Comments: 54
Yuleen75 [2006-03-13 22:51:04 +0000 UTC]
wooow! O.O is great!
π: 0 β©: 0
Qzma In reply to battlefield1010 [2006-03-07 00:32:39 +0000 UTC]
thanks m8...i glad you find tham useful...
π: 0 β©: 0
maxmyles [2006-03-04 22:15:55 +0000 UTC]
You are amazing! How do you figure these things out? +Fav
π: 0 β©: 1
Qzma In reply to maxmyles [2006-03-07 00:30:45 +0000 UTC]
i read some similar tutorial and i notice that is not good (pure result+complex way to make suns) and that i can achieve similar effect but on easy way...and i succeed and than i make tutorial to share it with you
π: 0 β©: 0
TheJMan354 [2006-03-03 23:29:30 +0000 UTC]
You, my friend, are a genius!
π: 0 β©: 1
Pridna [2006-02-28 14:25:42 +0000 UTC]
Nice, I can use this tutorial in one of my own pieces. ^.^
π: 0 β©: 1
Qzma In reply to Pridna [2006-02-28 14:33:34 +0000 UTC]
cool...just send me note with link when you submit your picture...please...want to see...
π: 0 β©: 1
Pridna In reply to Qzma [2006-03-01 01:16:09 +0000 UTC]
Sure, no problem. ^^
π: 0 β©: 0
Qzma In reply to zed29 [2006-02-19 00:41:04 +0000 UTC]
i hope so !!!
π: 0 β©: 0
suicitepyro [2006-02-18 07:47:54 +0000 UTC]
times like this that it pains me I don't have photoshop
π: 0 β©: 0
TheLevithorArts [2006-02-18 03:02:11 +0000 UTC]
This is what is known as magic. B)
π: 0 β©: 1
Poent [2006-02-17 19:22:46 +0000 UTC]
very cool. simple yet effective.
gj
π: 0 β©: 0
RecensAetas [2006-02-17 19:19:42 +0000 UTC]
The progression is so simple, and yet you get such a fantastic end result. Well done!
π: 0 β©: 0
Qzma In reply to yarian [2006-02-17 17:21:05 +0000 UTC]
glad u like it
π: 0 β©: 0
chaoslanternxXx [2006-02-17 12:32:47 +0000 UTC]
SWEET !!!!!!! i never knew somone could make a sun with such detail, rock on
π: 0 β©: 0
Qzma In reply to Minray [2006-02-17 17:20:34 +0000 UTC]
hvala
π: 0 β©: 0
dare55 [2006-02-17 11:39:31 +0000 UTC]
Zdravo!
Svaka ti cast! Dobar si, medju najboljima! Zamolio bih te, da napises, koliko velike planete i svemir bi morao raditi, da bi se printalo velicine 20 x 30 cm i da bi fino izgledao svemir (zvijezde) kao tvoje slike na monitoru.
Puno hvala i Lp!
Dare
π: 0 β©: 1
Qzma In reply to dare55 [2006-02-17 17:20:21 +0000 UTC]
joj stvarno nemam pojma...to dosta zavisi i koliko si izabrao px/inch...ako ti je na standardnih 72 onda je sto vece to bolje...zavisi kakav stampac imas ali ako oces 20x30 cm to ti je neka rezolucija otprilike 570*850 ali ako izaberes da ti je 72px/inch...ali to je jako losa snimka...u svakom slucaju kada udjes u photoshop, imas opciju da izaberes velicinu (tu ukucas 20x30cm) i dole imas opciju koliko tacaka po inchu...e sad...minimum je 72 i to je jako loshe (mada na dobrim stampacima u best modu izgleda dobro).mada dosta zavisi i od stampaca (napomena: vise px/inch znaci veca slika) i rezolucije koju zadajes stampacu...(naprimer u corel drawu je 300px/inch neka standardna rezolucija) kao i o kvalitetu papira...
napominjem: ja bas nisam vican stampanju slika tako da mozda ti nisam dobro objasnio...
π: 0 β©: 0
DarkFlameGFX [2006-02-17 10:19:11 +0000 UTC]
Amazing, nothing short of purely amazing.
π: 0 β©: 1
dare55 In reply to DarkFlameGFX [2006-02-17 11:34:12 +0000 UTC]
Zdravo!
Svaka ti cast! Dobar si! Molio bi te, da mi kazes, koju velicinu bi trebalo radit planete, da bi sprintani velicine 20 X 30 cm izgledali kao tvoji na monitoru!?
Puno hvala i pozdrav!
π: 0 β©: 0
camelchild [2006-02-17 09:50:30 +0000 UTC]
Qzma, youΒ΄re a genius, you do realise that?
This is so amazing!
π: 0 β©: 1
Qzma In reply to camelchild [2006-02-17 17:21:56 +0000 UTC]
thanks...
π: 0 β©: 0
Ro-Q [2006-02-17 09:05:51 +0000 UTC]
I'm sorry to say it but my "It doesn't really matter because you merge them together" was totally wrong. If they dont change the top layer to "linear dodge" they will not get the effect.
π: 0 β©: 1
Qzma In reply to Ro-Q [2006-02-17 17:12:16 +0000 UTC]
because of that i place Layer window screenshots...and there you can see that blending mode is linear dodge
π: 0 β©: 1
Ro-Q In reply to Qzma [2006-02-18 01:37:55 +0000 UTC]
Haha i guess
π: 0 β©: 0
Ro-Q [2006-02-17 08:52:44 +0000 UTC]
Nice work!!! +fav!
Just one thing: You forgot to mention that you changed the layer blendingchange to linear dodge. It doesn't really matter because you merge them together.
π: 0 β©: 0
ayame87 [2006-02-17 08:51:03 +0000 UTC]
Sweet.
π: 0 β©: 0
nikhil [2006-02-17 08:42:29 +0000 UTC]
nice, thanx for this.
π: 0 β©: 0
bombkamp [2006-02-17 08:38:08 +0000 UTC]
WOW - you're a genius
π: 0 β©: 1
| Next =>