% of the time.
If you don't have the patience for IV breeding/resetting/EV training and still want to participate in competitive battling anyway... that's what battling simulators are for. :I

MewtwoStrikesBack is actually going to read this or not>

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a-flyleaf In reply to a-flyleaf [2012-04-03 18:20:24 +0000 UTC]

* pfffft, meant to write ~MewtwoStruckBack . Fail on my part.

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Outsidethesphere In reply to a-flyleaf [2012-04-14 12:50:15 +0000 UTC]

Poor MewtwoStrikesBack

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dylaniel [2012-04-03 09:52:31 +0000 UTC]

That's all cool as long as you're only competitively fighting other Pokesav users. It may be unfair and ridiculous, not just due to all the randomness factors, but that anyone would be expected to know all these intricate details of how stats work simply by playing the game without the aid of mountains of guides and wiki articles, but Pokemon is still the game that was given to us as is. And by using Pokesav you are bypassing the game itself and playing a different game.

Some people view the process of training as the meat of the game, some see it as a means to an end.

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REVULSIVE [2012-04-03 05:28:24 +0000 UTC]

I don't have strong feelings one way or the other on this. It might work better to just have one "legitimate" tournament and one that advocates Pokesav. Either way, I can see how the randomness of it all can be frustrating and I sure as shit wouldn't want to deal with it.

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magnifulouschicken [2012-04-02 19:55:55 +0000 UTC]

This is why I don't really do competitive battling...just casual link battling with my friends (the old-fashioned way FTW!). The most I'll do is breed for good natures and abilities (that's annoying enough XD) then EV train. I actually like the process...but when you add IVs into it it's just too much xD

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Squirrel-Pelusa [2012-04-02 15:10:25 +0000 UTC]

XD!!!
When I first became to train my pkmns and see the nature I was like LoL I love Jolly pkmns, naughty pkmns, sassy, etc. and then I learned that the f*cking nature and other damn things that came randomly when U catch them define how the f*cking pkmn will fight or how it will be strong in some things I said FFFFFFFFFFF...!!!

And is worst when you like all the natures that doesnΒ΄t help to much your pkmn XD...
I have a jolly Darkrai n.nU, and a bashful Typhlosion o.oU...

I preffer to ignore that stat things and only train XD...

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hIcKoRyInSaNiTy [2012-04-02 10:57:01 +0000 UTC]

As long as the pokes are legal, the game is still the game. Gamefreak really uh, shot the cake on that one.

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Johnny-Snow [2012-04-02 07:24:00 +0000 UTC]

the randomness is half the fun. if you don't fight for your team, you might as well challenge your opponent to a game of checkers.

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Zeek223 [2012-04-02 06:19:10 +0000 UTC]

To be honest...I don't see the big deal in pokesaving or not pokesaving. If you don't want to spend long on a handheld game just to play somewhat competetively and have fun, the fine go ahead. If you do and want to get more of an experience, no matter how long it takes, then good for you too. Seriously what is there to fight about if the stats/ivs/evs are fine and not broken? It's a fun game, why not just leave it at that?

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eastercat [2012-04-02 02:21:23 +0000 UTC]

Pokesav - good for tourneys. As long as the pokemon have valid stats that are possible, it's fine. Can't go giving a raticate 999 attack otherwise you're just a douche. Battles are part strategy afterall and you can't just get that from a program. If you are using pokesav for casual gaming.....wtf...you're taking the fun out of the game.

Training like normal - good for fun and to just play the game like normal. This is for the casual style of gaming.

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BlueHippySpaceKitty [2012-04-02 02:11:51 +0000 UTC]

Yeah this is true, I'm currently finishing up on my HeartGold playtrough and I did soft resets to get a Jolly Shiny Gyarados, a Modest Lapras and I got the three legendary beasts shiny in an event and haven't touched them, along with a Mew, a Gastly with modest nature and 31 IV in Special Attack. All of both the Battle Frontier and competitive battling, getting natures can take some minutes but it's not hard, IV's you should bother with unless say you are using a physical attacker and its Attack IV is really really low, EV training is just a pain.

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Xyliaz [2012-04-02 02:00:33 +0000 UTC]

So this guy is complaining because he doesn't want to play the game the way it was intended? xD Fail.

Lovely artwork though. I love the Victreebell and the Raticate. x3

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Blazestar31 [2012-04-01 23:32:49 +0000 UTC]

Awww yuss..

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Pokefan1995 [2012-04-01 21:15:06 +0000 UTC]

I love that Victreebel! lmao

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