Comments: 28
sleep2wakeup [2012-04-11 17:23:31 +0000 UTC]
Cool comic, this brings back great memories. I always pictured Engineer as Simmons and Demo as Tucker
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ResidentEddy In reply to sleep2wakeup [2012-04-12 07:38:17 +0000 UTC]
well, I haven't done the blue team yet, so BLU Demo can be Tucker
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sleep2wakeup In reply to ResidentEddy [2012-04-12 19:47:06 +0000 UTC]
You can do what ever lol, I just figured that in the later episodes Simmons is a cyborg, and Tucker has an ancient sword. And for some reason, I picture Heavy as Caboose cuz of his personality lol
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ThisIsMyGame200 [2012-02-11 16:39:12 +0000 UTC]
ololololololololololollllllllllllllllllllllllllllllllllllllllllllllllllllllllllll XD
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kurautora [2011-12-22 05:52:16 +0000 UTC]
the last two panels are really what made me laugh
nice job
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Joosh-Face [2011-12-20 21:54:35 +0000 UTC]
Hehe, wish I could grow my head to get my point across. XD
Where's the scout's dog tags? Inside his chest?
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ResidentEddy In reply to Joosh-Face [2011-12-21 00:05:15 +0000 UTC]
lol yeah
they were removed along with the headset with the code on the server
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ResidentEddy In reply to Joosh-Face [2011-12-21 01:55:00 +0000 UTC]
you type in "ent_fire !picker setbodygroup 2" on the server engine while the crosshair is pointed at the ragdoll and it removes the headset and dogtags on the scout (and hats from other ragdolls)
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Joosh-Face In reply to ResidentEddy [2011-12-21 02:04:53 +0000 UTC]
I know, I have a tool that does that. Now lemme tell you about a cool command; r_lod 0
It makes the TF2 ragdolls not change when you move further from them. Or replace 0 with 7 for weird looking TF2 ragdolls. XD
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Ink-and-coffee [2011-12-20 11:59:57 +0000 UTC]
YES
finaly I didnt't anyone would put these two together but. .
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Axioxxan [2011-12-20 10:33:28 +0000 UTC]
sarcasm: when being an asshole just doesn't cover it anymore.
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TheFoxtrot813 [2011-12-20 05:34:50 +0000 UTC]
NOW WHERES MAINE
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