Description
IMPORTANT!: This image (and the info presented) is outdated and is in the process of being redone. Expect an update for this very soon. The link to the new image will be provided in the description once uploaded. --
DO NOT USE MAXLORMEW FOR YOUR ROLEPLAYS. DO NOT USE THIS FAKEMON AT ALL. THIS INCLUDES THE NAMES AND BIO. I'm sorry, but unless it's fan art, the following Fakemon are not up for use; Eowenah, Shadogaire, Yinyanro, Maxlormew, Macromew, Mewtrice, Kittwo, (my version of) Mewthree, Glitch01, MissingNO, and Eowenah's kids Cerupus, Rubynine, Lunicane, and Vionight. This includes for roleplays, stories, character bios, fakedexes, etc. They're my main characters, so I just don't want to see them used in ways I didn't intend them. Please let me know if you see anyone using them without my permission. Thank you
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Back story of all Fate Quartet members here -> Moving the Fate Quartet back stories here
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well, v3 if you count the old line art. I swear Maxlormew's design has changed more than a teenager changes cloths. anyways now Maxlormew is a member of the Fate Quartet, and will be getting another, smaller form. for those who are unfamiliar with him, he is the final true evolve of Mewtwo, the only legendary ever to have evolved. soooo, technically speaking there isn't a Mewtwo anymore. I mean, he's still Mewtwo (and can change into any of his previous forms/evolves/mega evolves if you make him hold the right items) but physically he's changed into something else.
now that Maxy is a member of the fate quartet, I wanted his new design/Overload form to be more reminiscent of the other members. this includes the glowy-glowy bits the other members have, the jewels, the eye style (and glowing half circle under the eye), the segmented body armor, etc. likewise, I got rid of the whole poke-fusion look, so now he only has a few parts that resemble some of the legendaries he infused himself with. (for example, the Reshiram hands on the wings, the Dialga/Palkia parts on the wings, the Reshiram tufts on the head, etc.) aside from the obvious quartet related stuff, I also incorporated stuff from various things like his old armor from the movie, DNA, and some species of aliens (particularly Xenomorphs). the purple claws/upper arm design are actually [roughly] based off a transformer toy my step brother had left out (I don't know much about the new transformers series so I have no idea which one). I did try to make it obvious though that it is related to Mewtwo, although I'm not sure where he stands as far as "Mewthrees" go. he will be getting a lesser from like the rest of the quartet members, and will probably look more like his previous evolution's design.
now comes the in game stuff. Maxlormew is kinda special when it comes to mechanics, especially considering he is not one, not two, but THREE types.
Maxlormew would be the only triple typed Pokemon ever. this makes him one of the more difficult Pokemon to fight with. naturally he is psychic-dark-normal type, giving him one x4 weakness (bug), two regular weaknesses (fairy and fighting), and three immunities (dark, ghost, and light). However, he would only have one resistance (x0.25), the glitch type. to make matters either a lot worse or a lot better, Maxlormew also has the ability multitype, which changes his normal typing (in these games it only effects the holder's normal type, not overall types like in previous games if you were to hack) into whatever type his held plate is. the best plates to give him would be either the pixie plate (giving him only three regular weaknesses (poison, steel, bug), but would also give him three resistances (crystal, dark, fighting) and three immunities (psychic, light, dragon)) or the iron plate (which gives him five weaknesses (bug, fire, ground, fighting, cosmic), but also three immunities (psychic, light, poison) and ten resistances (dragon, fairy, flying, grass, ice, normal, rock, steel, shadow(0.5x), crystal(0.25x)). the worst plates would be any that are weak to bug types. him being a triple type, this would make for a very bad situation, given psychic/dark already has a 4x weakness to it. for him, max weakness would be x8 (not x6), and max resistance (aside from immune) is x0.125, so be very, VERY careful with what type you make him. now, if he holds either a dread plate or a mind plate, he doesn't become psychic/dark/psychic or psychic/dark/dark. instead, he either drops the normal typing (becoming dual psychic/dark)(mind plate) or switches his primary/secondary type (becoming dual dark/psychic)(dread plate).
another thing Maxlormew can do is change into his previous forms if he holds the right items. this would be purely aesthetic, but a feature/Easter egg nonetheless. the effect wears off if his HP falls below 1/2 half and he changes to his Overload form (as with all the quartet members). these items are:
time crystal*: changes to Mewtwo
time flower**: changes to Macromew
mewtwonite X: changes to mega Mewtwo X
mewtwonite Y: changes to mega Mewtwo Y
mewtwonite Z: changes to mega Mewtwo Z
*reverts a Pokemon back to its first evolve as long as it is held. only works for stage two (third evolve) Pokemon
**reverts a Pokemon back to its previous stage as long as it is held. used to make a time crystal
Maxlormew, unlike the other members, does not require any of the other members to be caught in order to be unlockable. also, unlike the other members, does not appear to the main protagonist as a human at all (lacks a human form). he can be battled at any time, as long as you've unlocked access to the area. like Yinyanro, the battle is normal, and he can be captured normally. he gives his side of the story when you talk to him for the first time. he will be lv 75 when you meet him. now, something to note is that Mewtwo and Macromew are not encounterable in the game. to get Mewtwo you must transfer, and to get Macromew you must evolve a transferred Mewtwo. then you can decide if you want to evolve him from there. the serums to evolve them are available from Mewtwo's lab (he will have a lab in the game) and more can be synthesized if certain conditions are met. so yeah, he's special and not special at the same time.
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NOTE: All members of the fate quartet count as TWO members, not one! They can only be placed in the first, third, and fifth slots respectively.
name: Maxlormew (macks-LOHR-myoo)
name origins: Max[imum]+lor[d]+mew
form: overload
nat number: 1366
regional #: (naraht) 145
gender ratio: male 0%, female 0%
type: psychic/dark/normal
ability: multitype
ab. effect: changes Pokemon's normal type to match held plate
off field ab. effect: none
dream world ability: same
class: ultra genetic Pokemon
height: 19' 09"
length: 69' 01"
wingspan: 47' 03"
weight: 807.3 lbs
capture rate: 3
base egg steps: 30,720
effort value earned: +3 att/sp att
wild hold item: berserk gene (100%)
base EXP: 1,250,000 slow
base happiness: 0
color category: purple
safari zone flee rate: none
safari zone hack flee rate: none (game will freeze)
breeding group: does not breed
gives live birth?: does not apply
base stat total: 1350*
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evolution chain:
Mewtwo ->use DNA injection-> Macromew ->use advanced serum**-> Maxlormew (only legendary ever to evolve)
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*capped at 985 in certain competitions. banned from link battles.
**Eowenah and Yinyanro must be on team. fails if there isn't a free spot for him, as once he evolves counts as two Pokemon
stats - bst - min - max
..hp - 204 - 518 - 612
..at - 255 - 463 - 669
..de - 200 - 364 - 548
..sa - 255 - 463 - 669
..sd - 205 - 373 - 559
..sp - 231 - 420 - 617
..to - 1350
trivia/useless info
-shortest/lightest of quartet (while Eowenah's height is 17' 09", she's actually much taller when she stands upright)
-most limbs (eight)
-most tails (three)
-most types not only of quartet, but all pokemon (three, however can be two if holds mind or dread plate)
-smallest mouth
-shortest neck
-longest skull (in proportion to body)
-highest attack/special attack of quartet (when Shadogaire's ability is not activated)
-second oldest member (~52 at time of game)
-second fewest individual "blades" of signature weapon (six)
-most forms/evolutions overall, but fewest forms in final stage when compared to the other members (Mewtwo (basic stage)(4) Macromew (second stage)(1) Maxlormew (current stage)(2))
-only member lacking black throat pouch/marking
-only member to have evolved from something (and the only legendary ever)
-fewest fingers on hands (not counting wing hands)
-lacks cloak (Shadogaire's is a cloud, Eowenah's is a fog/mist, Yinyanro's is hair)
-only member without a human form
-only member without a compound type (light, shadow, glitch)
-only member who isn't a version mascot
-only member with unmarked stomach area
-only member with black (not contrast colored) stomach area
-only member who's signature weapon and arm gems are on separate limbs
-only member who's "weapon" isn't a cutting tool (his is more club like)
-only member who's lv 100 experience is 1,250,000 slow instead of 1,640,000 fluctuating
-only member without a unique, complex ability (multitype is shared with Arceus, and simply changes the user's normal type to type of held plate)
-only member who's knee markings do not match the shape of their corresponding gems
-only one in quartet that's "glow" color does not correspond to one of the original starter types (grass/fire/water)
-hidden power type always ghost (corresponds to the corruption/crimson in terraria)
-despite bst, is actually the weakest of the quartet(maxlormew puts in everything he has, Eowenah struggles to hold back, Yinyanro's power still grows, and Shadogaire isn't even trying)
-corresponds to/one with Maneleo from the constellation trio, represents the past and how it shapes us
-only second generation legendary in quartet
previous evolve -> legendguard.deviantart.com/art…
normal form -> coming soon
old -> legendguard.deviantart.com/art…
older (la) -> legendguard.deviantart.com/art…