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johnnydwicked — Suki Texture Final by-nc-nd

Published: 2012-02-21 04:04:01 +0000 UTC; Views: 4020; Favourites: 17; Downloads: 102
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Description Suki Texture Final

This commission art trade for .

This is *VincentXyooj original character, Suki.
Model, rig, shade, and render in Blender 2.62.

Textures were drawn and painted in Mypaint and further post FX were done in Gimp.

Polycount: 1040 faces
Texture: 512 x 512 diffuse

Reference: [link]

Wireframe version: [link]

Texture Layout version: [link]
Related content
Comments: 33

paso1243 [2024-03-31 21:41:44 +0000 UTC]

👍: 0 ⏩: 0

RedWolf246 [2019-10-21 19:43:45 +0000 UTC]

RW:why does she kinda reminds me of the female Geflings from The Dark Crystal,and The Dark Crystal Age of Resistance?😕

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johnnydwicked In reply to RedWolf246 [2019-10-30 23:01:15 +0000 UTC]

¯\_(ツ)_/¯

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RedWolf246 In reply to johnnydwicked [2019-11-21 19:22:54 +0000 UTC]

RW:maybe its the face

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chengbo [2012-03-22 09:41:04 +0000 UTC]

I think it was made for a game , right ?

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johnnydwicked In reply to chengbo [2012-03-22 21:41:51 +0000 UTC]

yup.

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VincentXyooj [2012-02-22 01:19:10 +0000 UTC]

you should pose her looking into water or something like with a butterfly

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johnnydwicked In reply to VincentXyooj [2012-02-22 02:58:53 +0000 UTC]

perhaps! XD

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VincentXyooj In reply to johnnydwicked [2012-02-22 03:41:08 +0000 UTC]

👍: 0 ⏩: 0

VincentXyooj [2012-02-22 01:17:16 +0000 UTC]

wow lol i really need to update her look her refs lol that was made so long ago

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johnnydwicked In reply to VincentXyooj [2012-02-22 02:58:47 +0000 UTC]

lol

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VincentXyooj In reply to johnnydwicked [2012-02-22 03:43:03 +0000 UTC]

lolz

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VincentXyooj [2012-02-21 05:26:17 +0000 UTC]

yay she is done this is beast heh heh love how she turned out

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johnnydwicked In reply to VincentXyooj [2012-02-21 17:19:12 +0000 UTC]

ahaha, glad you liked it.

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VincentXyooj In reply to johnnydwicked [2012-02-21 21:05:45 +0000 UTC]

👍: 0 ⏩: 0

alfiq [2012-02-21 05:22:46 +0000 UTC]

You must correct the mesh , is a disorder lol.

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johnnydwicked In reply to alfiq [2012-02-21 05:30:55 +0000 UTC]

which part exactly?

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alfiq In reply to johnnydwicked [2012-02-21 05:34:35 +0000 UTC]

well, boobs, neck and you must read more abot topology.

👍: 0 ⏩: 2

johnnydwicked In reply to alfiq [2012-02-21 17:18:14 +0000 UTC]

This was based on the reference. So I went accordingly to the artist's concept.

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alfiq In reply to johnnydwicked [2012-02-22 02:42:22 +0000 UTC]

i know, but there is very much ways to get loops in order.

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johnnydwicked In reply to alfiq [2012-02-22 02:58:31 +0000 UTC]

you can get loops in order? o.O?

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alfiq In reply to johnnydwicked [2012-02-22 05:36:22 +0000 UTC]

u surprises me, [link]

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johnnydwicked In reply to alfiq [2012-02-22 18:49:49 +0000 UTC]

have you seen my wireframe? They are well edge looped.

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alfiq In reply to johnnydwicked [2012-02-24 22:21:12 +0000 UTC]

yes i did, but i have seen the reference too, im sorry, reference is soo poor.

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johnnydwicked In reply to alfiq [2012-02-25 00:10:34 +0000 UTC]

ok

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XenoAisam In reply to alfiq [2012-02-21 11:04:36 +0000 UTC]

he do that on purpose... its cartoon-ish

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Endlessillusionx In reply to XenoAisam [2012-02-22 01:20:53 +0000 UTC]

Explane what cartoon-ish means in a full sentence please.

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XenoAisam In reply to Endlessillusionx [2012-02-22 06:01:26 +0000 UTC]

owh you!!

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johnnydwicked In reply to XenoAisam [2012-02-21 17:20:44 +0000 UTC]

^ see, hentaisam understands it.

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Liquid-Grievous [2012-02-21 04:59:22 +0000 UTC]

nice

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johnnydwicked In reply to Liquid-Grievous [2012-02-21 05:01:28 +0000 UTC]

thanks! XD

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Endlessillusionx [2012-02-21 04:08:32 +0000 UTC]

Looks good

👍: 0 ⏩: 1

johnnydwicked In reply to Endlessillusionx [2012-02-21 04:14:55 +0000 UTC]

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