Comments: 19
Ash3ray [2012-11-10 12:10:23 +0000 UTC]
Fantastic..
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Rjrazar1 [2012-10-14 18:29:28 +0000 UTC]
Very well done!!
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GreyPWalker [2012-10-03 00:08:29 +0000 UTC]
I really like this. Do you have the skills to model an organic character, and rig it for animations in a game engine?
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nitegrafix In reply to GreyPWalker [2012-10-03 01:34:15 +0000 UTC]
Thanx for the comment! wow....you have me very interested. Besides some short animations, I've never done anything like that. I did that in Poser (animation capable), alot of texture work and some light modeling but nothing like what you're proposing. Not sure if Poser figures would work for a game engine either...I know they have "bones" ...is that what your talkin' about?
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GreyPWalker In reply to nitegrafix [2012-10-03 01:51:38 +0000 UTC]
Im not sure if poser works that way either. Either way, that is some really top-shelf work.
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Hera-of-Stockholm [2012-09-29 10:39:30 +0000 UTC]
It's a great work. There's some texture error just to the right of the gun, perhaps you can fix that. However it's a fav nevertheless because of it's darn and rogue ambience and attention to details.
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fraterchaos [2012-09-28 21:03:06 +0000 UTC]
very nicely done!
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nitegrafix In reply to fraterchaos [2012-09-28 21:50:15 +0000 UTC]
Thanx !! It's very appreciated.
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KeirTanaka [2012-09-28 19:35:03 +0000 UTC]
People don't usually initialize the O when ititializing Weapons of Mass Destruction!
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nitegrafix In reply to KeirTanaka [2012-09-28 21:48:28 +0000 UTC]
You're right of course...I just happen to get the reference from www.womd.com first...plus it just looks better as a title I think.
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KeirTanaka In reply to nitegrafix [2012-09-29 01:10:57 +0000 UTC]
Me too! I wasn't criticizing or correcting you, if it seemed that way!
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ThierryCravatte [2012-09-28 18:33:38 +0000 UTC]
A very frigtening character ! nice work on textures and reflections !
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