Comments: 32
portheiusJ [2009-08-09 08:30:41 +0000 UTC]
Overall
Vision
Originality
Technique
Impact
I can't really tell what the intent is here so I'll just critique as practice work.
First off, quite a unique character there, don't think I've seen the like much of anywhere else. The anatomy overall is pretty good so no real problem there.
The shading is pretty good, but I think you would benefit from using differing colors(shades/tints) and sizes/softness (or hardness). Correct me if I'm wrong but it seems that there is none of it in some spaces (the white ear fuzz), which makes it kinda stand out awkwardly.
If you're going for a cartoony look, I'd just say you should refine it a little more and perhaps but something in the background that emphasizes whatever you want to. Everything pretty much close across fine in that direction.
If you're going for a more realistic look, for best practice, I'd say keep the line-art, but only in reference (not in the final image). Basically, if you want something to look real, lines will kill you no matter what. The fur could be a little more furry to say. Right now it's very blocky and flat, some smoothing, jags, or texture would make it more clear as to what it is.
All-in-all, the content could be refined, but for now it does translate. The biggest problem I feel it that the purpose, or what this should mean to anyone else, is unclear.
Nice pose though. =3
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popstck In reply to portheiusJ [2009-08-09 16:48:19 +0000 UTC]
Thanks for the critique, I get the same mixed emotions about it being that it was more of an earlier picture.
One thing in Erika's design that I intentionally put in is that I wanted to make people wonder if she even had fur at all. She has a pet peeve about fur sticking out, so she's constantly smoothing it out throughout the day. It's just in the design.
Other than that, I completely agree with your opinion here.
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portheiusJ In reply to popstck [2009-08-10 00:47:13 +0000 UTC]
No worries. =3
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popstck In reply to portheiusJ [2009-08-10 00:49:02 +0000 UTC]
thanks again for the critique
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portheiusJ In reply to popstck [2009-08-10 01:45:00 +0000 UTC]
You're welcome. =3
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AerospacerJ [2009-11-20 02:58:12 +0000 UTC]
"I'm up here!" XD
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KonyKonKon [2009-05-17 10:44:47 +0000 UTC]
I should get that shirt for my girlfriend. Then she'd probable stop yelling at me. XD
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popstck In reply to KonyKonKon [2009-05-17 19:58:37 +0000 UTC]
LOL yeah she'd like that
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popstck In reply to KonyKonKon [2009-05-17 22:05:27 +0000 UTC]
haha! yeah that's true, too
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popstck In reply to NinjaPenguin13 [2009-05-13 21:39:45 +0000 UTC]
I'll bet a lot of girls do. Saves a bit of time.
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Kontisantio1 [2009-05-13 01:42:12 +0000 UTC]
Wtf at above comment.
Anyway, this came out really nice! I love her shirt, too. I'm so envious of your coloring, you're amazing at it. Don't doubt it. <3
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popstck In reply to Kontisantio1 [2009-05-13 01:47:13 +0000 UTC]
lul Inorite? oh well. it was a compliment.
doubt what?
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Kontisantio1 In reply to popstck [2009-05-13 01:48:23 +0000 UTC]
Lololol
What you said in my chat. Which apparently wasn't true because you have airbag fetish boy up there. xD
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popstck In reply to Kontisantio1 [2009-05-13 01:54:59 +0000 UTC]
yeah. woohoo. I've got a dude with a weird airbag fetish. I'm so famous.
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popstck In reply to Kontisantio1 [2009-05-13 02:00:15 +0000 UTC]
it's frackin' hilarious.
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daman98138 In reply to popstck [2009-05-28 03:46:24 +0000 UTC]
r u drawing it.
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cabbitdrew-g [2009-05-13 01:38:56 +0000 UTC]
Ur really good culd u draw a picture for me, i would like a picture of a woman who's airbag (like from a car) inflated on her. if you would be willing to draw this i would really appreciate it.
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lazy-muffen In reply to cabbitdrew-g [2009-05-16 22:29:31 +0000 UTC]
It is really rude to go and ask people to draw pics so you can go wank off to them.
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popstck In reply to killing-spree [2010-07-22 12:58:21 +0000 UTC]
ya but u see you're not afraid of bein' rude >:3
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popstck In reply to cabbitdrew-g [2009-05-13 01:52:09 +0000 UTC]
I have too many sketches I'm currently working on, I'm not sure if I can take requests
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