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Pharaoh-Hamenthotep — The Mannequin

#inanimate #machine #magic #mannequin #science #tg #venn #video #youtube #inanimatetransformation #transgender #transgendertransformation
Published: 2016-06-09 17:10:57 +0000 UTC; Views: 19187; Favourites: 69; Downloads: 0
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Description I made a thing!

So.. this is the story of a man who takes a summer job as a mannequin.. only to discover his perfect life isn't so perfect after all..

I have 4 of the 5 parts on Youtube already. I plan to have the last part up by Monday at the latest.. Or Tuesday.. it took longer than I thought it would.

The Mannequin
Mannequin 2: Mannequin harder

Mannequin 3: There and mannequin again

Mannequin 4: We need to talk about Mannequins

Mannequin with a vengeance (coming soon)

The Complete Mannequin Trilogy of Five Parts
Related content
Comments: 46

ShurikRus [2016-06-27 18:35:03 +0000 UTC]

That's an interesting story, but making this as video... Bad choice

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Pharaoh-Hamenthotep In reply to ShurikRus [2016-06-27 18:39:11 +0000 UTC]

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SirWriter [2016-06-14 22:14:40 +0000 UTC]

Nice part five.

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Pharaoh-Hamenthotep In reply to SirWriter [2016-06-14 22:55:02 +0000 UTC]

I was a bit worried about the ending..

*is sometimes too evil*

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SirWriter In reply to Pharaoh-Hamenthotep [2016-06-14 23:23:50 +0000 UTC]

It's nothing permanent, but you didn't explain why our protagonist never noticed anything out of the ordinary the first time he was a mannequin.

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Pharaoh-Hamenthotep In reply to SirWriter [2016-06-14 23:31:09 +0000 UTC]

It was the overuse of the pleasurable setting.. He was off in his happy place and didn't notice how much time had passed.. When he changed back to normal all he could think about was becoming a mannequin again.. It was all there in part three..

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SirWriter In reply to Pharaoh-Hamenthotep [2016-06-15 13:14:38 +0000 UTC]

I must have missed it the first time around. I get it now, and feel like a moron.

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Pharaoh-Hamenthotep In reply to SirWriter [2016-06-15 13:52:55 +0000 UTC]

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SirWriter In reply to Pharaoh-Hamenthotep [2016-06-15 18:22:38 +0000 UTC]

I'll just shut up now.

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Pharaoh-Hamenthotep In reply to SirWriter [2016-06-15 20:58:04 +0000 UTC]

You don't have to..

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SirWriter In reply to Pharaoh-Hamenthotep [2016-06-16 20:45:18 +0000 UTC]

I look forward to your next video!

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Pharaoh-Hamenthotep In reply to SirWriter [2016-06-21 23:23:53 +0000 UTC]

I'll have more soon!

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SirWriter In reply to Pharaoh-Hamenthotep [2016-06-22 06:14:50 +0000 UTC]

Amazing. Can't wait.

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dkfenger [2016-06-14 22:13:13 +0000 UTC]

I spy an update...  Looks like a couple of someones were just a bit too slow on the uptake.  What a fate...

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Pharaoh-Hamenthotep In reply to dkfenger [2016-06-14 22:54:31 +0000 UTC]

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daynar [2016-06-13 02:21:11 +0000 UTC]

Great work.

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Pharaoh-Hamenthotep In reply to daynar [2016-06-13 19:42:37 +0000 UTC]

Thank you!

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HalpMi [2016-06-12 00:24:11 +0000 UTC]

Honestly it was kinda cool but the message was a bit too clear, and can you try to do the transformations? I really want to see them :3

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Pharaoh-Hamenthotep In reply to HalpMi [2016-06-12 20:00:32 +0000 UTC]

I did make a model that could morph between male and female forms. But I didn't like the way the animation was going so I stopped working on it..

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dkfenger In reply to Pharaoh-Hamenthotep [2016-06-14 22:11:02 +0000 UTC]

And it doesn't work for the Venn Machines anyway.  Their transformations are instant.

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Pharaoh-Hamenthotep In reply to dkfenger [2016-06-14 22:53:28 +0000 UTC]

It was a new version of the first morph effect I did.. The one that got me into this whole transformation thing in the first place

It was just an experiment with Blender's "shape keys" basically it has "key one" and a "key two" which are the different forms of the same mesh so key one could be a sphere, and key two a cube. So if I loaded a sphere and then activated shape keys, key one would be the sphere, then select key two, enter edit mode and rearranging the mesh vertices (the dots at the corners of the polygons) into the shape of a cube would tell Blender that the second form of the mesh is a cube. Then it's really just a matter of setting time between the two shapes. Shape one would be frame one and shape two frame one hundred. Blender would take care of the rest. Working out the positions of all the vertices for all the frames inbetween.

But I decided that would be far too simple. So I made a transformation of a male figure into a female figure, while having it move through a scene.. and of course it was all animated.. looking around and checking out the new figure at the end

The first one I made

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dkfenger In reply to Pharaoh-Hamenthotep [2016-06-15 23:15:54 +0000 UTC]

That sort of TF is the most work, it seems... but when done right, it looks amazing.  I've never gotten very far with 3D programs, I don't think I quite have the right mindset for it.

(I'll admit to spending way too long playing with the various body-shape sliders in there.com and Second Life, though...)

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Pharaoh-Hamenthotep In reply to dkfenger [2016-06-16 11:09:28 +0000 UTC]

I started off building spaceships.. The transformation thing happened almost by accident I wasn't expecting the first one to get so many views.

I use Blender, which I first heard about in 2009.. I think I picked it up pretty quickly, the first few days I didn't have a clue how to use it. It might have helped that I was taking a Master's Degree course in Model Design and Special Effects at the time But that was all real world, hand made stuff

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dkfenger In reply to Pharaoh-Hamenthotep [2016-06-17 20:42:18 +0000 UTC]

I can see how the mindsets would jump from the one to the other, though.  I've heard of Blender, and poked at it a little... only to realize that it required more patience than I was willing to give it.  This was long ago, and I'm sure it's better now.

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Pharaoh-Hamenthotep In reply to dkfenger [2016-06-17 21:40:54 +0000 UTC]

Blender has an incredibly steep learning curve.. And the interface in the version I started with was.. scary So many buttons!

The latest version has cleaned it up, it looks a lot more simple now. But the processes involved in modelling are still the same. But it looks a lot less intimidating.

Although.. when you're used to making models with workshop machinery, like the table saw (spinning wheel of death, that could take your hand off without you noticing), and the bandsaw, (spinning ring of death) etc.. then a few buttons on a computer screen aren't really that scary

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dkfenger In reply to Pharaoh-Hamenthotep [2016-06-18 00:19:29 +0000 UTC]

I've worked with table saws and band saws before.  The latter not for a very very long time, mind.  More recently, I've written firmware for 5-axis CNC mills.  Now those guys can be fun.  Watching a ton of steel accelerate at 15m/s^2 is fun... if you're not in its way.

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Pharaoh-Hamenthotep In reply to dkfenger [2016-06-21 23:20:02 +0000 UTC]

I wouldn't know where to begin writing firmware..

I have used milling machines before. But the manual version.. My arms were sore the next day

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HalpMi In reply to Pharaoh-Hamenthotep [2016-06-15 21:18:29 +0000 UTC]

Why don't u make parts of their bodies like chest to chest and arm to arm so the entire model doesn't bend... Might look good, try it

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Pharaoh-Hamenthotep In reply to HalpMi [2016-06-16 11:03:44 +0000 UTC]

Make each part separate? Add joints where the body should move?

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HalpMi In reply to Pharaoh-Hamenthotep [2016-06-17 21:37:25 +0000 UTC]

Yeah

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pimpdude [2016-06-10 22:23:36 +0000 UTC]

can you do one about a sexy brunette chicks body turning into ice cream and melting into a puddle?

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Pharaoh-Hamenthotep In reply to pimpdude [2016-06-10 22:48:55 +0000 UTC]

It's possible..

I'll add it to the list of things I need to do

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pimpdude In reply to Pharaoh-Hamenthotep [2016-06-11 00:22:02 +0000 UTC]

that would be epic

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dkfenger [2016-06-09 23:58:42 +0000 UTC]

Oh dear, this is getting to be something of a muddle.  I hope he doesn't fall too far to the evil side...

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Pharaoh-Hamenthotep In reply to dkfenger [2016-06-10 00:11:15 +0000 UTC]

Not too far.. I have it all planned out..

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dkfenger In reply to Pharaoh-Hamenthotep [2016-06-10 05:02:28 +0000 UTC]

Excellent.  Looking forward to it.

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Pharaoh-Hamenthotep In reply to dkfenger [2016-06-13 19:42:13 +0000 UTC]

It's taking longer than I thought it would

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dkfenger In reply to Pharaoh-Hamenthotep [2016-06-13 22:35:08 +0000 UTC]

Ah well.  I'm a patient sort.  (Kind of have to be, writing at the pace I do.  )

I do hope you'll stick with it, I'm curious to see how you resolve this...

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Pharaoh-Hamenthotep In reply to dkfenger [2016-06-14 10:13:58 +0000 UTC]

I'm surprised I've been able to stick with it this long..

It's been a lot easier to make than my other Venn Machine story, I think that helped a lot

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dkfenger In reply to Pharaoh-Hamenthotep [2016-06-15 23:12:50 +0000 UTC]

That it was easier to make, or that you'd had some practice with the concepts in the other story?  The sets are certainly simpler here, but given the depth of changes the characters go through, it works, keeping the focus on them.

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Pharaoh-Hamenthotep In reply to dkfenger [2016-06-16 11:01:41 +0000 UTC]

This one just seemed easier.. Writing it was easier, it didn't seem like such hard work. I really have to push myself to make progress on the other one, and I have no idea why :S

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dkfenger In reply to Pharaoh-Hamenthotep [2016-06-17 20:41:18 +0000 UTC]

Weird.  I have stories that get like that sometimes.  Sometimes they just get left to languish.  A few I've managed to break through and progress on.  Usually I find the stall is because I'm trying to do something that the characters don't "want" to do.

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Pharaoh-Hamenthotep In reply to dkfenger [2016-06-17 21:42:16 +0000 UTC]

I think that's what happened Sometimes rendering the images is the easy part.. Writing the story that goes with it.. The words don't want to flow.. The characters refuse to do what I want them to do. I really have to force it.

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dkfenger In reply to Pharaoh-Hamenthotep [2016-06-18 00:18:09 +0000 UTC]

Sometimes it's worth poking at the characters to see what they want to do.  Figure out what their strengths and flaws are, and what they're looking to achieve, and it may loosen things up a little to find the new direction the story needs.

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Pharaoh-Hamenthotep In reply to dkfenger [2016-06-21 23:23:13 +0000 UTC]

I started this one by rendering random images.. It was the only one that wanted to be a story. Or it was the one that put up the least resistance. I have the whole Emily and Graham/dress story worked out.. It's just writing it all down that's the problem..

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dkfenger In reply to Pharaoh-Hamenthotep [2016-06-22 13:24:04 +0000 UTC]

Random images as story prompts... sounds like fun.  Knowing to run with whatever's working is half the battle.  Some of my best stories have come from snippets of dreams that got expanded out to have an actual plot.

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