Comments: 4
n-a-i-m-a [2016-12-24 17:14:38 +0000 UTC]
You might wan to add mountain ranges in. Ps , I also used wil ur to carve river paths and worldspace to add erosion and more realism.
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darth-biomech [2016-12-19 22:07:36 +0000 UTC]
I wonder, how this and other additional maps were created? Did you just painted them by hand, or some sort of program was used to calculate them?
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n-a-i-m-a In reply to darth-biomech [2016-12-20 12:08:36 +0000 UTC]
Hi , some were created by hand in photoshop with the help also of the fractal terrain generated maps , this in particular comes from that, be aware though that some require fixing because of the winds and currents by seasonal change that need to be taken into consideration.
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darth-biomech In reply to n-a-i-m-a [2016-12-20 12:31:35 +0000 UTC]
I tried to make my maps to be "realistic", but terrain generation seems to be really bad at planet-sized scales, plus there wasn't a lot of easily digestible info on that.
This is what I ended up with, but I guess it is a lot less realistic than yours...
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