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SimonJM — Haunting

Published: 2012-10-12 08:00:27 +0000 UTC; Views: 610; Favourites: 9; Downloads: 20
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Description DS4P, no postwork

This took, way, way, waaaaaaay too long to render - somewhere just over 150 or so hours. It 'galloped' through the final 25% which reinforces my suspicion it's a ray-traced shadows versus transmap issue.
The main building is Atrophy by Jack Tomalin, the spectral Genesis has Esidor hair (pwGhost (Burning Lines) applied to each), both of which have Geometry shells (with UberArea light applied). The second Genesis has Strigol and Strigol wings.
The light-set with Atrophy supplies the 4 Point Lights for the lanterns (2 are behind the building) whose colour I tweaked toward the pale blue. In addition there's a Distant Light with ray-traced shafows and UberEnv2 with the Full Moon setting, both of which have their output tweaked with, mainly to lower intensity.
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Comments: 11

cridgit [2012-10-25 22:59:10 +0000 UTC]

I really like the light mix, and that ghost in the middle is fascinating.

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SimonJM In reply to cridgit [2012-10-26 02:48:26 +0000 UTC]

That was the general reason for the image, to get that spectral image radiating light

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Gloomy007 [2012-10-13 15:55:16 +0000 UTC]

cool render And it is true raytaced shadows with transparency are a load of rendering time. Especially with a lot of transparent planes...

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SimonJM In reply to Gloomy007 [2012-10-13 16:16:47 +0000 UTC]

Indeed yes!
Glad you like it.

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Sedorrr [2012-10-13 11:37:58 +0000 UTC]

Yes! Theres a lot of great mood in this picture! Love the lighting, great scene!

(Never thought about applying UberArea-Light to a prop, or in this case a geometry shell - cool!)

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SimonJM In reply to Sedorrr [2012-10-13 11:48:36 +0000 UTC]

I've done it couple of times, but never quite so extensively
Glad you like the end result

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orchid22 [2012-10-12 17:05:24 +0000 UTC]

and the creatures are out. Great mood and scene

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SimonJM In reply to orchid22 [2012-10-13 04:04:34 +0000 UTC]

Thanks ... I think that whilst it perhaps did take far too long to render to completion I am glad I let it end.

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orchid22 In reply to SimonJM [2012-10-13 04:20:25 +0000 UTC]

Yeah we all feel that at some point

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Rafellin [2012-10-12 12:59:52 +0000 UTC]

Ah, the very definition of "BOO!"

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SimonJM In reply to Rafellin [2012-10-12 13:24:51 +0000 UTC]

Nice for the 'nasty' Vamp to be given a dose of his own medicine ...

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