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justinwongart — quadpatch

Published: 2007-02-15 11:08:11 +0000 UTC; Views: 4014; Favourites: 52; Downloads: 114
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Description Just messing with some perspective stuff. Haven't done this angle in a while, so trying to figure stuff out in a different way. Needs some perspective fixes..live and learn.
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Comments: 16

tare-musume [2007-02-28 21:55:40 +0000 UTC]

yeah, the upper half of the dude looks really awesome, but the legs sorta confuse me. ... Heck, trying perspective itself confuses me. Keep up the good work, as i see u are :>

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sutefeni [2007-02-23 13:55:39 +0000 UTC]

aahhh holy crap, this pose is a monster! many have encountered but few have survived.

His right leg looks like it's...broken? Though it's probably his special pantsu. maybe you can find some way to fake it?

Damn awesome job though. :]

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culchy [2007-02-18 02:08:01 +0000 UTC]

Awesome job!

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ionwhat [2007-02-17 19:12:03 +0000 UTC]

yep you tech is getting craaazy! almost reminds me of marko with the hatchyness bg and the cushiony right shoulder.

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justinwongart In reply to ionwhat [2007-02-19 00:44:24 +0000 UTC]

Yea, that shoulder is straight up marko inspired. He definitely inspires the crapola outta me.

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your-fathers-belt [2007-02-17 07:39:10 +0000 UTC]

sweet design man, you are the only one who is gonna master this perspective of this pose, i know it! way to go for broke!

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yjianlong [2007-02-16 01:42:08 +0000 UTC]

I know how u feel, perspective like this is a headache. Here two cents worth of advice(hopefully it helps): Is the figure posed in a slouched way? Even then, the chest should appear more much than the stomach. Then the waist/hips should be much smaller( Picture Benimaru in a similar pose, slouching) The right arm should be moved back so that it looks placed on the waist. Watch the left hand, it should tilted upwards. I think its better if the sword sticks ramrod straight from the ground, instead of this tilted angle. The legs have to be lenghtened(I know, shortage of paper space haha) epescially the lower parts. Hope this helps.

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justinwongart In reply to yjianlong [2007-02-16 06:44:20 +0000 UTC]

Thanks for the insight, I will defantley keep this in mind on the next attempt. Thanks again.

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yjianlong In reply to justinwongart [2007-02-16 15:17:31 +0000 UTC]

Its ok. Actually i was kinda worried, that I may have rambled on too much, and that i was too harsh. I felt bad.

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justinwongart In reply to yjianlong [2007-02-16 16:39:47 +0000 UTC]

Oh no, I appreciate the time and thought you took to try to help me out. Thanks

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yjianlong In reply to justinwongart [2007-02-17 04:54:29 +0000 UTC]

Haha cool man

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Head84 [2007-02-15 18:42:39 +0000 UTC]

Good job man! the perspective in the upper body is ok for me, his right arm have an uncofortable pose, the problem in this pic is the perspective of the legs.
Great worl btw

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tiamat9 [2007-02-15 16:27:51 +0000 UTC]

Nice character work. I really like the details and depth. Great looking armor. Well designed.

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fox-unit [2007-02-15 15:10:42 +0000 UTC]

The scene and the angle are perfect, nice job!

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rytango [2007-02-15 11:33:10 +0000 UTC]

very cool armor and eyepatch asthetics. i think perspectivly the torso is popping. its probly the lines streaming down-too parallel maybe.

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happip [2007-02-15 11:10:06 +0000 UTC]

feet seem a bit short for me (I know it you used some perspective that'd make them short but I dunno o.o), but nice pic!

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