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SAB64 β€” (MMD Model) Isabelle and Digby Download

#digby #dog #isabelle #mmd #nintendo #nintendo3ds #animalcrossing #nintendofanart #shihtzu #nintendogirls #mmddownload #mmdmikumikudance #mmdmodeldownload #mmddownloads #animalcrossingnewleaf #isabelle_animal_crossing
Published: 2017-02-09 00:35:25 +0000 UTC; Views: 15855; Favourites: 164; Downloads: 1358
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Description Isabelle and her twin brother Digby from Animal Crossing: New Leaf. Both models are fully rigged and come with some eye and mouth morphs. Their proportions have been modified so they better match the City Folk style models I've done.

These models were ripped byΒ  CentrixeΒ from the Nintendo 3DS game.

Animal Crossing and all related characters, settings, objects, etc. belong to Nintendo.

Thank you and enjoy!
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Comments: 31

PikachuGirl191 [2022-10-07 22:39:47 +0000 UTC]

πŸ‘: 1 ⏩: 1

PikachuGirl191 In reply to PikachuGirl191 [2022-10-07 22:45:14 +0000 UTC]

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zahall2047 [2020-11-08 02:40:45 +0000 UTC]

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KylemAlex [2020-08-20 08:52:08 +0000 UTC]

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SEYYYGA [2020-04-30 08:09:20 +0000 UTC]

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EthomationsArt [2020-01-10 11:07:41 +0000 UTC]

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misluc [2019-03-22 20:36:34 +0000 UTC]

Download isn't working

πŸ‘: 0 ⏩: 1

AdamK199 In reply to misluc [2019-05-30 16:28:44 +0000 UTC]

refresh the page

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PacManfan64 [2018-09-14 20:37:52 +0000 UTC]

"They want me in Smash?!"

πŸ‘: 0 ⏩: 1

SAB64 In reply to PacManfan64 [2018-09-15 00:18:33 +0000 UTC]

They really threw me off with that. I thought for sure it was a new Animal Crossing...
...only for them to revel a new Animal Crossing afterwards!

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Drifter-Dx [2017-04-03 06:04:38 +0000 UTC]

where are the stages you use in your
animal crossing pics from?

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SAB64 In reply to Drifter-Dx [2017-04-03 17:34:49 +0000 UTC]

It's this stage that comes with the Puyo Puyo-related models.

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Drifter-Dx In reply to SAB64 [2017-04-03 21:20:35 +0000 UTC]

what a coincidence i downloaded that last night

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SAB64 In reply to Drifter-Dx [2017-04-04 01:43:02 +0000 UTC]

Cool, that's lucky.

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PacManfan64 [2017-02-21 13:31:33 +0000 UTC]

I was about to re-rig these until I found out that there'sΒ no groove bone in either one.

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SAB64 In reply to PacManfan64 [2017-02-21 17:01:44 +0000 UTC]

Yeah, I couldn't get the IK bones to work with her short legs.

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PacManfan64 In reply to SAB64 [2017-02-22 23:58:35 +0000 UTC]

But it sure as heck worked for Captain Toad, didn't it?

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SAB64 In reply to PacManfan64 [2017-02-23 03:23:54 +0000 UTC]

Yeah, it's the way I can store his "leg" bones. Since he doesn't use legs, his knees don't have to bend properly, unlike with everyone else.
Not that any of the characters like Toad work that well.

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KirbyHamtaroGirl [2017-02-19 01:50:55 +0000 UTC]

I might download and use these models someday when I have time.

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SAB64 In reply to KirbyHamtaroGirl [2017-02-19 02:06:30 +0000 UTC]

Cool, glad to hear it.

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KirbyHamtaroGirl In reply to SAB64 [2017-02-19 04:16:56 +0000 UTC]

I already downloaded them and I might use them in a future MMD pic someday.

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SAB64 In reply to KirbyHamtaroGirl [2017-02-19 19:24:23 +0000 UTC]

Cool, thanks a ton.

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KirbyHamtaroGirl In reply to SAB64 [2017-02-19 21:23:57 +0000 UTC]

No problem!

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Aso-Designer [2017-02-09 08:33:41 +0000 UTC]

But it's impossible to use because of their English bones and majority of the motions or the program has japanese features...

πŸ‘: 0 ⏩: 1

SAB64 In reply to Aso-Designer [2017-02-09 19:11:34 +0000 UTC]

They're not impossible to use. These models are for purposes other than dance motions, which is not the single purpose of MMD, hence why I make them like this.

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Aso-Designer In reply to SAB64 [2017-02-09 19:14:06 +0000 UTC]

I just can't make them move in MMD or change their pose.

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SAB64 In reply to Aso-Designer [2017-02-10 01:54:51 +0000 UTC]

You can't pose them at all? Are you using the English version of MMD?

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Aso-Designer In reply to SAB64 [2017-02-10 08:31:30 +0000 UTC]

Yes, but I can use models with Japanese bones.

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SAB64 In reply to Aso-Designer [2017-02-10 17:10:03 +0000 UTC]

These models don't use pose data or motion data associated with Vocaloids or models made using them as a base.
The models work fine, they just aren't meant to use pre-made data. You'll need to pose and animate them yourself.

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Aso-Designer In reply to SAB64 [2017-02-10 18:26:14 +0000 UTC]

Fine

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Aso-Designer In reply to SAB64 [2017-02-09 19:13:18 +0000 UTC]

I mean action motions.

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