Description
The Cities of Tir are forever besieged by the ferocious onslaught of flora from their untamed world. In response, they were made into vast sprawls of metal and stone, densely populated to leave no room for malignant growths. Towering over their rooftops stand grand monuments, temples to the gods, to wealth and industry, and – since the Century of Trial – the Imperial Crown.
The first cities of Amad Tir arose at the foundations of Atlantean pillars, supports of the world’s artificial sky and lifelines to the high anchorages of orbital space. Over time, the metropolises grew, first along routes between different pillars, then following geographic features hidden beneath the planetary shell. In the present, the great monuments mark the division and structure of the cities.
Grand avenues and gardens, open places and fields are rare sights in the capital cities of the Imperial Realm. Markets, festivals, and parades are confined traditionally to the grand halls and palaces built for such purposes. Such houses of the masses were the first great monuments to rise, though they have since been surpassed by arenas and temples.
The streets, houses, palaces and warehouses alike are built from stone carved from the planet’s crust, and boulders heaved from ancient titanic quarries. Districts and regions of the sprawls are distinguishable by the geology expressed in their architecture. Much of that style arising from necessity was later emulated across distant worlds.
On Amad Tir, the vast majority of all people reside in the great cities, leaving next to no-one spread across the vast wilderness beyond. To fend off the aggressive flora of the world, the metropolises are surrounded by massive bulwarks, high walls and dead zones. Even so, maintaining the city’s integrity is a constant, ongoing struggle.
Learn all about the faction of Amad Tir in the full codex entries:
I - Homeworld: Atlas Shellworld Tir
II - Population Centers: Monument Metropolises
III - Offworld Colonies: White Astropolises
IV - Culture: Imperial Splendor
V - Religion: Living Pantheon
VI - History: Century of Trial
VII - Trade: Imperial Merchantmen
VIII - Fleets: United Dominion Fleets
IX - Armies: Fortress Legions
X - Diplomacy: The First World Ascendant
XI - Technology: Masteries of Humankind
XII - Overview: The Imperial Realm
XIII & XIV - Subfactions: Domains of the Realm
Bonfire Stars - original project created by Martechi
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