Comments: 43
Hijodelaluz [2011-10-31 03:21:02 +0000 UTC]
Vulcan Tank KKND 1
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Hijodelaluz In reply to Rooboy3D [2011-11-09 19:49:49 +0000 UTC]
sorry....is the Autocannon Tank from KKND 1
you need see this
[link]
XD
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Jesken [2010-11-11 19:17:16 +0000 UTC]
It looks like the wires that connect the turret to the body might restrict some movement when turning the gun left. Otherwise, nice tank.
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Rooboy3D In reply to Jesken [2010-12-01 11:11:16 +0000 UTC]
yeah that noticed that after the final renders
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Jesken In reply to Rooboy3D [2011-01-27 04:00:51 +0000 UTC]
Also, what does ANP stand for?
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Rooboy3D In reply to Jesken [2011-01-30 11:11:02 +0000 UTC]
armoured non personel
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mithrandir7 [2010-09-07 06:23:53 +0000 UTC]
Very nice. Love the concept you have goin here.
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oulyt [2010-08-03 00:21:58 +0000 UTC]
wow, awesome modeling. things like this sometimes make me wish i didn't switch from modo to max
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Rooboy3D In reply to oulyt [2010-08-03 01:14:12 +0000 UTC]
haha its the switch im about to make for uni
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oulyt In reply to Rooboy3D [2010-08-03 02:29:31 +0000 UTC]
i wish i had a uni teach me max, i turn myself from tutorials. but you'll do fine in max. even if you don't know how to use it you have an amazing grasp in modeling workflow and stuff. it will come easy for you. i went from C4D to modo to maya to max(and sticking to max)
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DudQuitter [2010-02-17 00:04:21 +0000 UTC]
Nicely done, looks more like a remote drone than a tank though.
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yarosh [2010-01-29 14:18:05 +0000 UTC]
looks nice especialy minigun ;]
i wish that i could done things like that but i lack of time
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El-Bronco [2010-01-29 12:26:07 +0000 UTC]
I love the way you made the track. The question is, it can be animated?
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Rooboy3D In reply to El-Bronco [2010-01-30 12:35:21 +0000 UTC]
hee hee the question is can i be bothered waiting for it to render
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El-Bronco In reply to Rooboy3D [2010-01-30 12:37:17 +0000 UTC]
Hmm, Curious. for how long?
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Rooboy3D In reply to El-Bronco [2010-01-30 12:44:24 +0000 UTC]
20 mins to 30 mins a frame
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El-Bronco In reply to Rooboy3D [2010-01-30 15:08:02 +0000 UTC]
And this take how many frame?
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Rooboy3D In reply to El-Bronco [2010-01-30 15:18:05 +0000 UTC]
well if its 60 frames for 2 seconds
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El-Bronco In reply to Rooboy3D [2010-01-30 15:32:01 +0000 UTC]
That's much...
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Zooreka [2010-01-29 09:14:30 +0000 UTC]
I spoke a split second too soon... Lovely!!!
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Rooboy3D In reply to Zooreka [2010-01-29 16:40:56 +0000 UTC]
hee hee
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AnalyzerCro [2010-01-25 18:29:56 +0000 UTC]
Rlly good modeling ! you should texture it m8!
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subedei [2010-01-25 17:17:42 +0000 UTC]
Cool nice end result boyo
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subedei In reply to Rooboy3D [2010-01-26 00:30:45 +0000 UTC]
not a bother
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The3ngineer [2010-01-25 13:49:55 +0000 UTC]
Looks pretty sweet man, love the fine detail and imagination with the gun and belt feed. A couple of minor oddities:
- the three cables that run from the back of the tank to the side of the gun don't look like they could accomodate the turret turning much before they were pulled out. Is the turret actually intended to turn? If so, these might need a longer/more versatile connection.
- The way the tracks curve up at the front and back to follow the wheels...something just doesn't look quite right. I see that the end wheels are higher than the central ones, but the curve of the track still doesn't seem to follow them tightly...but it's a minor detail.
- I personally haven't seen a tank which has drive sprockets at both the front and back...usually they just have one. But again this is a small detail which most wouldn't worry about.
- This is getting extra picky now, but have your wheels got rubber on them? Most tanks these days do, and you can pick it because the rubber is black. Yours may and you just haven't painted them (which is cool - I can't paint at all!) or they don't, which is cool too.
Overall, an excellent job. Shading/lighting/rendering looks great and the body shape is simple but not primitive, very well done.
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