Comments: 29
HollyToth [2018-06-16 11:57:41 +0000 UTC]
Amazing.
👍: 0 ⏩: 1
HSACMN2 [2016-05-25 16:55:35 +0000 UTC]
thank u
👍: 0 ⏩: 0
Elly-Klamsky [2015-07-21 19:28:29 +0000 UTC]
woow this nostalgia , i burn creepy snake in this place.
👍: 0 ⏩: 1
totokenji [2014-09-30 02:36:39 +0000 UTC]
Bring back memories when playing RE5. Awesome job!
👍: 0 ⏩: 1
Whetsit-Tuya [2013-05-23 22:00:42 +0000 UTC]
Thank you
👍: 0 ⏩: 1
MindForcet [2013-05-22 21:48:16 +0000 UTC]
thanks!
👍: 0 ⏩: 1
romero1718 [2013-05-22 19:18:36 +0000 UTC]
Awesome! Thanks a bunch.
👍: 0 ⏩: 1
UmbrellaSpecter [2013-05-22 17:41:54 +0000 UTC]
*Sniffs* Why does it smell like barbecued ouroboros in here?
👍: 0 ⏩: 1
Oo-FiL-oO [2013-05-22 16:40:46 +0000 UTC]
noesis and blender or max?
👍: 0 ⏩: 1
Oo-FiL-oO In reply to JhonyHebert [2013-05-22 16:45:42 +0000 UTC]
ok.. you know i ported a lot of re5 sceneries... but i had a fucking problem exporting and importing in obj.. so all my sceneries were exported in psk format... while, if you export from Noesis in obj format, Blender understand perfectly all... anyway i was just corius what did you used... GreaT WORK FRIEND!
👍: 0 ⏩: 1
JhonyHebert In reply to Oo-FiL-oO [2013-05-22 16:58:21 +0000 UTC]
Thank you ...
First I used the Arctool to export the file, then with Noesis I converted to PSK and import the 3D MAX, after , I extracted with XNA CONVERTER
👍: 0 ⏩: 1
JhonyHebert In reply to Oo-FiL-oO [2013-05-22 17:20:20 +0000 UTC]
No, I do not know export like that
👍: 0 ⏩: 1
MayaRokuaya [2013-05-22 16:38:50 +0000 UTC]
Good job!
👍: 0 ⏩: 1