HOME | DD

Mage-Madisaur — thebesttimetowearastripedsweater

Published: 2013-01-14 04:04:59 +0000 UTC; Views: 826; Favourites: 26; Downloads: 10
Redirect to original
Description Okay, so it's not necessarily striped, but I had to make that reference. The title of this was going to originally be 'merrychristmasnoah' but oPE wow like almost a month since Christmas sooo???

KDASLFJSD Overall I'm pretty happy with this. I obviously can't background and the head is always too large for the body, but I think for my derp shading abilities I did an okay job. Plus I loved--even though it took 5ever--to do the sweater texture. I can thank my Shoujo Fashion Manga Art School Year 2 book for that. Seriously, guys, this is a great book if you're stumped on how to draw clothes, textures, or patterns for them! And I'm proud of dat hand.

LKSJADF;SD I love Observer okay he is such an assbutt. yes that is a term now apparently

Welp, first piece of 2013! Hopefully I'll make more art this year than last year. 8I

Observer belongs to the , Adam Rosner. He plays Noah Maxwell in the Slender Mythos vlog series, Tribetwelve. Check it out on Youtube, it's great. c8

I also used my first stock for the background! It's from here: [link]
Related content
Comments: 27

ElfenLiedMMD [2013-06-02 15:51:02 +0000 UTC]

IS ALL THE TIME
!!!

XD

👍: 0 ⏩: 1

Mage-Madisaur In reply to ElfenLiedMMD [2013-06-02 17:05:09 +0000 UTC]

Yep. 8I

👍: 0 ⏩: 1

ElfenLiedMMD In reply to Mage-Madisaur [2013-06-03 12:33:34 +0000 UTC]

Fuck yesh!

👍: 0 ⏩: 0

Atlantagirl [2013-04-05 21:25:23 +0000 UTC]

Who else got the reference to Spongebob Squarepants in the name?

👍: 0 ⏩: 1

Mage-Madisaur In reply to Atlantagirl [2013-04-06 03:18:26 +0000 UTC]

Pfff, I hope everybody.

👍: 0 ⏩: 0

Kessima [2013-02-03 22:26:36 +0000 UTC]

Good job my Madi! Sorry I just commented now I'm a late.

Good job on the textures of the sweater and the hair. The perspective and angle of the four fingers is really nice. The lower joint of the thumb is a little fat, but that could be fixed very easily.
I'd advise you to intensify the shadows. This will make the light source clear and make the character pop. (also, it keeps sparse shadows from being confusing because if there's only a couple little ones the viewer has to go all sherlock holmes on it and puzzle out where the light's coming from) You can use shadows of different intensities, some lighter and fuzzier and broader just to show which side the light is coming from. Then some that are a little smaller, and more refined. Then finally, the darkest and smallest shadows where there's not much light at all. It'll make the dude pop like a BALLLOOOON!

Sorry, I hope that didn't sound too preachy I like it! it's cute. And you've got a pretty good face shape going on. Goojob!

👍: 0 ⏩: 1

Mage-Madisaur In reply to Kessima [2013-02-04 16:27:35 +0000 UTC]

Nah, I love these thoughtful comments from you.

Sapphy I literally have such a problem with shadows and shading aaagh. I just don't really know where to put it. It's mostly guesswork. D8

But thank you for the compliments and constructive criticisms.

👍: 0 ⏩: 1

Kessima In reply to Mage-Madisaur [2013-02-05 01:51:44 +0000 UTC]

You should try doing some basic shape shadings! Like cones just to figure out how shadows look in your medium.

Then what's easy for me is drawing a stupid sun and scribbling in where the light hits. Then, basically, the shadows are wherever it doesn't reach. (Obviously then there's the strong highlights which you draw in only on the places very close to a strong light source, and the whole differences in shading which I already talked about)

Anyway I made a thing that explains my process a little better:

[link] I start with a beautiful, beautiful drawing and put a lightsource in. It's a happy little sun so it gives off light in all directions, so I drew its "rays."
[link] Now let's work some MAGIC. Once the line has crossed over the outside outline, find the next line that it comes to. Erase the rest of the ray after that line (this is because the major structural shape will have blocked the light)
[link] Now, interpreting the shape of the light rays that you now have (and imagining what the other light rays would have looked like had you filled them in in between), put in the big area of where the light directly hits
[link] Because the body isn't totally flat, there are some lit areas that don't get highlighted with my method. Highlight things that bulge-- things that are "bulgier" and "taller" than the shapes between them and the light source. For example, the nose and lips are both a little taller than the cheek.

DUn dun dun it's a shading.
oops that was long

👍: 0 ⏩: 1

Mage-Madisaur In reply to Kessima [2013-02-11 21:38:59 +0000 UTC]

whoooooooooooooooooa
I will try this, I suppose
dunno if I can
but it seems simple enough???

👍: 0 ⏩: 1

Kessima In reply to Mage-Madisaur [2013-02-13 01:19:28 +0000 UTC]

Yeah, you should definitely be able to do it!
And it's just a weird method, so if it gets too iffy for you just stick with instinct.

Also, it can be helpful just to study shadows. This person has cool stuff [link]

YOU CAN DO IT WIFY!

👍: 0 ⏩: 1

Mage-Madisaur In reply to Kessima [2013-02-13 03:07:18 +0000 UTC]

Like, a lot of people have shading on the face...but they never have body shading guides. 8c

👍: 0 ⏩: 1

Kessima In reply to Mage-Madisaur [2013-02-13 05:21:59 +0000 UTC]

Very, very true. And shading bodies can be hard D|
But it's pretty easy to break bodies down into a series of rectangle-cubey shapes and shading a lil on one side and highlighting the other, and then warping it to fit the actual natural shape of the character and their clothes.

You can also break it down in your mind into a bunch of flat facets like is shown in the middle of this tut (where the guy's face is covered in a wire framework thing) [link]
And just apply that idea to bodies

Actually, that tutorial breaks down pretty well how to break up figures to shade them.

👍: 0 ⏩: 1

Mage-Madisaur In reply to Kessima [2013-02-28 18:12:26 +0000 UTC]

Wow, that is helpful. But you don't have to draw those little lines, do you?

👍: 0 ⏩: 1

Kessima In reply to Mage-Madisaur [2013-03-01 04:51:15 +0000 UTC]

Nah, just imagine them, unless it's easier for you

👍: 0 ⏩: 0

DeathByCelloCase [2013-01-16 05:01:48 +0000 UTC]

What a hot.
The cocoa, I mean.

👍: 0 ⏩: 1

Mage-Madisaur In reply to DeathByCelloCase [2013-01-16 15:45:11 +0000 UTC]

Ofcoursethat'swhatyoumean

👍: 0 ⏩: 1

DeathByCelloCase In reply to Mage-Madisaur [2013-01-17 03:47:32 +0000 UTC]

Uh, yeah. That's what I said.

Are your eyes going bad?

👍: 0 ⏩: 1

Mage-Madisaur In reply to DeathByCelloCase [2013-01-17 22:53:28 +0000 UTC]

HowdareyouaskthatdoyouknowwhoIam

👍: 0 ⏩: 1

DeathByCelloCase In reply to Mage-Madisaur [2013-01-17 23:27:46 +0000 UTC]

'Scuuuse you, but do you know who I am? Does you? Does you know who I be?

👍: 0 ⏩: 1

Mage-Madisaur In reply to DeathByCelloCase [2013-01-18 02:03:45 +0000 UTC]

Don'tyoustartthiswithme

👍: 0 ⏩: 1

DeathByCelloCase In reply to Mage-Madisaur [2013-01-18 02:31:13 +0000 UTC]

too late

👍: 0 ⏩: 0

Greenwood-Wolf [2013-01-16 02:37:30 +0000 UTC]

isallthetime
onewithacollar
turtleneck
thatsthekind

👍: 0 ⏩: 1

Mage-Madisaur In reply to Greenwood-Wolf [2013-01-16 15:44:47 +0000 UTC]

becauseWHENYOU'REWEEEARINGthatonespecialsweater

👍: 0 ⏩: 1

Greenwood-Wolf In reply to Mage-Madisaur [2013-01-18 01:25:29 +0000 UTC]

shithestoppedsingingrightthereummmmmmm

👍: 0 ⏩: 0

Alextheinsane [2013-01-14 21:11:50 +0000 UTC]

Its not cloudnimbus. o3o

👍: 0 ⏩: 1

Mage-Madisaur In reply to Alextheinsane [2013-01-14 23:04:46 +0000 UTC]

Ahhh, thank you so much, I couldn't quite remember the correct name. 8D;

👍: 0 ⏩: 1

Alextheinsane In reply to Mage-Madisaur [2013-01-20 04:15:02 +0000 UTC]

Np. XD

👍: 0 ⏩: 0