Comments: 37
Valkury [2012-07-20 17:45:18 +0000 UTC]
I really dig this variety in LoD. So we can see how you started and we see your full designing power develop while we move up to her head <3 Also, at this stage very few strokes make alot difference, I think
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wnter06 [2011-10-22 06:33:42 +0000 UTC]
Starcraft nova hot
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giiaaan [2011-07-25 17:27:22 +0000 UTC]
O_____________________O
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S0id3 [2011-05-10 07:17:55 +0000 UTC]
beautiful work!
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syronada [2011-05-04 14:56:27 +0000 UTC]
Very nice
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Vlaskiyov [2011-05-02 02:40:31 +0000 UTC]
Smooth and misty, and a great use of my favorite color; blue.
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Psssking [2011-04-30 00:26:20 +0000 UTC]
i like it~~
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Owlbear33 [2011-04-29 19:41:08 +0000 UTC]
this is great
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booli-san [2011-04-29 19:40:48 +0000 UTC]
Woh ! Amazing colors
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hkk [2011-04-29 16:51:24 +0000 UTC]
FUCK YEAH
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Hacketo [2011-04-29 15:00:57 +0000 UTC]
looks delicious !
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JeffPeli [2011-04-29 12:56:15 +0000 UTC]
Wow, that's just beautiful. I love it
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ansunobe [2011-04-29 08:09:48 +0000 UTC]
Brilliant work!! I love it!
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EndlessSky087 [2011-04-29 07:37:39 +0000 UTC]
Loving the detail, colors and pose!
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FuakHUE [2011-04-29 05:17:16 +0000 UTC]
sweeeet !
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ModalMechanica [2011-04-29 02:36:25 +0000 UTC]
this is a big step up, nice
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RedZealot6 [2011-04-29 00:36:31 +0000 UTC]
Awesome.
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thesinkingship [2011-04-28 23:30:41 +0000 UTC]
are you serious....this is AMAZING !!!!!!
Love the detail you made on her gun and WOW, the blue smoke loooks pro
Love it!!!
HYPE (:
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Golem-of-fire [2011-04-28 23:07:53 +0000 UTC]
This is pretty epic I love it i got chills
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Sgt-Sahara [2011-04-28 22:58:22 +0000 UTC]
Pro ;D
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Sheason [2011-04-28 22:44:15 +0000 UTC]
"Weather forecast is bomby, with a chance of mushroom clouds."
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Ezula-87 [2011-04-28 20:01:28 +0000 UTC]
Very nice. I dig.
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themeanypoet [2011-04-28 18:58:07 +0000 UTC]
Sexy details on the gun!!!!!
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roknese [2011-04-28 18:31:57 +0000 UTC]
"first serious one"? god...i made a serious color piece and tried hard on it, and this thing kicks my color piece in the nuts.
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muju In reply to roknese [2011-04-28 18:57:39 +0000 UTC]
thanks~ well to be honest i did have alot of practice with greyscale B&W paintings so it was just a matter of doing the same type of rendering except in colour. Still need to work on stuff like choosing the right colours and what not its all still very monochrome.
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roknese In reply to muju [2011-04-28 20:34:05 +0000 UTC]
well im trying to learn too. i do most of my color with a mouse, and im not skilled to begin with. i dont know youve probably never even seen my deviations, but im thinking of going with markers instead of trying to do it ont he computer.
love your stuff, always have, always will.
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Boarguts [2011-04-28 18:26:29 +0000 UTC]
This is a very naughty looking ghost!
And it is too damn hot.
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muju In reply to Boarguts [2011-04-28 18:55:48 +0000 UTC]
we're talking nuclear level of naughty~
i was actually looking at all the buildings in sc2 recently and just marvelling at how zoomed in, they have all this nice detail and great shapes yet hold up so well when zoomed out, was trying to pull that off here
and then i got lazy and added cloak effects.
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Boarguts In reply to muju [2011-05-01 02:53:07 +0000 UTC]
I think part of the resolution trick with adding detail that holds up from a distance is using slight variations in color and tone rather than completely defining the detail. Wei does an awesome job of it and I'm amazed at how many levels his artwork holds up on. It's tricky!!!
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AisleOfYew [2011-04-28 18:22:41 +0000 UTC]
Love it.
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