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MMD-MCL — A Few PMD Editor Tips!

Published: 2012-09-01 22:48:24 +0000 UTC; Views: 9270; Favourites: 257; Downloads: 0
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Description okay so i made this to help a few people

just a few tips to make model making a little bit easier ^^

hope this helps you a little bit~

if you have any questions id be glad to answer >u<
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Comments: 122

CrystalChell [2017-06-09 22:06:18 +0000 UTC]

I have a question.
There is a certain image I admire, but when I change the main file of it from .jpeg to .bmp, the image seems to mirror itself. Is there any way to prevent that from happening or are there certain steps I need to follow?
I apologize if that sounds confusing, it's hard to describe an action that you saw into words most of the time.

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TwilightAngelTM [2015-07-25 08:12:52 +0000 UTC]

Awesome!
(Btw, how do you do the mirror rigging in PMXe?? It has different names QwQ)

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NekoInu12 [2015-01-19 10:41:05 +0000 UTC]

help please even if I shorten the name of the .spa it doesn't work. I have a tga and I think the tga's the problem? what do you think help please!

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MMD-MCL In reply to NekoInu12 [2015-01-19 12:17:27 +0000 UTC]

Could you send me a screenshot of it?

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sleepyslimes [2014-11-07 15:27:29 +0000 UTC]

the mirror rig thing is alot of help, but the pmdeditor I use has different words and I am not sure which one to pick ;-;

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joseph-esapa In reply to sleepyslimes [2015-01-11 16:26:06 +0000 UTC]

here's the japanese one sta.sh/0252peg6bvao
hope that helps

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sleepyslimes In reply to joseph-esapa [2015-01-11 17:17:06 +0000 UTC]

oh thank you! ;v; 

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joseph-esapa In reply to sleepyslimes [2015-01-11 18:05:15 +0000 UTC]

you're welcome c:

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YukinaMomomiya [2014-06-22 08:06:17 +0000 UTC]

Umm do you know the reason my my MMD model eye is white ? i tried to configure it on pmd but it doesn't works..

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MMD-MCL In reply to YukinaMomomiya [2014-06-22 19:28:46 +0000 UTC]

make sure the texture file is in the same folder as the model

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YukinaMomomiya In reply to MMD-MCL [2014-07-01 04:27:31 +0000 UTC]

Ok, thx for the advice

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mpandainsilk [2014-06-09 22:20:26 +0000 UTC]

This will truly be helpful in the future.

👍: 0 ⏩: 1

MMD-MCL In reply to mpandainsilk [2014-06-15 21:16:35 +0000 UTC]

glad to help!

👍: 0 ⏩: 0

whole-wheat [2013-10-16 19:12:25 +0000 UTC]

I have a problem. I've been using PMD for almost a year and I've never gotten this problem, but it says that I have a material error. Any help?

👍: 0 ⏩: 1

MMD-MCL In reply to whole-wheat [2013-10-16 20:39:26 +0000 UTC]

would you be able to take a screen cap of the error and show me?

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whole-wheat In reply to MMD-MCL [2013-10-16 20:50:35 +0000 UTC]

Ah, it's okay, I solved it. Apparently it's a PMX import issue, and it's rare. Apparently it's in-compatable materials.

👍: 0 ⏩: 1

MMD-MCL In reply to whole-wheat [2013-10-16 22:08:59 +0000 UTC]

glad you were able to sort it out! keep up the good work on your model, it looks great!

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whole-wheat In reply to MMD-MCL [2013-10-16 23:50:05 +0000 UTC]

Thanks!

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Sonicthehedgehawk [2013-06-21 14:42:55 +0000 UTC]

Thanks for this

👍: 0 ⏩: 1

MMD-MCL In reply to Sonicthehedgehawk [2013-06-21 14:43:16 +0000 UTC]

no prob

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Len11999 [2013-03-09 01:54:11 +0000 UTC]

OMG thanks for the rig mirror help

👍: 0 ⏩: 1

MMD-MCL In reply to Len11999 [2013-03-24 19:36:36 +0000 UTC]

no prob

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VanMak [2013-01-26 20:06:57 +0000 UTC]

...There is a hide option?

Hello earth, I am living in mars this whole time D:

You just made boob physics possible

👍: 0 ⏩: 1

MMD-MCL In reply to VanMak [2013-01-30 20:59:43 +0000 UTC]

ahaha it seems many people dont know these simple little tricks XD

i have tricks for pmde and meta XDD

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VanMak In reply to MMD-MCL [2013-01-30 22:57:31 +0000 UTC]

This is true. I believe people don't really bother on exploring what PMD editor can do besides frakensteining and rigging ):.

Sad fact as even 100% original modeling is possible in PMD editor.

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MMD-MCL In reply to VanMak [2013-01-31 17:57:43 +0000 UTC]

i wouldnt dream of making a model from scratch in PMDe it would take forever OMG

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VanMak In reply to MMD-MCL [2013-01-31 18:07:32 +0000 UTC]

it really would take forever

though sometimes I lazy off in PMDe by making stick figures to practice rigging xD

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MMD-MCL In reply to VanMak [2013-01-31 18:21:42 +0000 UTC]

ahaha thats brilliant XD

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Haru-Cha [2013-01-20 03:49:24 +0000 UTC]

ohh you do a tutorial of my secret XD

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MMD-MCL In reply to Haru-Cha [2013-01-22 21:46:51 +0000 UTC]

xD

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Haru-Cha In reply to MMD-MCL [2013-01-22 21:58:43 +0000 UTC]

yes i uste that hey can you hel me whit your tutorial i create myself base for my model but when i reverse the body i have a big line in the two and i can show the verticle of the right side to tache it to to the left in yout tutotrial i see you do it how

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melkTEA [2012-12-14 04:37:19 +0000 UTC]

is there a way to mirror uv mapping ?

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MMD-MCL In reply to melkTEA [2012-12-14 08:57:44 +0000 UTC]

by mirroring do you mean like when you mirror mesh? because you can do it that way

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melkTEA In reply to MMD-MCL [2012-12-14 20:15:10 +0000 UTC]

oh, alright
how might i do that ?

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MMD-MCL In reply to melkTEA [2012-12-14 20:18:15 +0000 UTC]

in meta, when you have the mirroring patch on, it automatically mirrors any mapping you may do

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melkTEA In reply to MMD-MCL [2012-12-14 20:21:54 +0000 UTC]

q u q

ah but you see i have no idea how to use meta

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MMD-MCL In reply to melkTEA [2012-12-14 20:28:22 +0000 UTC]

ah, well i have a way of mirroring in pmde too~ but it takes a lot more effort

you put the item you want to mirror in a PMD file on its own, with the needed bones to keep it rigged, and physics etc~

then delete either the left or right side of the item (without deleting the center verticles) save the item as a half

then (if you have the english PMDe) click Edit then MirrorModel (if you have the japanese version click (e) and it should be second from the bottom~)

then import the ready saved half back into the new unsaved, flipped half, join the two halves and you have perfectly matching halves~~~

i really hope all htat made sense

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melkTEA In reply to MMD-MCL [2012-12-14 20:32:49 +0000 UTC]

oh ! yes it did actually, thanks so much

n u n

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MMD-MCL In reply to melkTEA [2012-12-14 20:36:15 +0000 UTC]

im glad! ;u;

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Mizore-Shiriyuki [2012-12-10 23:17:33 +0000 UTC]

it says error then wont open

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MMD-MCL In reply to Mizore-Shiriyuki [2012-12-11 21:26:48 +0000 UTC]

sorry i dont think i can help with that

if it doesnt work try redownloading it?

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Mizore-Shiriyuki In reply to MMD-MCL [2012-12-29 05:14:18 +0000 UTC]

thanks

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Mizore-Shiriyuki [2012-12-10 23:16:01 +0000 UTC]

how do i get pmd editor to open

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knuxfan23 [2012-10-23 07:12:20 +0000 UTC]

OMG THANK YOU

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MMD-MCL In reply to knuxfan23 [2012-10-23 17:13:48 +0000 UTC]

no prob >U👍: 0 ⏩: 0

BloodyKylie [2012-10-18 17:47:56 +0000 UTC]

OMG, I've been looking for this tutorial for weeks... 'cause all PMDe tutorials for facial expressions show how to remove headphones and so on. I find mirroring facials the most useful feature of PMD Editor Thank you very much!

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MMD-MCL In reply to BloodyKylie [2012-10-19 14:32:35 +0000 UTC]

glad i could help!

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PandAisuu [2012-10-10 18:46:21 +0000 UTC]

What version of PMDe is this and where can i get the translation? .w.

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MMD-MCL In reply to PandAisuu [2012-10-10 18:49:07 +0000 UTC]

i dont know what version, i just use the english translated version found here: [link] ^^

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PandAisuu In reply to MMD-MCL [2012-10-10 18:52:27 +0000 UTC]

thank u w u

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