Comments: 63
Klonoa13 In reply to ??? [2010-03-07 01:15:31 +0000 UTC]
Yeah I Did that on purpose! XD it just look boring with the eyes just black only from the base I use,so I did that since your eye color is blue. X3 [But Correct me if I got your eye color wrong.]
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Zuo-Ci In reply to Klonoa13 [2010-03-07 01:32:55 +0000 UTC]
Yeah the eyes are blue but a less bright one. The right blue can be seen on my ID^^
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Klonoa13 In reply to Zuo-Ci [2010-03-07 01:43:50 +0000 UTC]
Okay it has been changed! X3 I try using the darker blue color that Paint.Net Had.
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Zuo-Ci In reply to Klonoa13 [2010-03-07 01:46:52 +0000 UTC]
Perfect color (even through I hadn't picked it from there x3)
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Klonoa13 In reply to Zuo-Ci [2010-03-07 01:50:28 +0000 UTC]
Well it was the best thing that I Could use X3,since Paint.Net's Blue color didn't had much,and plus I Couldn't use MS Paint,Or Gimp [the Paint Programs that I have including Paint.Net] Because the colors were messing up for the picture.
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Zuo-Ci In reply to Klonoa13 [2010-03-07 01:56:23 +0000 UTC]
Well Gimp is simply too strong to do simple stuff.
But it is really great to convert pictures to gif. It doesn't mess them up like my other programms.
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Klonoa13 In reply to Zuo-Ci [2010-03-07 02:03:56 +0000 UTC]
Really? I didn't know that about Gimp,Hey btw Zuo-Ci,There's something I been wanting to ask you,Would you like to work on my Game Project that I been working on for quite a while? [Well I started over again after some problems that's long to explain] It's Hamtaro in a Sonic Game,I'll explain more about it later,But Would you like to work on it as the Sprites Worker? You Don't Have To join in,But I'm just asking if you want to,if you got the time that is. ^^
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Zuo-Ci In reply to Klonoa13 [2010-03-07 02:15:05 +0000 UTC]
Completly made with Hamtaro Characters or just the main hams as playable characters in there?
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Klonoa13 In reply to Zuo-Ci [2010-03-07 02:25:02 +0000 UTC]
Well Right now,Sonic and Hamtaro will be playable,But me and Have Decided to make the others unlockable,so Yes The Ham-Hams [and probably the others] will be playable also,I'll let you know when we decide how many we're gonna put playable in the game,I'm talking to him on aim right now.
Btw,Your in charge with just the Ham-Hams Sprites,Don't Worry about the Sonic Sprites,We got that covered.
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Zuo-Ci In reply to Klonoa13 [2010-03-07 20:30:09 +0000 UTC]
Will there be a set of levels for each character or only one for all?
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Klonoa13 In reply to Zuo-Ci [2010-03-07 20:54:09 +0000 UTC]
We haven't thought of everything yet,but No, Every Ham-Hams [the ones that will be playable]and Sonic,They All go to the Same Levels,But if Beasty gets an idea about this,I'll let you know.
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Zuo-Ci In reply to Klonoa13 [2010-03-07 21:00:40 +0000 UTC]
So every Character is only a "copy" of Sonic.
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Klonoa13 In reply to Zuo-Ci [2010-03-07 21:05:12 +0000 UTC]
No,No,All the Characters Will play at the Same Levels,But They Will Have Different Abiltys [Spell check please >.<] For Hamtaro,He's Basiclly just having the same moves as Sonic,But his speed is a little bit lower than Sonic but he is Still Fast and he'll probably have at least some moves of his own,And me and beasty haven't come up for the others yet so I'll get to you on that later.
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Zuo-Ci In reply to Klonoa13 [2010-03-07 21:06:03 +0000 UTC]
ok.
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Klonoa13 In reply to Zuo-Ci [2010-03-07 21:16:25 +0000 UTC]
Well For Right now,just go ahead and work on Hamtaro's Sprites if you like to do so right now,I still need to come up with ideas for the others as I have not decided yet.
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Zuo-Ci In reply to Klonoa13 [2010-03-07 21:23:23 +0000 UTC]
Well... I can't do anything right now... I don't know the size of the sonic stuff that you use (And the characters should fit)
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Zuo-Ci In reply to Klonoa13 [2010-03-07 21:31:29 +0000 UTC]
Will this game be 100% custom or will it contain rips?
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Klonoa13 In reply to Zuo-Ci [2010-03-07 21:36:29 +0000 UTC]
Well,For Sonic,We're Using His Sonic Advance Sprites,For Hamtaro,While We're Using his DS Sprites,Some Animations part will be custom made,like for example,Hamtaro's Spinjump,Spindash,and other moves animations,And Beasty is on right now so I'll ask him some of the stuff that you mention.
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Zuo-Ci In reply to Klonoa13 [2010-03-07 21:56:56 +0000 UTC]
Well... all the Main Ham Hams have walking animations right now.
The question is, what other animations do we need except these.
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Klonoa13 In reply to Zuo-Ci [2010-03-07 22:09:40 +0000 UTC]
Okay Well First of all,for the size of the ham-hams sprites,Make them the Same Size as the Sonic Advance [1,2,and 3] Sprites,and for the animations,right now,the Sprinting Animation,Jumping [Spinjump],Running Animation [For the Ham-Ham's Running Animation,They'll be Simlar to Sonic's Running animation from Sonic Advance 2/3],and that's it for right now as we still need to come up with the special abilites for the other Ham-hams.
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Zuo-Ci In reply to Klonoa13 [2010-03-07 22:28:19 +0000 UTC]
This will be interesting.
The Sonic advance 3 Sprites are... smaller than my normal Ham Ham sprites.
The best Idea would be basing them off the Sprites of Hamtaro Rainbow Rescue. (The size difference would be more tolerable than the difference between my regulary ones and the Sonic Advance 3 ones)
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Klonoa13 In reply to Zuo-Ci [2010-03-07 22:36:05 +0000 UTC]
Hmmm...Well I Did Wanted to Use the Hamtaro DS Sprites.....But Yeah We could use the Hamtaro Rainbow Rescue Sprites,They're Good too ^^,But if we can,Why Don't We try making both the Sprites a little bit bigger? it's just a suggestion if it could work.
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Zuo-Ci In reply to Klonoa13 [2010-03-07 22:50:39 +0000 UTC]
The problem is the complete perspective:
Hamtaro RBR: 30x27
Sonic A3: 33x23
Hamtaro (my style): 51x43
Sonic (Resized to fit to my style of sprites): 53x37
Sonic Sprites are skinny compared to Hamtaro Sprites.
My normal Style would look chubby with an resized Sonic one and the quallity of Sonic and his stuff would be ruined.
So taking the RBR Sprites is simply a necessary evil. But we'll see later.
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Klonoa13 In reply to Zuo-Ci [2010-03-08 02:26:22 +0000 UTC]
Sorry for the long reply,but anyway,Oh I see,What about those Nazo Nazo Q Sprites? Do they have the same problem?
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Zuo-Ci In reply to Klonoa13 [2010-03-08 05:32:45 +0000 UTC]
My Emulator has huge problems with the game itself... but there should be the same problem due to the familliar Character size like Hamtaro Hi! and my sprites
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Klonoa13 In reply to Zuo-Ci [2010-03-08 21:30:49 +0000 UTC]
Oh I See,Yeah I can tell >.< [I rarely see those sprites at any Hamtaro Sites,there are some that has it I think,but not all of it o.o]Well....wait are the Sonic Advance Sprites that short? o.o Hmm....then maybe....Maybe we should Use the Rainbow Rescue sprites,or maybe I could just use some different Sonic Sprites,Oh btw,What if we use the Ham-Ham Games Sprites or the Ham-Ham Heartbreak Sprites? Will they have the same problem?
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Zuo-Ci In reply to Klonoa13 [2010-03-08 21:48:59 +0000 UTC]
Yes. They are bigger than the Rainbow Rescue ones. and even bigger proportioned.
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Klonoa13 In reply to Zuo-Ci [2010-03-08 21:58:01 +0000 UTC]
Man this is a pain....I should have check the Sonic Advance Sprites first....They seem big in the games o.o [Yes I own All Three Games from the Advance Series,Although I lost the First one DX] and in some fan flashes,Well They Seem So,Anyway,Well I ask because there are some characters that might appear in the game and I know some don't appear in Rainbow Rescue [Like Lapis,Lazuli,and some others],So Our Only choice is the Rainbow Rescue Sprites that I azume? or just find a different Sonic Sprites?
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Zuo-Ci In reply to Klonoa13 [2010-03-08 22:04:48 +0000 UTC]
Both is possible.
As well as I'm able to add new Hams.
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Klonoa13 In reply to Zuo-Ci [2010-03-08 22:17:55 +0000 UTC]
Alright,Well I Guess if you think that the Rainbow Rescue sprites is neccessery,then go ahead ^^,But I'll see if I can find any other Sonic Sprites.
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Zuo-Ci In reply to Klonoa13 [2010-03-08 22:42:54 +0000 UTC]
I wouldn't call it neccessary... but there is no alternative to them that would fit to the Sonic sprites (for now)
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Zuo-Ci In reply to Klonoa13 [2010-03-09 12:20:41 +0000 UTC]
Do you know someone who has a demo or anything else from that Sonic RPG game for DS?
These ones Sprites could be big enough.
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Klonoa13 In reply to Zuo-Ci [2010-03-09 22:08:28 +0000 UTC]
You Mean Sonic Chronicles: The Dark Brotherhood? Well I Have the game but if your talking about by emulator,then I don't Think any of my friends has the rom,But Wait,The Game Has them in 3D Polygon Models,not Sprites. o.o
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Zuo-Ci In reply to Klonoa13 [2010-03-09 22:11:20 +0000 UTC]
Oh my bad... I remembered an old trailer of it where they used sprites.
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Klonoa13 In reply to Zuo-Ci [2010-03-09 22:12:58 +0000 UTC]
Really? O.o I don't remember that,hmmm...I'll check it out..anyway,but yeah,So You think some of the sprites from that site that I show you could help?
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Zuo-Ci In reply to Klonoa13 [2010-03-09 22:18:05 +0000 UTC]
Not really. The same problem as before... and worse.
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Klonoa13 In reply to Zuo-Ci [2010-03-09 22:20:45 +0000 UTC]
Rats....I thought those had those Custom Sonic Sprites that I seen before...well looks like we have no choice but to use the Rainbow Rescue Sprites.
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Zuo-Ci In reply to Klonoa13 [2010-03-09 22:24:10 +0000 UTC]
Well we could try to increase the quallity of the RBR Spries. o.o
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Klonoa13 In reply to Zuo-Ci [2010-03-09 22:29:08 +0000 UTC]
Hmmmm....Hey Yeah That Could Work o.o I haven't thought of that.
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Zuo-Ci In reply to Klonoa13 [2010-03-09 22:37:09 +0000 UTC]
I will give it a better Color # scheme first.
Should I try to turn them more slim (like my ones)?
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Klonoa13 In reply to Zuo-Ci [2010-03-09 22:39:06 +0000 UTC]
Okay Sure Thing! ^^ We Should have thought of this before! XD
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Klonoa13 In reply to Zuo-Ci [2010-03-08 22:44:06 +0000 UTC]
Oh Okay,Well Then Go Ahead and Use the Rainbow Rescue Sprite. ^^ Seems like we got no choice. =/ Oh and I forgot to mention,if you need anymore questions,just ask me and/or
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Klonoa13 In reply to Zuo-Ci [2010-03-07 01:36:42 +0000 UTC]
Oh Okay! I'll Change that! X3
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Battle154 [2010-03-06 19:56:27 +0000 UTC]
Awesome work. ^_^
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Klonoa13 In reply to Battle154 [2010-03-06 20:09:36 +0000 UTC]
Awww..*Blush* X3
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