Comments: 41
Magnus-Strindboem In reply to PSK-Projekt4D [2020-05-15 01:28:08 +0000 UTC]
haha... aber ja, das ist auch mein Lieblingsbild (wobei ich die anderen beiden auch mag) und eigentlich das, um das es mir ursprünglich ging - ich brauchte das für eine Szene.
Ansonsten... nee... wenn YouTube, dann höchstens ala Brandon Sanderson meine Weisheiten zum Schreiben zum Besten geben vor ein paar Literaturgroupies.
Ich mach ja auch keine Tutorials... einfach nur mal die Ideen zum Vergleich hinstellen... ich hab ja das was ich mache auch nicht erfunden sondern viel davon zusammen gesucht.
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Andrey79 [2020-05-13 09:56:12 +0000 UTC]
Very nice! In your work, the depth and excellent light are very well felt!
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Magnus-Strindboem In reply to Andrey79 [2020-05-13 13:18:55 +0000 UTC]
Those pine trees are just beautiful. You can almost feel the forest breeze passing through.
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Arno-Illustrations [2020-05-11 14:04:47 +0000 UTC]
i like this atmosphere so much!
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MarcMons007 [2020-05-07 12:01:42 +0000 UTC]
very good
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Nikolaj-Alasdair [2020-05-05 11:43:59 +0000 UTC]
Echt realistisch. Könnte fast ein Foto sein.
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Nikolaj-Alasdair In reply to Magnus-Strindboem [2020-05-05 15:25:13 +0000 UTC]
Das NAchtbild ist auch super, aber das ist von den 4 von den Props, Licht, Komposition mit abstand das beste finde ich.
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JoePingleton [2020-05-05 05:45:13 +0000 UTC]
beautiful lighting and details
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SteelWhite [2020-05-04 01:21:46 +0000 UTC]
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AguraNatasDreams [2020-05-03 15:51:40 +0000 UTC]
Wunderbar mit der Stimmung!
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Party9999999 [2020-05-03 15:15:45 +0000 UTC]
Amazing work.
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Markkus3D [2020-05-03 12:50:34 +0000 UTC]
AAAhhhhh... Das ist ein Wald in denen ich mein Kindheit verbracht habt... Es fehlt mir...
Danke fur dieses tolle Bild.
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E-Bru-Bilder [2020-05-03 12:00:02 +0000 UTC]
Dieses hier gefällt mir am Besten. Super Stimmung!
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Magnus-Strindboem In reply to E-Bru-Bilder [2020-05-03 13:58:22 +0000 UTC]
Ja... ich mag sie auch. Seltsamerweise fahren alle auf das Nachtbild ab
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E-Bru-Bilder In reply to Magnus-Strindboem [2020-05-03 15:57:23 +0000 UTC]
Weil Nacht so schwer ist, mit der Lichtgebung mögen sie das alle lieber.
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Edheldil3D [2020-05-03 08:15:06 +0000 UTC]
Hammer. Hier ist das Licht der Bringer. Und ich liebe Tannen.
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Magnus-Strindboem In reply to Edheldil3D [2020-05-03 09:40:58 +0000 UTC]
Die sind Klasse. Und das sind nur die LOD2 und LOD3 - die HQ Version hab ich gar nicht benutzt.
Und ja, das Licht ist immer das Wichtigste... macht die meiste Arbeit, selbst wenn es nur das einstellen und probieren ist. Man sollte meinen das Gefummel mit dem Aufstellen... aber ist nicht so
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Kibosh-1 [2020-05-03 03:20:12 +0000 UTC]
Really nice summery, hazy, dry look to this 'module' The pines look great!
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Magnus-Strindboem In reply to Kibosh-1 [2020-05-03 03:46:01 +0000 UTC]
They're not even the high quality items. I used LOD3 and LOD2 versions. It's really a good set if you're in this kind of scenes. I hope Andrey does some deciduous trees like this set, too, someday.
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Magnus-Strindboem In reply to Kibosh-1 [2020-05-03 09:39:00 +0000 UTC]
I did overlook these! They must be pretty new, too. Still I wish there would be larger version, you simply can't scale deciduous trees as easily as needle stuff especially when they have branches all way down. That's what makes working with Flinks trees so difficult in resizing. They look weird.
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Andrey79 In reply to Magnus-Strindboem [2020-05-13 10:01:51 +0000 UTC]
You can show the type of deciduous tree that you need? I can try to collect it in the future.
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Magnus-Strindboem In reply to Andrey79 [2020-05-13 13:15:08 +0000 UTC]
The trees from your pack 3 are quite nice, but I feel they have the same problem that practically every deciduous tree for DAZ has, probably because it's difficult to model.
Here are some nice pictures of forests as example: www.monaconatureencyclopedia.c…
There are trees of different ages there, but all share one similarity in a forest - they have to grow tall and high, even when young, to compete for light. There is kind of a breathing space beneath the crowns of, let's say at least 5 meters height.
If you take your pack: www.daz3d.com/nature-trees-pac… you see that even with the big tree the crowns start a bit over the head of a person which leads to a strange, crammed feel to it.
(this goes for flinks trees, too)
Most trees for DAZ look either like saplings or average sized, park or meadow trees. They don't have that 'forest' feeling to it.
Your firs are an exception, and also the old trees in the old Forest Bundle of yours are still better than most, just they don't take well to Iray and large setups.
I tried to work around it here
but of course it only works, because you don't see the leaves of the tall trees which are distorted by the scaling. (Extremely horrible with Flinks trees)
So I would like to have some trees that are simply higher and maybe stronger in the trunk without the leaves and crown distorted. Maybe even some kind of morph would be enough.
On the good side - since the leaves are higher up, they don't have to be of top quality - LOD2 or even LOD 3 would probably completely enough.
In the picture above I did only use LOD2 & LOD3 - they were quite good enough. Often overall shape is more important than perfectly fine detail.
I don't know if this helps.
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Andrey79 In reply to Magnus-Strindboem [2020-05-15 07:48:15 +0000 UTC]
Well, I roughly understood what you mean:
1) The trees must be tall.
2) The first large branches should begin above the character’s head, preferably at a height of 5 meters or more.
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Magnus-Strindboem In reply to Andrey79 [2020-05-15 14:49:21 +0000 UTC]
Yes that's probably it.
Ideally one could size the lenght (up to the first branches) and thickness of the trunk independently of the crown. I think that would already help a lot.
I also feel that even a large crown has to let some light pass trough, so it should not be to dense.
Usually there is only one mayor sphere of leaves, at the perimeter. Even a closed forest roof should allow for decent lighting beneath the trees.
I usually add a lot of translucency and transparency to the leave shaders, but it's also dependent on the crown shape.
Flinks trees and most DAZ trees seem solitary - they have leaves all around, but in reality only trees in a free space look like this. They cast a lot of shadow, more than a forest tree.
In a forest, the side leaves would not get enough light for the tree to grow them.
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Kibosh-1 In reply to Magnus-Strindboem [2020-05-10 01:05:56 +0000 UTC]
Do you mean because the lower branches scale up too large close to the ground and therefore look out-of scale to the rest of the scene?
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Magnus-Strindboem In reply to Kibosh-1 [2020-05-10 02:13:09 +0000 UTC]
Yes... it pretty much ruins any attempt to rescale them. It actually works from some angles, but from the forest ground it looks awful. I've attempted to do this several times, but honestly gave up in frustration.
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Kibosh-1 In reply to Magnus-Strindboem [2020-05-10 23:37:02 +0000 UTC]
Mmmm, now that I think about it, I may have had the same issue in the past. Yes it's painful.
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