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MDiemeer β€” Apocalypse Freeway

Published: 2013-08-26 20:00:16 +0000 UTC; Views: 17410; Favourites: 387; Downloads: 297
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Description Got inspired by The Last of Us so I thought it's about time to make an apocalyptic piece.

Thanks for watching !
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Comments: 23

MICHELLETHET-34 [2024-09-06 20:25:30 +0000 UTC]

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MDiemeer In reply to MICHELLETHET-34 [2024-10-13 14:23:42 +0000 UTC]

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Vegriv [2014-11-20 03:15:05 +0000 UTC]

Very Nice Piece! I'm working on a zombie game and I would like to use this for a background image for a game menu, if that's okay?

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MDiemeer In reply to Vegriv [2014-11-22 15:10:30 +0000 UTC]

Hey man thanks! I'm glad you like work, unfortunatly this is my personal work and not intended for commercial use, you can commision me for work, but that's going to cost you some money ofcourse.

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BillyNikoll [2014-04-07 12:24:17 +0000 UTC]

I love it!

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MDiemeer In reply to BillyNikoll [2014-04-07 14:11:10 +0000 UTC]

Thanks man, appreciate it !

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Phillipzu [2013-10-06 17:32:10 +0000 UTC]

Creepy.

And yet, so amazing.

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MDiemeer In reply to Phillipzu [2013-10-06 18:59:48 +0000 UTC]

Thanks, glad you like it !

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Phillipzu In reply to MDiemeer [2013-10-06 21:27:25 +0000 UTC]

I sure do!

I like how you made a Quarantine area in the tunnel.

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SoulQuick [2013-09-22 19:42:29 +0000 UTC]

Don't think the face is disturbing. The picture itself is more or less focusing on the environment and not on the character, otherwise the character wouldn't be on the side. It actually didn't remind me of the Last of Us, but more towards the Division

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MDiemeer In reply to SoulQuick [2013-09-28 09:53:41 +0000 UTC]

Hey Davey ! yeah the character is more about the scale and setting the mood for this piece, it Isn't a important part of the piece, just something to enhance it.
Haha, Division nice, yeah maybe I should have added some worn out blood stains to give it a more infection outbreak feel, but thats something for the next piece .

Thanks for the feedback , always apreciate it !

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PsykoHilly [2013-09-03 08:00:32 +0000 UTC]

... great one!

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MDiemeer In reply to PsykoHilly [2013-09-07 14:31:22 +0000 UTC]

Thanks mate !

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PsykoHilly In reply to MDiemeer [2013-09-08 10:57:39 +0000 UTC]

A true pleasure Maurice, you're most welcome

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Obliviousnight [2013-09-02 11:07:03 +0000 UTC]

I like how thereΒ΄s a staircase as an obvious way to get into the quarantined area. That would work pretty well in a concept art piece for a game ^^ maybe another possible way to get in could have been interesting. The opened cartrunk is another good example of this piece being good as potential concept art for a game, because you get the feeling something could be in there. Good job ^^

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MDiemeer In reply to Obliviousnight [2013-09-07 14:31:13 +0000 UTC]

Glad you like it, I forgot to put it in the discription, but thats exactly what I was going for, using Saturated colors to define a path for the player to navigate through. I'm glad its clear for people to see
A second passage would be interesting, but I think it would be too distracting in this piece, maybe in the next one .

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Obliviousnight In reply to MDiemeer [2013-09-07 22:27:19 +0000 UTC]

Yea, I guess that would be interesting to see ^^

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Storyboyx [2013-08-27 03:07:55 +0000 UTC]

I like it...only tip I can think of is if you had the time to do a before and after piece, that way you can show two beauties (in a way) also kind of shows your skills to do both a dark and light piece

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MDiemeer In reply to Storyboyx [2013-08-27 11:45:26 +0000 UTC]

Ah yeah, good point, maybe I'll do a do dark and light piece, thanks for the feedback

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olofmoleman [2013-08-26 20:46:15 +0000 UTC]

Oh noes! The apopaclyps!


Nice though.

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MDiemeer In reply to olofmoleman [2013-08-26 21:29:50 +0000 UTC]

Thanks man, nog tips of feedback ?

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olofmoleman In reply to MDiemeer [2013-08-27 08:42:34 +0000 UTC]

Denk dat de environment grotendeels wel solid is. Maar het gezicht van het character heeft iets minder detail.

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MDiemeer In reply to olofmoleman [2013-08-27 11:44:03 +0000 UTC]

Yeah de hoek van het gezicht was erg lastig om te painten, dus liet het maar zo, het gaat mij meer om de environment

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