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tadp0l3 — Celestial Impact

Published: 2009-06-23 00:46:12 +0000 UTC; Views: 4451; Favourites: 68; Downloads: 290
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Description Rushed this a bit in the end - wanted to publish it before going to bed. Might update some minor things once I get a fresh look at it tomorrow.

Layers: With planet and star textures I'd take a wild guess and say around ~150. Despite the low resolution the working size of the document was at times up over 400m - most I've ever reached at this resolution.

The flares around the star are rendered in Apo, there's 6 renderes and each took 3 hours to render.

The biggest and the second biggest planets have original resolutions at 6000x6000 pixels, the other planets are somewhat smaller.

The whole artwork is published in it's original size. Partly because I'm on an old laptop, and Photoshop gives me annoying lag times when painting in large resolutions, and partly since I'm still somewhat a newbie and don't want to spend too much time on every piece while I learn the basics.

The asteroids are from Chriscold [link] thanks for a wonderful stock.

Please comment and leave critique - I can handle it

update: Increased the sharpness on some asteroids, and removed a gas giant placed in the lower left corner.
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Comments: 3

Duef [2009-06-29 17:33:26 +0000 UTC]

cool

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Epidemic93 [2009-06-27 16:10:52 +0000 UTC]

I think its a great start for a good picture. Needs a little bit more time put into it.

1. You are looking at the back side of the meteors which are in front of a star. This would be a blinding light with almost completely black specs in front of it. Maybe black out the meteors and add a little bit of light around the inside edges. The same goes with the planets in the background. You wouldn't be able to see the backsides at all.

2. The light edges on the planets has a strange grey / yellow color to it. This can be corrected by doing 2 brushed layers the same color as your sun. Just place them on top of your shadow layer. both layers at 50% opacity or so, one set to color dodge, and the other one set to linear dodge. This will give a nice bright lighting effect.

3. A little contrast increase in the sun and background would look nice.

Great start just needs a few details, and it could be a great picture.

👍: 0 ⏩: 1

tadp0l3 In reply to Epidemic93 [2009-06-27 21:40:09 +0000 UTC]

Thanks a bunch for the critique, I welcome any tips I can get.

I'm fully aware of the lightning part when it comes to the asteroids and the planets - however, I figured it to be a bit dull with no textures visible at all (or very little) - instead, imagine a second light source

I won't edit this piece, but keep your tips in mind for future works

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