Comments: 13
neelthe101 [2012-06-14 18:31:32 +0000 UTC]
Hi Sunny, I've given this an inking, what do you think?
[link]
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sunny615 In reply to neelthe101 [2012-06-15 11:57:47 +0000 UTC]
Looks good! Couple of tips:
a) on architecture, it's ok to make lines non-uniform (like on bricks,the cracks and the wood grains) to give the illusion of depth.
b) on characters, try to keep the lines as smooth and "flow-y" as possible. Long smooth strokes. Try to keep the rendering lines even both in their stroke as well as their spacing. Bunch up too much and they'll close up on reproduction and have a "splotchy" look. It's ok to use different tools to give the look you're looking for and "negative or reverse inking" (inking with white ink) is also sometimes helpful in certain spots.
c) Different rendering techniques are also helpful to aid in differentiating different materials - ie, how you render the main costume could differ from the belt pouches and glove, boots and cape/cowl...
Hope that helps.
Keep up the good work.
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neelthe101 In reply to sunny615 [2012-06-15 15:15:49 +0000 UTC]
Thanks very much, I really appreciate it. I'll keep your points in mind for my next piece.
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Deadpool25mm [2012-05-27 20:57:04 +0000 UTC]
Wow !Amazing!
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kkirven [2012-05-27 14:09:13 +0000 UTC]
Your "warm up doodles" MURDER my finals! lol AWESOME!
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carlito1978 [2012-05-27 02:46:59 +0000 UTC]
superb!
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Atlas0 [2012-05-26 21:02:03 +0000 UTC]
Niiice
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sunny615 In reply to Atlas0 [2012-05-28 13:19:41 +0000 UTC]
Thank ya!!
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