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Ranger24 — Crossover Endor

Published: 2012-12-30 05:52:07 +0000 UTC; Views: 15400; Favourites: 83; Downloads: 247
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Description Connected to previous maps ([link] , [link] ). Expanded upon further.

Black Marsh-
Black Marsh, also known as "Argonia"s, is the home of the Argonians, reptilian creatures of this swampland rainforest. The province is filled with "great inland waterways and impenetrable swamps". The Dunmer of neighboring Morrowind used to raid the region for slaves, particularly House Telvanni. Some time after the Neverine left Morrowind, slavery was outlawed.
In the aftermath of the Red Mountain Crisis, the An-Xileel attacked the ruins of Morrowind in retalliation against the Dunmer.

Calormen-
The Calormen live far in the south near to Elsweyr and Harad. During the War of the Ring they sent their warriors to aid Mordor. Upon Sauron's defeat they have refused to give up the fight and now raid south eastern Harad. Frequently they have warred with Sarathos.

Dale-
Dale has noble and ancient roots dating back to the first Northmen and related to Gondor, through the Kingdom of Rhovanion. This once great realm stretched as far east as the inland Sea of Rhûn; north to the Grey Mountains and Iron Hills, west to the Misty Mountains; and south to the line marked by the Limlight river, Anduin, Emyn Muil, Dagorlad, and the Ered Lithui. Rivers were essential to the kingdom, boasting the Anduin or Great River, the Celduin or River Running, and the Carnen or Redwater. Greenwood the Great, later known as Mirkwood was also an important part of the region. Wilderland itself is notorious for its extreme and varied weather, which includes severe winter cold, brutal summer heat, some areas of desert, and sudden violent storms.
Rhovanion however, great as it was, was broken by the Wainriders, a people related to the men of Rhûn, around 1850. Fragments of Rhovanion’s cavalry forces retreated westwards, in time establishing the kingdom of Rohan. Other survivors sought refuge in the Greenwood, it was probably there that many of the Northmen learnt to master the bow from the Silvan Elves. No doubt as ambushers and guerillas operating from Greenwood, these Northmen archers or Woodmen managed to reclaim enclaves around the Long Lake of Esgaroth and Dale itself, and when the Dwarves returned to Erebor the Lonely Mountain, rivermen used the Celduin and Anduin to ferry trade of dwarfen artifacts such as weapons and armour in all directions.
Centred on the city of Dale and incorporating the cosmopolitan crossroads of Laketown, a kingdom of Northmen slowly arose over the next centuries. Seeing itself as the heir and new home of the refugees of Rhovanion the kingdom of Dale began to stretch southwards along the waterways reclaiming some of the old realm. With the horse, bow and rivership as part of the rich identity of Dale, and with the Dwarves and Elves as allies, the many fearsome and powerful foes that surround the kingdom may yet be withstood.

Dwarves (M)-
During the Third Age the Dwarves of Moria continued to prosper until the year 1980, when, in pursuing a vein of mithril, they broke open a chamber containing the last balrog known in the histories of Middle-Earth, called Durin's Bane. They battled against the demon for one year, and after the death of two kings, the Dwarves who had not been killed fled from the Misty Mountains. For almost two decades they had no kingdom, but in the year 1999, Thráin I founded a kingdom at the Lonely Mountain.
The player has to start with a splitted kingdom. In the East, there are still the dwarves of the Lonly Mountain remaining while the major dwarven territories lie in the North-West. They are nominal allies to King Elessar.

Elsweyr-
Elsweyr as an arid land home to the cat like Khajiit. It incorporates a desert like badlands to the north, fairly similar to that of Hammerfell, whilst in the south is a variety of dense jungles and woodland. The war of the ring was favorable to the Khajiit as it proved to be an excellent business opportunity. Selling arms and supplies to Harad and Mordor brought the great wealth and some even fought for Sauron. After the war however Elsweyr has fallen on hard times as the Reunited Kingdom has not been very pleased with the nations actions during the war.

Hammerfell-
Hammerfell is a sovereign nation south of Harad and home to the Redguards. During the war of the Ring many of Hammerfell's lords refused to side with Sauron while others felt it was an excellent chance to make good coin and as far as they were concerned gain favor with the winning side. Civil War erupted but thankfully ended before the end of the War of the ring with Sauron's followers falling. Hammerfell however fiercely guards its independence and refuses to accept the lordship of the Reunited Kingdom.

Harad-
Harad was the name for the immense lands south of Gondor and Mordor. Called Haradwaith from the people who lived there; it literally means "South-folk", from the Sindarin harad, "South" and gwaith, "people". It is also referred to as the Sunlands.
To the east of Harad lay the land of Khand. Historically its northern border was held to be the river Harnen, but by the time of the War of the Ring all the land south of the river Poros was under the influence of the Haradrim. Harad had jungle and desert regions. In its jungles there also lived their well known animals, the mûmakil, which were elephant-like but larger and more aggressive.
The Men of Harad were called Haradrim, "South-multitude", or Southrons. "Haradrim" was merely a Gondorian generic description of any of the men that came from south of their borders. They are a collection of proud and warlike races. Harad's tribes were divided into those of Near and Far Harad, although there were many tribes of the Haradrim, often mutually hostile.
For many centuries of the Third Age, many Haradrim were still ruled by Black Númenórean Lords, or further north by the Kings of Gondor, but ultimately, Harad fell under the influence of Mordor, for much of the Age. Near Harad later formed an alliance with the Corsairs of Umbar, and was involved in a series of continual battles with Gondor over South Gondor or Harondor.
At the time of the War of the Ring, the Southrons were in league with Sauron and fought alongside his orc army.

High Rock-
High Rock is a north western region of the continent of Endor populated by a people called the Bretons. High Rock is divided among small squabbling mini kingdoms who fight over just about everything. There is little

Metal Lands-
Isolated from most of the rest of the continent, the Metal Lands is strange place. Demons held it in their grip for some time twisting it with strange magics that they did not fully understand. Its peoples are sparse but skilled and determined fighters. They turn sound itself into their weapon, channeling it into devastating abilities and crafting incredible weapons of war. Still they prefer to just live their lives out getting drunk and "rocking out". The only major city on the whole island is Bladehenge.

Mirkwood-
The best known Silvan Elves of Middle-earth are the Elves of northern Mirkwood and Lothlórien. In the First Age the Elves of Ossiriand, or Laiquendi, were also referred to as wood-elves.
Silvan Elves are a multicultural society; mainly Nandorin descent but also mixed with Avari, Sindar and Noldor and governed by Sindarin rulers. Examples of these rulers are Thranduil king of northern Mirkwood, Amdír, and his son, Amroth, the last Sindarin prince of Lórien before the rule of Galadriel and Celeborn (of Noldorin/Telerin and Sindarin descent, respectively).
Silvan Elves are less wise than other Eldar, and some of them almost are indistinguishable from the Avari, those who never joined the Great Journey. The Silvan Elves of Mirkwood are described as distrustful of Dwarves, but friendly to Men, with whom they trade. The Silvan Elves of Lórien are also called the Galadhrim, literally "tree-folk". After the departure of Amroth in the T.A. 1981, they were ruled by Celeborn and Galadriel. During the War of the Ring the Galadhrim were the strongest of all the elven kingdoms and aided in banishing Sauron the Necromancer from Dol Guldur.

Morrowind-
The province of Morrowind, formerly known as Resdayn, is in the northeastern corner of Endor. It is divided into two main parts: the mainland of the same name, and the island of Vvardenfell, separated by the Sea of Ghosts. It is the homeland of the Dunmer, also known as Dark Elves. Once ruled by a Tribunal of nobles Morrowind has suffered greatly in recent years. The Dunmer refused to aide Sauron in the War of the Ring and many believed this caused the eruption of the Red Mountain.
Morrowind was devastated by the eruption costing thousands of lives and leaving more homeless refugees. The Argonians saw the opportunity and took southern Morrowind. Years after, some of the Dunmer began returning to rebuild their homeland. Now war rages between the remaining Dunmer and the Argonians.

North Kingdom-
The North Kingdom or "Winter Kingdom" is a cold place, north of the misty mountains. A harsh land, much of it is uninhabitable due to dragons from the withered heath having scorched it so badly. It is ruled by house Stark who have held the kingdom together for over a thousand years, it may very well be one of the oldest human nations in the world. Prior to the Stark's rise to power it was much like Skyrim to the North.
When the Witch King rose to power in Angmar he sent feelers towards the Winter Kingdom. Bran Stark refused to aid the Witch King and built a great wall cutting Angmar off from the rest of the North. Many times the Witch King asailed the Wall as it is now known, only to be thrown back in defeat. The Warriors who man the wall, known as the Nights Watch, still defend the kingdom though now it is mostly from trolls, goblins, orcs, and wild men.
During the War of the Ring Eddard "Ned" Stark lead the Winter kingdom to war against Sauron after his father and elder brothers were slaughtered by Easterlings. He lead his troops to the aid of Dale and Erebor helping to break the siege there. While he maintain cordial relations with the Reunited Kingdom he maintains the independence of his people.

Orcs of the Misty Mountains-
After the War of Wrath near the end of the First Age when Morgoth, the first of the Dark Lords, was cast down many of his minions had been slain, scattered and driven into hiding. It was at this time that a part of his vast orcish army escaped across the Blue Mountains and the region of Eriador to settle in the caverns within the Misty Mountains. Bereft of organization and a strong will to guide them the newly founded Orcs of the Misty Mountains became wild and turned to governing themselves through brute strength. Over the centuries their bodies changed to adapt to their subterranean surroundings. Many orcs took on a "crouched" appearance from constantly navigating the low narrow passages and even became smaller in stature so as to better cope with the underground and mountainous geography. They learned to live by their quick wits and reflexes existing as a rustic tribal society mostly scavenging, looting or hunting whatever they needed. In the Second Age when Sauron arose again he took some control of these mountain orcs but that was soon lost when he fell once more in the War of the Last Alliance.
During the War of the Ring, the Misty Mountain orcs came under Sauron's sway for the second time though they always retained a certain level of independence and their chieftains often waged war for their own interests. By this time the Orcs of the Misty Mountains were a well known menace often clashing with men and rangers who still lived in Eriador, the elves of Mirkwood and especially their chief rivals the dwarves who resided within the Grey and Misty Mountains. In war these orcs were not unlike the wolves and other beasts they sometimes allied with, stalking and encircling their prey until they are ready to tear it apart in one savage swoop and indeed any victory for the Orcs of the Misty Mountains would often end in a bloody feast.

Orsinium-
Orsinium is the closest thing Endor has to a land of "Civilized" Orcs. These Orcs refused to aide Sauron during the War of the Ring and remain fiercly independent. They have frequently been in conflict with both other Orcs and Humans of surrounding lands such as Skyrim and High Rock.
Reunited Kingdom of Gondor and Arnor-
When Aragorn became King of Gondor at the end of the War of the Ring, he was also the descendant of the Kings of Arnor, and by right he was crowned King of both Arnor and Gondor and Reunified the Two Kingdoms, which had politically split long ago. Using the resources of the victorious Gondor, Aragorn, taking the royal name King Elessar, rebuilt Arnor in the North. With his reign, the Reunited Kingdom has expanded to retake all territories that had originally belonged to both Arnor and Gondor at their greatest extents. He is a kindly king, wise and powerful. Now however the world beyond is entering a period of great turmoil. Does the heir of Isildur have the strength to lead the men of the west into a new golden age?

Red Rock-
The Red Rock is an ancient fortress home to ancient warrior traditions. Adventureres and would be heroes journy here often to learn at the feet of these warriors to master their craft. It is partially because of the the presences of Red Rock that Sauron failed to gain the aid of Hammerfell or take Sarathos during the war of the ring.
Few tell of what goes on behind the doors of the Red Rock however. The Warriors how have come out of that fortress from a life time of training are known as the Red Men.

Rhun-
RhûnRhûn (which is also the Elvish word for "east") was the name used for all lands lying east of Rhovanion, around and beyond the inland Sea of Rhûn, whence came many attacks on Gondor and its allies during the Third Age of Middle-Earth.
Rhûn was the domain of the Easterlings, Men of Darkness who were ready to follow both the Dark Lords and fought as their allies in war. These lands, too, were peopled by lost Elves, Avari and Úmanyar, and by four of the seven clans of the Dwarves.
During the Third Age, Rhûn was visited by three Wizards; Saruman, Alatar and Pallando, and though Saruman returned into the west, the two Blue Wizards remained or went to the south to the lands of Khand and beyond. Sauron himself journeyed into the eastward lands, hiding there from the White Council during the centuries known in the west as the Watchful Peace. He seems to have had a second fortress somewhere in Rhûn where he dwelt during that time and earlier during the Second Age, as his original realms were in the East, not in Mordor.
Dorwinion lay on the west side of the Sea of Rhûn. The Easterlings of the Balchoth and Wainriders mostly occupied the lands to the far east of the Sea of Rhûn, where they lived on the nomadic steppes.

Rohan-
Rohan is a realm in Middle-earth. It is a grassland which lies north of its ally Gondor and north-west of Mordor, the realm of Sauron, their enemy. It is inhabited by the Rohirrim, a people of herdsmen and farmers who are well-known for their horses and cavalry. Rohan is also referred to as Riddermark or the Mark.
The countryside of Rohan is described as a land of pastures and lush tall grassland which is frequently windswept. At the time of the War of the Ring, Rohan was roughly a third the size of Gondor, whose borders had slowly been shrinking for centuries.
Its warm-continental climate generally brings hot summers and brisk but short winters, marking a midpoint between the harsh winters of Rhovanion and the long, subtropical summers of southern Gondor.
The borders of Rohan are: The rivers Isen and Adorn in the west, where Rohan borders Isengard and the land of the Dunlendings; the White Mountains and the Mering Stream, which separate it from Gondor, in the south; the mouths of Entwash in the east; and the river Limlight in the north. The Isen and Adorn rivers flow from the gap between the Misty Mountains and White Mountains - as a result, the area is known as the Gap of Rohan.
The capital of Rohan is the hill fort of Edoras which is located on a hill in a valley of the White Mountains. Meduseld, the Golden Hall of the King of Rohan, is located there.
The name Rohirrim is Sindarin for People of the Horse-lords and was mostly used by outsiders: the name they had for themselves was Eorlingas, after their king Eorl the Young who had first brought them to Rohan.
The first line of kings lasted for 249 years, until the ninth king Helm Hammerhand died. His sons had been killed earlier, and his nephew Fréaláf Hildeson began the second line of kings, which lasted until the end of the Third Age.
In 2758, Rohan was invaded by Dunlendings under Wulf, son of Freca, of mixed Dunland and Rohan blood. The King, Helm Hammerhand, took refuge in the Hornburg until aid from Gondor and Dunharrow (a refuge of the Rohirrim) arrived a year later and defeated the invaders. It was soon after this that Saruman arrived and took over Isengard, and was welcomed as a strong ally, since it would take Rohan close to 200 years to recover its strength after the invasion.
In 3014, Saruman began using his influence to weaken the King, Théoden, as part of a campaign to invade or take over the kingdom. In 3019, he launched a great invasion of Rohan, with victory in the two first battles and defeat at the Battle of the Hornburg, where the Huorns came to the aid of the Rohirrim.

Sarathos-
Sarathos is a strange land. Its people are not dark skinned like those of Calormen or Hammerfell but pale like the men of northern lands. Many have blond or silver hair and they have many strange and disquieting customs.
Long ago Sarathos was much like the lands of Harad or Calormen until the arrival of the Trickster, Sarathis the schemer. He was from far of lands and his people had come as refugees. Through trickery he convinced the ruler of the city of South Point that he was of Noble Birth and that marrying his daughter to him would win the support of Sarathis' people, cousins of the folk of Britannis. Not long after the wedding the ruler of South Point died under mysterious circumstances. A few years later the Princess died as well leaving Sarathis the sole ruler of the city. From there he and his descendants would conquer much of the south frequently warring with Hammerfell, Calormen, and Harad. It is rumored they may have mated at one point with the Black Numenoreans
To keep their lines pure the descendants of Sarathis' people often take their close cousins or even siblings to wife. Somehow they have all but bred out the orginal inhabitants. It is also not uncommon for nobles to take consorts or "Reed Ladies". Homosexuality is also not uncommon.
They worship strange gods of love and cunning and have skilled artisans, poets, singers, play writes, and bards. Within their sects of religon only women may bare arms in the name of their gods, they are known as the Virgin Sisters, deadly with bows and spears.
Within Sarathos however lies the Red Rock, an ancient fortress where great warriors known as the Red Men and heroes train.

Skyrim-
Skyrim is a vast region set in the northern part of Endor. It is the home of the Nords, large and hardy men and women who have a strong resistance to frost, both natural and magical. It is bordered by Morrowind to the east and High Rock to the west. The island of Solstheim lies to the northeast of Skyrim.
According to legend, Ysgramor landed first at Hsaarik Head, at the extreme northern tip of Skyrim's Broken Cape. It is said that he and his companions were fleeing the civil war in Atmora, which at that time had a sizable population.
For a long while, relations between the Snow Elves and men were relatively peaceful. However, the Snow Elves saw that the Nords, with their considerably shorter life expectancy, fast rates of physical maturation and expedient (by Elvish standards) reproductive cycle, would eventually overtake them if left unchecked. At the time, men were viewed by Snow Elves as being primitive and animal-like, and it was seen as no great moral remission to stop the spread of a potentially disastrous invasive species, who would destabilize the Tamrielic ecosystem. Thus, Elvish pogroms razed the city of Saarthal on what became known as the Night of Tears. Only Ysgramor and his two sons escaped back to Atmora, and, seeing the tenuous peace which had developed between the various factions, recognized the opportunity to turn their plight into a uniting force for the human race. Within a few years, Ysgramor returned to Skyrim with an army known as the "Five Hundred Companions", composed of the heroes of the Atmoran Civil War who, without much resistance, drove the Snow Elves out.
Skyrim is divided into Holds each ruled by a Jarl. During the War of the Ring Skyrim was mostly untouched and thus was in good strength. The Reunited Kingdom began reaching out tokens of friendship to the Nords only for a Civil War to break out over a disputed succession.

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Comments: 15

makarosc [2020-09-01 02:29:37 +0000 UTC]

I'd just make it a separate continent

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FarBorn [2019-07-14 22:16:07 +0000 UTC]

Add San Andreas somewhere

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PrinceofChaos59 [2018-02-21 03:57:07 +0000 UTC]

its kinda scary how much that could actually work, since those area boundries line up quite well

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fugimoto [2015-04-01 04:52:39 +0000 UTC]

lol!

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Ghostofpinbot6 [2014-08-09 00:55:32 +0000 UTC]

Two of my favorite fantasy series finally come together.

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katboy334 [2014-07-10 01:49:59 +0000 UTC]

Where is Cyrodiil?

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BlokeyCai [2013-12-09 20:41:00 +0000 UTC]

south park lol


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Ranger24 In reply to BlokeyCai [2013-12-22 01:40:14 +0000 UTC]

lol indeed

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LanestraFlameheart [2013-06-13 04:18:46 +0000 UTC]

Nice I love your map cross over choices.

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Ranger24 In reply to LanestraFlameheart [2013-06-21 15:22:38 +0000 UTC]

thank you

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LanestraFlameheart In reply to Ranger24 [2013-06-21 16:08:58 +0000 UTC]

Your welcome

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yoyonah [2013-03-31 01:56:08 +0000 UTC]

Whoa. You get all the internets for this.

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Ranger24 In reply to yoyonah [2013-04-06 22:01:53 +0000 UTC]

YES! GIVE ME THE INTERNETS!!

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MornofVivec [2013-01-13 03:47:38 +0000 UTC]

Wow, this gorram map is frakking amazing![link] I recognize the references to Lord of the Rings, Elder Scrolls and Song of Ice and Fire, but what other series is this map referencing?

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Ranger24 In reply to MornofVivec [2013-01-13 05:14:37 +0000 UTC]

Well theres the nation of Calormen from chronicles of narnia, and the map from Brutal Legend is in the corner. Sarathos is just an amalgamation of stuff i came up with, may be a bunch of mecha pilots as medieval knights..

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