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NICELabs — Imperius

Published: 2014-03-31 01:26:55 +0000 UTC; Views: 2285; Favourites: 31; Downloads: 120
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Description Even a single Centurion is but the fingertip of the outstretched hand of Rome.  I am Rome, and I am Imperial.


Had some time to kill today and thought I'd mess about with some of the items I haven't given as much attention as I'd like.  Hope you find it pleasing to your senses  
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Comments: 36

tats2 [2014-04-20 18:26:41 +0000 UTC]

Excellent scene

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NICELabs In reply to tats2 [2014-04-21 04:38:23 +0000 UTC]

Thank you ^_^

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orchid22 [2014-04-12 15:31:37 +0000 UTC]

Amazing scene!    

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NICELabs In reply to orchid22 [2014-04-12 16:05:51 +0000 UTC]

 Thank you dearest lady  

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Missoo [2014-04-07 17:39:36 +0000 UTC]

I love the roman theme, the darkness of the render adds to the atmosphere in my opinion, I have a bit of a passion for dark renders  , now how about some nice gladiators battling it out to the death, I'm sure Brian McCullough can be persuaded to grow his hair and get aggressive ..........*sigh*

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NICELabs In reply to Missoo [2014-04-07 19:02:21 +0000 UTC]

could be… if given the right incentive

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Missoo In reply to NICELabs [2014-04-12 13:18:30 +0000 UTC]

The only incentive I will give is a whispered "please"

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NICELabs In reply to Missoo [2014-04-12 14:50:30 +0000 UTC]

whispered please…. you have no idea what that does to me  

Your wish is my command  

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Missoo In reply to NICELabs [2014-04-12 19:17:18 +0000 UTC]

My goodness if I had only known the power of a whispered please I would have used it more often ......

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NICELabs In reply to Missoo [2014-04-12 19:54:16 +0000 UTC]

no time like the present

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Missoo In reply to NICELabs [2014-04-13 08:10:24 +0000 UTC]

Now you're being naughty..........it's not up to you to choose the appropriate moment so for being impertinent enough to suggest now was a good time there will be no whispered "please" today   

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NICELabs In reply to Missoo [2014-04-13 12:04:18 +0000 UTC]

… at which point I whisper "please"  

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x-bossie-boots-x [2014-04-05 03:57:22 +0000 UTC]

Great scene my friend

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NICELabs In reply to x-bossie-boots-x [2014-04-05 12:13:10 +0000 UTC]

 

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phraught [2014-04-03 07:58:52 +0000 UTC]

Very dramatic lighting and great textures.  I particularly like how the textures turned out on the centurion.   


One feature in Poser Pro 2014 you might like is the progressive render - lets you get a sense of a scene right away.   (At least I think it's new in that version.)


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NICELabs In reply to phraught [2014-04-04 11:21:16 +0000 UTC]

yah I was noticing that  When I was moving objects, the shadows were already there and I could tell how the lighting would affect things as I moved them   Extremely cool  

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phraught In reply to NICELabs [2014-04-05 12:55:56 +0000 UTC]

That may be the improved preview.   Check your render settings, I believe there is a "progressive" mode flag (I don't have access to mine right now).  You can also open a new kind of window that does a sort of thumbnail render.  It can give a useful "render" in 5-10 seconds every time you change an option.  Though in "auto" mode it can slow things down while you're setting things up.   Some nice  features - but....   let me know if you'd also like to hear me go on about the "known" bugs in PP2014 as well (mostly related to animation - so maybe not a problem for you).  

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NICELabs In reply to phraught [2014-04-05 13:41:00 +0000 UTC]

Thanks  I'm still finding my feet with it, but that gives me a good direction to explore  

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phraught In reply to NICELabs [2014-04-06 09:52:01 +0000 UTC]

Glad to be of service.
 

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NICELabs In reply to phraught [2014-04-06 13:19:00 +0000 UTC]

 

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Midniyt [2014-04-01 16:35:54 +0000 UTC]

awesome scene and render!

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NICELabs In reply to Midniyt [2014-04-01 17:49:10 +0000 UTC]

Thank you so very much  

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Phyl-CGI [2014-04-01 11:01:23 +0000 UTC]

Wow! splendid... the poses are great, the lighting perfect. All this makes a dark atmosphere. Very well done.

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NICELabs In reply to Phyl-CGI [2014-04-01 12:12:58 +0000 UTC]

Thank you very much  Was a little worried it was too dark, but I think it works

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Phyl-CGI In reply to NICELabs [2014-04-01 12:17:05 +0000 UTC]

It works, indeed, to say the least: it's awesome

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NICELabs In reply to Phyl-CGI [2014-04-01 13:26:44 +0000 UTC]

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master-ninjabear [2014-03-31 19:07:20 +0000 UTC]

BIG kitteh!

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NICELabs In reply to master-ninjabear [2014-03-31 19:27:27 +0000 UTC]

Meee-Ow

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Warlord9 [2014-03-31 13:30:51 +0000 UTC]

Awesome image. Great work.

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NICELabs In reply to Warlord9 [2014-03-31 18:59:27 +0000 UTC]

many thanks  

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Blades-123 [2014-03-31 08:09:43 +0000 UTC]

Excellent image, full of detail, nice environment, character and mood.

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NICELabs In reply to Blades-123 [2014-03-31 12:09:52 +0000 UTC]

Thank you very much

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madaigual [2014-03-31 03:36:54 +0000 UTC]

I've just seen the thumbnail and it instantly reminds me of a composition of Jacques Louis David. A very high impact pic, and very much to my liking



(5am what am I doing here?)

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NICELabs In reply to madaigual [2014-03-31 12:13:38 +0000 UTC]

I'm astounded you consider it reminiscent of such esteemed art.  Once again, I was just messing around, but I'm honored you found a memory of something far better sparked within it

(about the same reason why was here at 11pm dozing off in my chair)

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radaVid [2014-03-31 01:45:30 +0000 UTC]

very nicely accomplished, the death of time.
like the cat. cool expression.
background extremely interesting.
cloud covered moon, subtle touch.

keep on keeping on.

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NICELabs In reply to radaVid [2014-03-31 02:29:52 +0000 UTC]

Many thanks

Was working a couple parties at my arcade and there was a two hour gap between them (we're normally closed today…these were full 'rent the whole place' events) so I brought my computer with me.  Kept the subject matter render-safe, so not my usual, but was fun to experiment with things.   Was also the first serious render I did with Poser Pro 2014 since installing it.  Really digging the little features here and there.  Like the dynamic preview of shadows.  Move an object and it casts a faint shadow so you how the lighting will react to your object placement.  Used to be the long wait until the render to find out just how things were going to look.  I'm diggin' it  

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