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mr-asa β€” AbstrArt

Published: 2010-10-24 19:40:45 +0000 UTC; Views: 1894; Favourites: 22; Downloads: 40
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Description It would be very good to get a hard criticism of the composition, color, processing, and everything that does not good
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Comments: 24

ZeroStrike [2010-10-28 00:28:25 +0000 UTC]

I think its a very good piece. I like render alot. Good colors, and texture. The fiber metal look really give alot of complexity to the object. The geometry is cool. Simple and elegant yet complex. The depth of field is a nice touch as well. Nice Job. fav

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mr-asa In reply to ZeroStrike [2010-10-28 18:45:19 +0000 UTC]

Thank you )

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RASTERIzE [2010-10-27 23:49:45 +0000 UTC]

reminds me of a space odissey....or something from TRON or DEAD SPACE...

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mr-asa In reply to RASTERIzE [2010-10-28 18:48:25 +0000 UTC]

I know only Dead Space. I think it is real good game!
Maybe there is something in common )

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RASTERIzE In reply to mr-asa [2010-10-28 23:47:53 +0000 UTC]

yeah

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dlax1 [2010-10-26 00:21:45 +0000 UTC]

I have to disagree with xcEmUx
I think that the particles are really great and that they ground the piece and make it tangible. Great use of subtle DoF, pleasant lighting, complimenting colors.

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mr-asa In reply to dlax1 [2010-10-26 17:42:03 +0000 UTC]

Thank you for compliments

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Xanatos4 [2010-10-25 16:51:12 +0000 UTC]

If you dont mind telling I would like to know how did you model the surrounding mesh =s

Any special technique?

What I see its preety cool I got no critics at all XD

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mr-asa In reply to Xanatos4 [2010-10-25 18:06:20 +0000 UTC]

What are you mind in surrounding mesh? Cells in the foreground?
I made it by tutor on [link] , and apply MeshSmooth on one object.

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Xanatos4 In reply to mr-asa [2010-10-26 06:17:10 +0000 UTC]

WOOOOWWWW EXACTLY THAT!!!

Hey thanks a LOT pal, I cant even tell a word in russian but, Just watching those images Opened my Mind at a higher level XD

Thanks!!

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mr-asa In reply to Xanatos4 [2010-10-26 17:34:58 +0000 UTC]

No problems )
That's why I gave this link because it is quite clear without text.

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xcEmUx [2010-10-25 10:08:12 +0000 UTC]

Looks great, but the blue dots donΒ΄t really fit in my opinion

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mr-asa In reply to xcEmUx [2010-10-25 17:47:09 +0000 UTC]

I tried to make something like dust, but I have not know better way.
I applied PCloud in the [link] too, but there are not spheres. There I take mesh of little hairs.

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belken117 [2010-10-25 02:37:45 +0000 UTC]

That's amazing! Love how the details are and the lighting.^^

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mr-asa In reply to belken117 [2010-10-25 03:21:19 +0000 UTC]

Thanks, I will continue to try to seek perfect images )

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belken117 In reply to mr-asa [2010-10-25 20:19:06 +0000 UTC]

Your welcome, and sweet

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danielkrull [2010-10-24 23:49:49 +0000 UTC]

wow... i like it!!

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mr-asa In reply to danielkrull [2010-10-25 03:12:57 +0000 UTC]

Thank you

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Technohippy [2010-10-24 20:01:00 +0000 UTC]

Lovely image, like the depth of field, it gives it a sense of reality

honestly can't see anything i don't like or would change

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mr-asa In reply to Technohippy [2010-10-24 20:32:29 +0000 UTC]

Thank you very much!
When it nothing to change, add ore remove, talk about good composition

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Technohippy In reply to mr-asa [2010-10-24 20:34:23 +0000 UTC]

yep, good composition too!!

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SkillZombie [2010-10-24 19:59:03 +0000 UTC]

Quite an interesting piece. The texture here has a great resemblance to microfibers in metals and other materials and looks great. You have a nice depth of field effect with the foreground coils and the made the more central coil structure more prominent and focused. A prime example of 3D abstraction. Nice job.

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mr-asa In reply to SkillZombie [2010-10-24 20:41:19 +0000 UTC]

Thanks!
By the way it is geometry, not texture

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SkillZombie In reply to mr-asa [2010-10-24 20:47:50 +0000 UTC]

Of course, being a part-time 3D artist, I should know this. Terminology got mixed up.

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