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legendguard — Maxlormew Overload Form v2 [Being remade]

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Published: 2014-11-23 19:37:19 +0000 UTC; Views: 19452; Favourites: 327; Downloads: 0
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Description IMPORTANT!: This image (and the info presented) is outdated and is in the process of being redone. Expect an update for this very soon. The link to the new image will be provided in the description once uploaded.

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 DO NOT USE MAXLORMEW FOR YOUR ROLEPLAYS. DO NOT USE THIS FAKEMON AT ALL. THIS INCLUDES THE NAMES AND BIO. I'm sorry, but unless it's fan art, the following Fakemon are not up for use; Eowenah, Shadogaire, Yinyanro, Maxlormew, Macromew, Mewtrice, Kittwo, (my version of) Mewthree, Glitch01, MissingNO, and Eowenah's kids Cerupus, Rubynine, Lunicane, and Vionight. This includes for roleplays, stories, character bios, fakedexes, etc. They're my main characters, so I just don't want to see them used in ways I didn't intend them. Please let me know if you see anyone using them without my permission. Thank you

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Back story of all Fate Quartet members here -> Moving the Fate Quartet back stories here
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well, v3 if you count the old line art. I swear Maxlormew's design has changed more than a teenager changes cloths. anyways now Maxlormew is a member of the Fate Quartet, and will be getting another, smaller form. for those who are unfamiliar with him, he is the final true evolve of Mewtwo, the only legendary ever to have evolved. soooo, technically speaking there isn't a Mewtwo anymore. I mean, he's still Mewtwo (and can change into any of his previous forms/evolves/mega evolves if you make him hold the right items) but physically he's changed into something else.

now that Maxy is a member of the fate quartet, I wanted his new design/Overload form to be more reminiscent of the other members. this includes the glowy-glowy bits the other members have, the jewels, the eye style (and glowing half circle under the eye), the segmented body armor, etc. likewise, I got rid of the whole poke-fusion look, so now he only has a few parts that resemble some of the legendaries he infused himself with. (for example, the Reshiram hands on the wings, the Dialga/Palkia parts on the wings, the Reshiram tufts on the head, etc.) aside from the obvious quartet related stuff, I also incorporated stuff from various things like his old armor from the movie, DNA, and some species of aliens (particularly Xenomorphs). the purple claws/upper arm design are actually [roughly] based off a transformer toy my step brother had left out (I don't know much about the new transformers series so I have no idea which one). I did try to make it obvious though that it is related to Mewtwo, although I'm not sure where he stands as far as "Mewthrees" go. he will be getting a lesser from like the rest of the quartet members, and will probably look more like his previous evolution's design.

now comes the in game stuff. Maxlormew is kinda special when it comes to mechanics, especially considering he is not one, not two, but THREE types.

Maxlormew would be the only triple typed Pokemon ever. this makes him one of the more difficult Pokemon to fight with. naturally he is psychic-dark-normal type, giving him one x4 weakness (bug), two regular weaknesses (fairy and fighting), and three immunities (dark, ghost, and light). However, he would only have one resistance (x0.25), the glitch type. to make matters either a lot worse or a lot better, Maxlormew also has the ability multitype, which changes his normal typing (in these games it only effects the holder's normal type, not overall types like in previous games if you were to hack) into whatever type his held plate is. the best plates to give him would be either the pixie plate (giving him only three regular weaknesses (poison, steel, bug), but would also give him three resistances (crystal, dark, fighting) and three immunities (psychic, light, dragon)) or the iron plate (which gives him five weaknesses (bug, fire, ground, fighting, cosmic), but also three immunities (psychic, light, poison) and ten resistances (dragon, fairy, flying, grass, ice, normal, rock, steel, shadow(0.5x), crystal(0.25x)). the worst plates would be any that are weak to bug types. him being a triple type, this would make for a very bad situation, given psychic/dark already has a 4x weakness to it. for him, max weakness would be x8 (not x6), and max resistance (aside from immune) is x0.125, so be very, VERY careful with what type you make him. now, if he holds either a dread plate or a mind plate, he doesn't become psychic/dark/psychic or psychic/dark/dark. instead, he either drops the normal typing (becoming dual psychic/dark)(mind plate) or switches his primary/secondary type (becoming dual dark/psychic)(dread plate).

another thing Maxlormew can do is change into his previous forms if he holds the right items. this would be purely aesthetic, but a feature/Easter egg nonetheless. the effect wears off if his HP falls below 1/2 half and he changes to his Overload form (as with all the quartet members). these items are:
time crystal*: changes to Mewtwo
time flower**: changes to Macromew
mewtwonite X: changes to mega Mewtwo X
mewtwonite Y: changes to mega Mewtwo Y
mewtwonite Z: changes to mega Mewtwo Z

*reverts a Pokemon back to its first evolve as long as it is held. only works for stage two (third evolve) Pokemon
**reverts a Pokemon back to its previous stage as long as it is held. used to make a time crystal

Maxlormew, unlike the other members, does not require any of the other members to be caught in order to be unlockable. also, unlike the other members, does not appear to the main protagonist as a human at all (lacks a human form). he can be battled at any time, as long as you've unlocked access to the area. like Yinyanro, the battle is normal, and he can be captured normally. he gives his side of the story when you talk to him for the first time. he will be lv 75 when you meet him. now, something to note is that Mewtwo and Macromew are not encounterable in the game. to get Mewtwo you must transfer, and to get Macromew you must evolve a transferred Mewtwo. then you can decide if you want to evolve him from there. the serums to evolve them are available from Mewtwo's lab (he will have a lab in the game) and more can be synthesized if certain conditions are met. so yeah, he's special and not special at the same time.

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NOTE: All members of the fate quartet count as TWO members, not one! They can only be placed in the first, third, and fifth slots respectively.

name: Maxlormew (macks-LOHR-myoo)
name origins: Max[imum]+lor[d]+mew
form: overload
nat number: 1366
regional #: (naraht) 145
gender ratio: male 0%, female 0%
type: psychic/dark/normal
ability: multitype
ab. effect: changes Pokemon's normal type to match held plate
off field ab. effect: none
dream world ability: same
class: ultra genetic Pokemon
height: 19' 09"
length: 69' 01"
wingspan: 47' 03"
weight: 807.3 lbs
capture rate: 3
base egg steps: 30,720
effort value earned: +3 att/sp att
wild hold item: berserk gene (100%)
base EXP: 1,250,000 slow
base happiness: 0
color category: purple
safari zone flee rate: none
safari zone hack flee rate: none (game will freeze)
breeding group: does not breed
gives live birth?: does not apply
base stat total: 1350*
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evolution chain:

Mewtwo ->use DNA injection-> Macromew ->use advanced serum**-> Maxlormew (only legendary ever to evolve)
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*capped at 985 in certain competitions. banned from link battles.
**Eowenah and Yinyanro must be on team. fails if there isn't a free spot for him, as once he evolves counts as two Pokemon

stats - bst - min - max
..hp - 204 - 518 - 612
..at - 255 - 463 - 669
..de - 200 - 364 - 548
..sa - 255 - 463 - 669
..sd - 205 - 373 - 559
..sp - 231 - 420 - 617
..to - 1350

trivia/useless info
-shortest/lightest of quartet (while Eowenah's height is 17' 09", she's actually much taller when she stands upright)
-most limbs (eight)
-most tails (three)
-most types not only of quartet, but all pokemon (three, however can be two if holds mind or dread plate)
-smallest mouth
-shortest neck
-longest skull (in proportion to body)
-highest attack/special attack of quartet (when Shadogaire's ability is not activated)
-second oldest member (~52 at time of game)
-second fewest individual "blades" of signature weapon (six)
-most forms/evolutions overall, but fewest forms in final stage when compared to the other members (Mewtwo (basic stage)(4) Macromew (second stage)(1) Maxlormew (current stage)(2))
-only member lacking black throat pouch/marking
-only member to have evolved from something (and the only legendary ever)
-fewest fingers on hands (not counting wing hands)
-lacks cloak (Shadogaire's is a cloud, Eowenah's is a fog/mist, Yinyanro's is hair)
-only member without a human form
-only member without a compound type (light, shadow, glitch)
-only member who isn't a version mascot
-only member with unmarked stomach area
-only member with black (not contrast colored) stomach area
-only member who's signature weapon and arm gems are on separate limbs
-only member who's "weapon" isn't a cutting tool (his is more club like)
-only member who's lv 100 experience is 1,250,000 slow instead of 1,640,000 fluctuating
-only member without a unique, complex ability (multitype is shared with Arceus, and simply changes the user's normal type to type of held plate)
-only member who's knee markings do not match the shape of their corresponding gems
-only one in quartet that's "glow" color does not correspond to one of the original starter types (grass/fire/water)
-hidden power type always ghost (corresponds to the corruption/crimson in terraria)
-despite bst, is actually the weakest of the quartet(maxlormew puts in everything he has, Eowenah struggles to hold back, Yinyanro's power still grows, and Shadogaire isn't even trying)
-corresponds to/one with Maneleo from the constellation trio, represents the past and how it shapes us
-only second generation legendary in quartet

previous evolve -> legendguard.deviantart.com/art…
normal form -> coming soon

old -> legendguard.deviantart.com/art…
older (la) -> legendguard.deviantart.com/art…

Related content
Comments: 33

mechadarkmewtwo [2017-06-23 22:49:30 +0000 UTC]

i like the design but i think its a little to complex

👍: 1 ⏩: 1

legendguard In reply to mechadarkmewtwo [2017-06-26 01:50:26 +0000 UTC]

Yeah, that's fair. I would like to argue that a lot of newer pokemon like Mega Rayquaza and the Ultra Beasts are pretty complicated as well. I am planning on toning it down for the v3 though.

Thank you for being honest!

👍: 0 ⏩: 0

0ZYMANDlAS [2016-08-02 14:04:08 +0000 UTC]

Wouldn't he be immune to Ghost-type if he's part normal type?

👍: 0 ⏩: 1

legendguard In reply to 0ZYMANDlAS [2016-08-02 16:08:41 +0000 UTC]

Ah, yes it would! Thank you for pointing that out, I'll fix it pronto

👍: 0 ⏩: 1

0ZYMANDlAS In reply to legendguard [2016-08-02 16:41:46 +0000 UTC]

That triple typing is similar to a certain dual-typing with one weakness, one resistance, and three immunities.

👍: 0 ⏩: 1

legendguard In reply to 0ZYMANDlAS [2016-08-02 17:11:34 +0000 UTC]

*Not going to lie, I had to look that up :/*

👍: 0 ⏩: 1

0ZYMANDlAS In reply to legendguard [2016-08-02 22:04:35 +0000 UTC]

Which one?

👍: 0 ⏩: 1

legendguard In reply to 0ZYMANDlAS [2016-08-03 02:01:34 +0000 UTC]

The type combo you were talking about

👍: 0 ⏩: 1

0ZYMANDlAS In reply to legendguard [2016-08-03 08:36:11 +0000 UTC]

But what is the combo?

👍: 0 ⏩: 1

legendguard In reply to 0ZYMANDlAS [2016-08-03 16:03:16 +0000 UTC]

Ghost/dark

👍: 0 ⏩: 1

0ZYMANDlAS In reply to legendguard [2016-08-03 19:50:45 +0000 UTC]

👍: 0 ⏩: 0

WOLFBLADE111 [2015-07-09 18:09:44 +0000 UTC]

Epicness.

👍: 0 ⏩: 1

legendguard In reply to WOLFBLADE111 [2015-07-13 03:09:03 +0000 UTC]

Thanks!

👍: 0 ⏩: 1

WOLFBLADE111 In reply to legendguard [2015-07-13 12:36:53 +0000 UTC]

Your welcome.

👍: 0 ⏩: 0

Semir10000 [2015-04-11 22:43:13 +0000 UTC]

great legendary

👍: 0 ⏩: 1

legendguard In reply to Semir10000 [2015-05-05 02:59:21 +0000 UTC]

Thank you

👍: 0 ⏩: 1

Semir10000 In reply to legendguard [2015-05-05 05:27:32 +0000 UTC]

welcome

👍: 0 ⏩: 0

Vaporeon249 [2014-12-26 05:51:18 +0000 UTC]

Nice shading on all the gems. Really like your approach to it. That is a seriously scary and overpowered looking fakemon.

👍: 0 ⏩: 1

legendguard In reply to Vaporeon249 [2014-12-27 03:15:38 +0000 UTC]

High praise coming from you, thank you!

👍: 0 ⏩: 1

Vaporeon249 In reply to legendguard [2014-12-27 03:23:02 +0000 UTC]

Lost me there. I can't do gems since I suck at them, and avoid drawing them for that reason. (Is a coward.) And usually my stuff is just scary bad. Helps when you draw Fakemon. I don't, so you get a whole host of different things to play with and expand your base of cute, creepy and everything in-between.

👍: 0 ⏩: 2

legendguard In reply to Vaporeon249 [2014-12-31 19:56:25 +0000 UTC]

also, your stuff isn't scary bad! I'd say the opposite is true. I really admire your shading and layouts. I can't do any of that.

👍: 0 ⏩: 0

legendguard In reply to Vaporeon249 [2014-12-31 19:53:55 +0000 UTC]

it's not cowardly to not draw something, it just isn't your strength. I'm the same way with human faces. personally I based the gems off of Diancie, so it's not really something I do

👍: 0 ⏩: 1

Vaporeon249 In reply to legendguard [2014-12-31 22:07:28 +0000 UTC]

Think a lot of people just sacrifice one thing over another. You're excellent with flying species, and most people aren't particularly good at it.
You haven't seen bad layouts until you see how I do a character design/reference page.

👍: 0 ⏩: 0

is-kill [2014-11-24 15:04:08 +0000 UTC]

WHY MUST YOUR FAKEMON BE SO AMAZING

👍: 0 ⏩: 1

legendguard In reply to is-kill [2014-11-25 20:42:18 +0000 UTC]

not really sure how to answer that

thank you very much though!

👍: 0 ⏩: 0

KunYKA [2014-11-24 12:50:30 +0000 UTC]

So beatiful

👍: 0 ⏩: 1

legendguard In reply to KunYKA [2014-11-25 17:30:39 +0000 UTC]

well thank you very much!

👍: 0 ⏩: 1

KunYKA In reply to legendguard [2014-11-25 17:34:18 +0000 UTC]

YW

👍: 0 ⏩: 0

FantasyRebirth96 [2014-11-24 01:15:42 +0000 UTC]

wow this is pretty epic! this is that mew two fusion right? sorry i didn't read the description all the way its just...too...long...

👍: 0 ⏩: 1

legendguard In reply to FantasyRebirth96 [2014-11-24 01:35:00 +0000 UTC]

understandable. I'll probably put the back stories in a separate journal or something to save space.

anyways, yes and no. it's technically not, as he didn't combine with the legendaries, he was just infused with some of their DNA by Arceus to put him on the same level as the fate Quartet members, who have a bst nearly twice as high as his in their higher forms (1350 as opposed to 680).

thank you!

👍: 0 ⏩: 1

FantasyRebirth96 In reply to legendguard [2014-11-24 13:17:55 +0000 UTC]

yeah that would be nice^^

oh so its parts of some DNA then....

Welcome keep at it^^ i like your fusions

👍: 0 ⏩: 1

legendguard In reply to FantasyRebirth96 [2014-11-25 17:46:42 +0000 UTC]

moved the back story out of the description

yeah, it's still the same DNA parts as before (Lugia, Ho-oh, Kyogre, Groudon, Rayquaza, Dialga, Palkia, Giratina, Reshiram, Zekrom, Kyurem, Xerneas, Yveltal, Zygarde, Solaquilia, Lunaves, Constyto, Lawtotops, Therorders, Sauricials, Caribows, Leolstice, and Yalenox) but it's now just a different process of how he was infused (and it shows less)

👍: 0 ⏩: 1

FantasyRebirth96 In reply to legendguard [2014-11-26 23:09:32 +0000 UTC]

wow...thats... a lot of legendary pokemon....and....fakemon....EPIC!!!

👍: 0 ⏩: 0