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RobertAtkins — GI Joe 6 page 14

Published: 2009-08-30 06:10:07 +0000 UTC; Views: 1905; Favourites: 26; Downloads: 126
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Description Nico running like crazy. I tried to make the most of the moment in panel 4. It was an interesting storytelling challenge. i felt like the director of a movie, trying to pace it out and then reveal.

But thats assuming the reader doesnt look ahead on the page. I dont know how successful it is, but I was thinking of it atleast.
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Comments: 4

KlausScherwinski [2009-09-03 23:21:08 +0000 UTC]

Wow! Great page.
My opinion:
No blur fx please in panel 4.
SE is static, he's already waiting for Nico. Thus no big movement indicated.
Inserting a panel might violate the full script that Robert might have had. Guessing here, but a I know the realities of a comic artist.
Lastly, GREAT storytelling on this page.
Looketh a panel 2 where we have a more "static" angle with the even horizon which indicated that Nico is slowed down running up the stairs. Panel 1 and 3 have a tilted horizont indicating dynamic, emotionality and confusion. Also, in 1 and 3 the character fills out the panel and get's closer to us, while in panel 2 we pan back and give the panel a wee bit more time: Positioned at the bottom Nick still has to climb the stairs and our eye is directed up moving along the stairs and only after that we may proceed to panel 3. Yes, details - but details that show excellent storytelling. Inspiring.
Not mentioning great linework and such here. Thanks for sharing this!

👍: 0 ⏩: 1

RobertAtkins In reply to KlausScherwinski [2009-09-04 17:39:08 +0000 UTC]

wow, thanks for the breakdown man!

👍: 0 ⏩: 0

JonasTrindade [2009-08-30 14:21:09 +0000 UTC]

Snake eyes rules again^^ great storytelling Robert ^^.

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thelearningcurv [2009-08-30 06:36:48 +0000 UTC]

would a panel inset between panel 3 and 4 of the the blade coming up help with that story telling? or maybe the colorist adding a blur affect to the sword in panel 4?

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