HOME | DD

LeilaAscariz β€” Nigel Uth Berner (OC)

#dnd #dragonlance #knight #pathfinder #portrait #solamnia #traditionalart #dnddungeonsanddragons
Published: 2019-08-26 19:03:07 +0000 UTC; Views: 508; Favourites: 24; Downloads: 0
Redirect to original
Description I made a new portrait for Nigel Uth Berner, the knight of Solamnia, as I didn't was completely fond of the old one, and I needed something new to illustrate him on my story. I hope you like him!

Old:

Related content
Comments: 78

LeilaAscariz In reply to ??? [2020-03-31 12:02:17 +0000 UTC]

Finally I managed to get him the way I wanted to. The old picture was rather bad.

πŸ‘: 0 ⏩: 1

Aya-Lunar In reply to LeilaAscariz [2020-04-10 18:44:06 +0000 UTC]

Oh no it wasn't! But I see how you would think that

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to Aya-Lunar [2020-04-10 18:47:47 +0000 UTC]

I hate looking at old art because of it. Everytime I improve, just a bit, my old art looks like shit to me XD

πŸ‘: 0 ⏩: 1

Aya-Lunar In reply to LeilaAscariz [2020-04-11 15:58:04 +0000 UTC]

Haha I know that feel! xD

πŸ‘: 0 ⏩: 0

ChristopherLine [2019-08-26 22:46:30 +0000 UTC]

Mighty fine ^^ it always struck me when so little lines (beside hair) can make such impact. I will never reach such level

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-08-27 09:34:36 +0000 UTC]

Thanks so much! I think that you could achieve simple lines with practice but your style is great as is it. From my experience, you always tend to appreciate better different styles like yours. I always wish that my style looked different when I see styles that I like XDΒ 

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-08-27 14:29:54 +0000 UTC]

You're probably right. Grass on the others pastures always seems to be more green ^^

Nonetheless, I'm trying to get into realistic, clean style of sketching like yours, and hope to reach it one day.
But before that there's lots of things to learn. Perspective, light, muscle anatomy etc.

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-08-27 16:25:26 +0000 UTC]

Perspective is an old enemy of mine xD

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-08-27 17:27:07 +0000 UTC]

Yeah, getting body poses right is pain in the ass. Last drawing I spent more than half time redrawing again and again body of soldier, till I got something acceptable, but still kinda wanky.

I see only with one eye, so maybe that's interfering somehow.

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-08-29 11:49:37 +0000 UTC]

I don't think it is a problem in that aspect, as you're working in a 2D environment so lack of tridimensional vision shouldn't be a hindrance, IMHO. I think that perspective is just difficult. At least I can't claim any real reason for my disastrous attempts at perspective more than being terrible at it.

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-08-30 10:59:16 +0000 UTC]

Well, it's somehow good to know that I'm not the only one struggling with it. I'll try to find some time look for tutorials on YT. Probably Proko or Jazza made something on the subject.

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-08-31 17:52:40 +0000 UTC]

I don't watch youtube tutorials, but that seems like a good idea!

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-08-31 18:13:28 +0000 UTC]

I thought before that this waste of time. And then I saw Jazza's video on construction lines and it was like Revelation.
Before that I always tried to draw detailed image from the begining.

It's good to listen what successful professional has to say

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-08-31 19:15:17 +0000 UTC]

Oh, sure it is! My issue is more a lack of time. I work full time, write, study, draw and prepare tabletop RPGs... in the end I am so exhausted that focusing on a screen is a very low priority.

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-08-31 19:45:23 +0000 UTC]

Wait a second... You play table top RPG? Are you forever GM never the player like me?

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-08-31 19:49:43 +0000 UTC]

Me and my husband take turns to be the GM as nobody else wants to. We even make related stories or sequels from a story previously told. It's cool to be a team.

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-08-31 21:02:52 +0000 UTC]

Good marriage is always a team ^^
What RPG do you play? I and friend play heavily modified Witcher table top, 2001 edition but we accepted games as a part of the lore.

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-01 07:49:08 +0000 UTC]

We play a lot of them, but our main stories where we keep chaining one story to another, happen in World of Darkness (we use the 20th anniversary rules right now), Dragonlance (we started with D&D3.5, then Pathfinder, then D&D 5ed) and Ravnica (based on a Magic The Gathering setting, also 3.5, then Pathfinder, then 5ed now that they even published a source book for Ravnica).

But we have played in a lot of games. Shadow of the Demon lord, Marvel Heroic, Call of Cthulhu, Legend of the Five Rings (the rules for this one are amazing), Stormbringer, Dark Heresy... A lot, actually.Β 

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-01 14:16:52 +0000 UTC]

Damn impressive list. I couldn't convince guys to try other systems like D&D where you can do the most crazy and funny shenanigans or World of Darkness which is extremely interesting.
My wife wanted to play WoD but thus far she is the only one interested.
It's hard to find players here.

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-02 12:35:10 +0000 UTC]

Ah the eternal difficulty to find players... My husband and I have a good gaming group, but we have even tested some games solo, we have a system to play with a single player giving a sensation of being in a group. It isn't the same but it's nice for game testing and learning the basics so we can explain them later to the other players.Β 

WoD is a great system for beginners or people who like rules not messing a lot with storytelling, I think that if you could convince your players they'd learn fast. Vampire is good for starters but Mage is my absolute favoriteΒ 

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-02 16:27:16 +0000 UTC]

Most of the group probably would be convinced except that guy. There is often THAT GUY in group and so happen it is also in mine. Quite charasmatic and able do mess up whole session and divide group. But I'm slowly finding new people in Hope of outclassing him

Nonetheless I envy you your freedom to experience new systems ^^

How much table top RPG is popular in France?

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-02 17:02:20 +0000 UTC]

I don't know because I'm in Spain xD

It's getting more popular, but I live in a region full of old people and my town has only 100k inhabitants so it isn't as easy to find people as it is in larger cities. The worst part is that most people in Spain are TERRIBLE with English, and most of the books never get translated, or only core books do. I have 90% of my books in English, because they are cheaper and easier to get, but most people will limit themselves to books printed in Spanish.

Btw, I'm writing one of the games we played here on DA. It's based on one of the Pathfinder official Adventure Paths, if you're interested.Β 

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-02 17:56:31 +0000 UTC]

Sorry I don't know why, but I was sure you are French. But Spanish is way better. My grand Grand and few more times grand mother was Spanish. My ancestor met her during Napoleon's war in Spain, married her and brought to Poland where their built tavern ^^

Here it's not much better. Half people below 35 speak English to some degree (usually only basics) but older usually know only Russian or German (here on Silesia).
Basically introducing to English written material is problematic as well. My English is terrible, but it's still way better than average English of Polish citizen. So I know your pain.

About your game, of course I'm interested ^^
If you want to send me materials to check them here is my e-mail: christophersowinsky@gmail.com

I don't use Facebook, Twitter nor other popular social networks so my email and Hangout is the only way beside phone to reach me.

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-02 18:32:25 +0000 UTC]

Your English is fairly good! Only a couple of messages ago I started realizing that you might not be a native speaker and it was only because of small details.

I'm publishing my writing here on DA, but I could send you a PDF with the first parts to your mail if it's more comfortable for you to read:
Reign of Winter CHAPTER 1CHAPTER 1

My name is Kileanna, a good name for a kagonesti elf, I guess. It was the name my older sister, Cat, gave me when she found me as a baby, and the name I still bear. Wild elves change their names when they reach maturity, but I feel too attached to the name Β my sister gave me. Literally speaking, I still haven't reached maturity anyway, but neither am I really a kagonesti elf, so I guess that gives me the freedom to do whatever I want with my name... or Β my life.
It's not that my so called people would care a lot about it anyway. They let me know I was different, as long as I can remember. I have red hair, not red as autumn leaves but red as blood. It marks my future with war and spilled blood. A white streak reflects the disgust of the spirits of nature and different colored eyes mark me as a bad omen, a portent of bad luck. Kagonesti elves are superstitious folks, but how could I blame them for fearing me, when I knew that there

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-02 19:23:59 +0000 UTC]

Thank you ^^

If that's not the problem I would prefer pdf format.

How would you deal with troublesome player like that one I mention. Someone who can influence other players and will ruin game if won't get exactly his way?

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-02 19:59:53 +0000 UTC]

Assuming you don't want to politely show him the door, I have found out that in game consequences are always the best. Measured consequences so the player can't complain that you're being bad to him. If they are being disruptive trying to get any sort of reward, deny them their reward. Imagine that the story revolves around solving a mystery, but the disruptive player is constantly trying to derail the story to get some spotlight, and they decide that they want to go on their own and get randomly in a fight. You tell them that they get in a fight, you don't even describe how it goes, as if it was irrelevant, and get back to the rest of players. In my oppinion, denying players who are misbehaving the attention they seek and focusing on the ones who are trying to play along you gives them a powerful message: we are telling a story together, and you will get the spotlight you seek by working within the group and to progress, not hinder the story. It's not like players can't get their own moments, or have side stories aside the main story, but attention seekers must only get the attention they seek when they are being part of the story and of the group of players, not when they are actively trying to destroy the group or the story.

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-02 23:55:34 +0000 UTC]

I can't show him the door. Last time I did, group broke and there was no playing for 10 years He didn't change a bit since then.

For now I simply let him do what he wants, but kept throwing consequences. So far they managed to deal with it. But it won't last for long.
Don't know how much are you familiar with Witcher universe so I will try to keep it as little confusing as I can.

This guy was playing as Redanian spy (one of northern kingdoms) and fought against Nilfgaard (southern Empire invading North). Nilfgaard started hunting him. They survived ambush I designed to capture them. Right after that he got from Redanian commander slap on the wrist for not taking prisoners to interrogate. So, he get offended and told him he serves only to hold. I didn't hanged him then because he would rage quit. Instead I decided, that Redanians will try to arrest them (and execute) when they will try leave North and go South with trade caravan (which they decided to to). If they survive that, they will have to deal with Nilfgaardian.

So he, by stupid choices, screwed over whole party. Execution awaits them both on North and South.
To not be dick I will give them chance to join Nilfgaard as cannon meat for dirty jobs.
Sounds reasonable?

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-03 05:04:25 +0000 UTC]

That sounds sensible!
One thing that I always try to do is to apply consequences only to the player who is acting stupid so the whole party isn't involved.

I have had players like that. The group was invited to the house of a nobleman, and one player started being disrespectful to him and to ask him to give away very personal information about his love interest (like how she was in bed). I knew he was challenging me, because he loves to take control of all the situations. So the nobleman kicked him out of the house, but made it clear to the rest of the group that they were still welcome. Consequence? The rest of the group spent an hour interacting and investigating inside the nobleman's house while the other player just waited for them to come out.

Another time the players were in an enemy city. They hadn't been identificated and they entered a fighting coliseum as watchers. One of them demanded to be in the balconies with the important people and when he was denied, he got aggressive and attacked the guards of the place, killing two of them. The rest of the party was there and they didn't participate, so I gave them a chance to avoid getting involved and only the player who caused trouble was caught and jailed. Again, she lost some playing time, only being able to watch the game.

In the end, punishment that implies that the player spends an hour watching without doing anything while the other players have fun tends to work because everything else gives them spotlight and they can still enjoy derailing the plot. But just spending time isolated from the group doing nothing is unsatisfactory.

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-03 16:45:25 +0000 UTC]

I like your strategy of dealing with problematic players. I'll try to keep it in mind during next sessions.

Although there is a possibility than stubbornness of said player won't leave me another option than to kill him. At some points, there is a choice: force realistic consequences of actions or let people do whatever they want, without any repercussions. In the last option, they will sooner or later get bored with a game.
Maybe it's fault of my style of GM. I never force them into strictly designed story. I rather let them make their own choices and improvise along the way. And they sometimes make really dumb choices.

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-03 18:38:58 +0000 UTC]

Please, don't kill the player, just the character!!! I'm just kidding, I always find it funny when people accidentally imply that they are killing their players instead of the characters.

That's the way I like storytelling too. I don't like forcing choices on the players, even if the story ends derailing a bit. Only if they are going to do something terribly stupid sometimes I drop a hint but let them do it anyway. But I try to be realistic so players know that things have consequences, good or bad. If they kill someone in the middle of the town's square on a market day people will react and they will probably be in trouble. They have no "plot armor" just because they are the protagonists.Β 

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-03 19:56:14 +0000 UTC]

Yeah, this is actually quite funny

So, it is decided. Now I'm certain how to proceed.

Ever had rage quit when character died in result of his bad decisions?

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-03 20:02:32 +0000 UTC]

Actually, I have never had a character die for my OWN bad decissions, always for different reasons. But I never had a ragequit. I admit having cried for different reasons while playing, though. I get a lot inside my character's mind and end being emotional. But it all remains in character. I always try to make sure that I'm not taking things personally, and that I am enjoying anyway.

By the way, here is the first story arch of the story I am writing. The first parts are terrible, because I wasn't so used to write and less in English:

PDF No Preview



The formatting is also terrible because it's copypasted from DA, I will make a couple more files and send them to you when I am done ^^

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-03 21:00:31 +0000 UTC]

113 pages? ^^ Impressive work! And long reading for me thanks, I will try read it as quickly as I can and give you my impressions.

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-03 21:03:51 +0000 UTC]

That's the first story arch, actually! I have 3 of them written so far and I'm still at it XD

If it's too much I understand it. It's a huge project.Β 

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-03 22:13:42 +0000 UTC]

Nah, there's never too much if we talk about reading. I grew up reading half the time. Another half drawing.
I didn't had friends, was bullied in school and home, so grew to love books and worlds hidden within them.
Who don't read lives once, who reads lives thousands times.

I wouldn't even try to write in English, so your project is even more impressive to me.

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-04 14:43:15 +0000 UTC]

Heh, I know what you mean. I was also heavily bullied in school so many times I'd spend the reccess time in class or locked in the bathroom so nobody would hurt me, drawing or reading. Also, my mother was an avid reader and she would take me with her to the local library where I love staying all the afternoon reading books.

Here are all the 3 complete story arches of the story I am writing:
sta.sh/2274nk2kft3c

They go like this.
1) The snows of summer
2) The shackled hut
3) Maiden, Mother, Crone

I'm already starting the 4th story arch (actually I'm in a transition phase but I decided to include it as the 4th story arch because if I didn't it would most likely be the shortest).

If you start reading tell me what you think! All criticism is welcome and I also love knowing what people think of the characters.
It's written on Kileanna's perspective. She was my character. The other characters are NPCs or player characters, though we had a rather chaotic roster because our players had different time avaliability, so we changed the characters from the team a lot.

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-04 15:27:39 +0000 UTC]

Impressive amount of work ^^ you must have spent countless hours preparing this. Makes me feel lazy because I don't prepare even small fraction of that for my sessions.
Rest assured, It might take a while, but I will read everything ^^

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-04 15:57:49 +0000 UTC]

Well, I was a player, not the GM, and it's based on a pre-written adventure (Reign of Winter, from Pathfinder). My GM adapted it to Dragonlance and did some other changes but it was actually written already. Not so impressive.Β 

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-04 16:38:26 +0000 UTC]

Trust me, it is impressive. My top performance is to prepare few letters and burn their edges over the oven.
I usually don't even create character sheets for NPCs.

I started writing down what happened in recent sessions to keep track of it, and that's for me is the big project

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-04 19:08:24 +0000 UTC]

Curiously, I don't usually write down things. I trust in my usually good memory, but I can be very oblivious at times so it's usually a lottery of what I remember and what I don't xD

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-04 22:40:34 +0000 UTC]

My memory is really bad ^^ Screwed up few times, because I forgot important details, while players remembered them. So now, before every session I read what happened before, to keep it fresh in mind. So far it's working ^^
How often you manage to play? I noticed, that finding day suitable for everyone is quite hard. Now, when everyone has job, and most have their own families, it's way harder to organise session, than it was 10 years ago.

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-06 18:01:03 +0000 UTC]

We've been on a halt on summer, but usually every week or two weeks.Β 

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-06 18:16:03 +0000 UTC]

Often. We usually play every month or so... How big is your group?

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-06 19:33:48 +0000 UTC]

It depends, because some people come only every now and then. We're 3 people who rarely miss a session, 2 who come rather often and other 3 who show up every now and then.

In Reign of Winter it was rather frustrating because we all loved the adventure, but there was a lot of players coming and leaving for real life stuff and the main group changed a lot. We even developed a way to change group members. There we were mostly 3 players, so the GM tended to add a NPC who came with us.

One of the players was new and confrontational and left the group in the second session after he went solo against a threat and his character died. Since then, the GM completed the gorip with a NPC. Later another player joined, and took the charactwr of Nadya (a NPC too at first) which was something good behayse Indi's player had to miss a lot of sessions because of his job. Sometimes we chatted on Messenger to ask him about the decisions of his character and inform him about what was happening. Later, another old player joined us with Arthur (who was already a stablished character from former adventures). So it was a rather messy roster of characters.Β 

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-06 20:04:11 +0000 UTC]

Good idea with steering vacant player as NPC. I will try to push it through. Usually it is one person who can't play while other four players can.
I would like to play more often.

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-08 13:32:23 +0000 UTC]

I'm so excited to get back to RPing after summer halt, so I get you!

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-08 13:39:03 +0000 UTC]

I decided to look for new people. We played 3 weeks ago. And will not play another week. So the closest "maybe" will be in two weeks.
Fuck it.
There is Polish site where players and GMs from all over country can register to look for people to play with. I'm going to use it.

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-08 13:46:34 +0000 UTC]

Ooh, that's amazing! I hope you find some good players!

πŸ‘: 0 ⏩: 1

ChristopherLine In reply to LeilaAscariz [2019-09-08 13:48:50 +0000 UTC]

Me too. I'm tired waiting till happen weekend when none of my 5 little princesses are not indisposed.

πŸ‘: 0 ⏩: 1

LeilaAscariz In reply to ChristopherLine [2019-09-08 13:52:40 +0000 UTC]

It's difficult, especially when you have a full time job and you're tired in the weekend. Fortunately for me, sometimes my husband and I make small stories for just the two of us when we want to roleplay and we don't have anyone else XD

πŸ‘: 0 ⏩: 1


| Next =>